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	<title>Think, Draw, Art!</title>
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		<title>What Is Daz Studio?</title>
		<link>https://thinkdrawart.com/what-is-daz-studio</link>
					<comments>https://thinkdrawart.com/what-is-daz-studio#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Tue, 20 Nov 2018 05:50:53 +0000</pubDate>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Daz3D]]></category>
		<category><![CDATA[3d art]]></category>
		<category><![CDATA[3d art beginner]]></category>
		<category><![CDATA[3d image beginner]]></category>
		<category><![CDATA[art daz studio]]></category>
		<category><![CDATA[daz]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio beginner]]></category>
		<category><![CDATA[daz studio iray]]></category>
		<category><![CDATA[daz studio pose]]></category>
		<category><![CDATA[daz studio tips]]></category>
		<category><![CDATA[daz studio tutorial]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[fantasy art]]></category>
		<category><![CDATA[fantasy art beginner]]></category>
		<category><![CDATA[fantasy art daz studio]]></category>
		<guid isPermaLink="false">https://thinkdrawart.com/?p=15495</guid>

					<description><![CDATA[I highly recommend Daz Studio and use it to create all of my fantasy women art images. Why? Daz Studio is free and no drawing skills are needed. It is also a lot of fun and very addictive.  ]]></description>
										<content:encoded><![CDATA[<p>I use Daz Studio and Photoshop to create all of my images on <a href="https://www.deviantart.com/shibashake/gallery/">Deviant Art</a> and my other galleries. The cool thing about Daz Studio is that no drawing skills are needed. You can create such images for fun and for your book covers or websites without any special training. </p>
<p>This is great for me because I do not have much drawing or painting skills. I love art, but I certainly would not be able to create my DA images without Daz Studio. Best of all, you can get it for free <strong><a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/get_studio' rel='nofollow'>HERE.</a></strong></p>
<div id='15496' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg" alt="Harem girl sitting next to two golden dragons with pillows around. Arabian themed fantasy woman 3d-art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15496" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Arabian Dreams Fantasy Woman Art created using Daz Studio, Iray, and Photoshop.</div></div> <!-- End shiba-stage --></div></div>
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<h2>What Is Daz Studio?</h2>
<p>Ok, so now we know that Daz Studio is cool, but what exactly is Daz Studio?</p>
<p>Daz Studio is a 3D rendering program. You create a 3D scene, light it, adjust camera settings, and then just click render. In this way, it is like photography, except you are <em>taking a picture</em> of a virtual scene. Because it is a virtual scene, we get a lot more control over the scene itself, as well as how it is lighted. </p>
<p>You may think that creating a 3D scene is very complicated and time consuming, but actually it is not. This is because we can get many 3D-objects, poses, and lights to populate our scene from the <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/shop/' rel='nofollow'>Daz3d marketplace.</a> In fact, that is how they make money, which is why they give away the Daz Studio software for free. </p>
<p>The software itself also comes with some free initial content, and you can get more free daily items from their <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/free-3d-models' rel='nofollow'>freebie page.</a> In this way, you can try things out first, without having to buy content right off. Daz also organizes many sales throughout the year, so I buy most items in my library at a 50% or more discount. </p>
<p><strong>WARNING &#8211; Daz Studio can be very very addictive.</strong> </p>
<div id='15458' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg" alt="Sexy barbarian girl with horns and two large axes. Fantasy woman art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15458" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>WARNING &#8211; Daz Studio can be very very addictive.</div></div> <!-- End shiba-stage --></div></div>
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<h2>How to Create a Scene?</h2>
<p>One of the first things that I did when I first started using Daz Studio is to set up the layout. This allows me to pick an interface that I am comfortable with. I go to <strong>Window -> Workspace -> Select Layout</strong> (see below).</p>
<div id='15515' class='wp-caption frame3 aligncenter' style='width:491px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:491px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1.jpg" alt="Daz Studio screenshot  on how to select the layout of the Daz Studio interface." width="491" height="293" class="size-full wp-image-15515" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1.jpg 491w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1-280x167.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1-460x275.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1-220x131.jpg 220w" sizes="(max-width: 491px) 100vw, 491px" /><div class='wp-caption-text shiba-caption'>One of the first things that I did when I first started using Daz Studio is to set up the layout.</div></div> <!-- End shiba-stage --></div></div>
<p>When the pop-up window comes up, we can pick the layout we like most from a drop-down menu (see below). I use the <em>Hollywood Blvd</em> layout, so that is the one you will see in all of my tutorials. I like this layout because it is most similar to the Poser interface that I used before moving to Daz Studio. <a href="https://thinkdrawart.com/poser-daz-studio-carrara-which-one-should-i-use">More on why I moved to Daz Studio.</a></p>
<div id='15516' class='wp-caption frame3 aligncenter' style='width:414px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:414px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2.jpg" alt="Screenshot of the pop-up menu where we get to pick the Daz Studio interface layout that we want from a drop-down menu." width="414" height="441" class="size-full wp-image-15516" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2.jpg 414w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2-280x298.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2-207x220.jpg 207w" sizes="(max-width: 414px) 100vw, 414px" /><div class='wp-caption-text shiba-caption'>When the pop-up window comes up, we can pick the layout we like most from a drop-down menu.</div></div> <!-- End shiba-stage --></div></div>
<p>Now we are ready to create our scene. The first thing that I do is go to the Smart Content tab (interface left). If the tab is not there, we can easily right-click on empty space in the tabs area and pick <strong>Add Pane (Tab)</strong>. This allows us to add additional tabs to the interface.</p>
<p>In the Smart Content panel, I drill down to <strong>Default > Figures > People > Female > Real World.</strong> This presents me with a thumbnail grid of realistic female figures. From this list, I double click on <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/charlotte-8' rel='nofollow'>Charlotte 8 HD.</a> This adds a human figure into my scene. </p>
<div id='15517' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-520x436.jpg" alt="Daz Studio screenshot of the smart content panel. From this panel, I choose to add a realistic female 3d-model into my Daz Studio scene." width="520" height="436" class="size-large wp-image-15517" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-520x436.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-280x235.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-460x386.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-220x184.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3.jpg 587w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>In the Smart Content panel, I drill down to <strong>Default > Figures > People > Female > Real World.</strong> From this list I pick Charlotte 8 HD.</div></div> <!-- End shiba-stage --></div></div>
<p>Next, I enrich my figure by adding hair and clothing. An easy way to do this is to click on the Scene tab (interface right), and select my Charlotte 8 object. Then, I go back to the Smart Content panel, go to <strong>Hair > Long,</strong> and double click on the <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/alice-wet-and-dry-hair-for-genesis-3-and-8-females' rel='nofollow'>wonderful Alice Hair by OOT.</a> Similarly, I go to <strong>Wardrobe > Outfits</strong>, and double click on <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/dforce-lilikh-outfit-and-weapons-for-genesis-8-females' rel='nofollow'>Lilikh !Outfit.</a></p>
<div id='15519' class='wp-caption frame3 aligncenter' style='width:397px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:397px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6.jpg" alt="Daz Studio screenshot of the smart content panel. From this panel, I choose to add a some hair onto my figure by selecting Hair &gt; Long, and then double clicking on Alice Hair." width="397" height="292" class="size-full wp-image-15519" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6.jpg 397w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6-280x206.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6-220x162.jpg 220w" sizes="(max-width: 397px) 100vw, 397px" /><div class='wp-caption-text shiba-caption'>I go back to the Smart Content panel, go to <strong>Hair > Long,</strong> and double click on the wonderful Alice Hair.</div></div> <!-- End shiba-stage --></div></div>
<p>After crafting my character, I want to give her an artistic pose. To do this, I go to the <strong>Pose &#038; Animate</strong> tab (interface top). Then, I go to the <strong>Smart Content</strong> panel and pick a pose that shows off the character and outfit. </p>
<div id='15520' class='wp-caption frame3 aligncenter' style='width:445px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:445px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7.jpg" alt="Daz Studio screenshot of the smart content panel for the pose tab. From this panel, I pick a pose that shows off the character and outfit." width="445" height="447" class="size-full wp-image-15520" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7.jpg 445w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-280x281.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-96x96.jpg 96w" sizes="(max-width: 445px) 100vw, 445px" /><div class='wp-caption-text shiba-caption'>I go to the <strong>Pose &#038; Animate</strong> tab (interface top). Then, I go to the <strong>Smart Content</strong> panel and pick a pose that shows off the character and outfit.</div></div> <!-- End shiba-stage --></div></div>
<div id='15559' class='wp-caption frame3 alignright' style='width:217px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:217px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_8.jpg" alt="Daz Studio screenshot of the scene camera controls on the top-right of the viewport." width="217" height="178" class="size-full wp-image-15559" /><div class='wp-caption-text shiba-caption'>Camera controls icons in top-right of viewport.</div></div> <!-- End shiba-stage --></div></div>
<p>Once that is done, I may adjust the camera a bit (top right of viewport). Finally, I go to the <strong>Render</strong> tab (top), and click on the camera icon (top left of viewport). And just like that, I start rendering my scene. </p>
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<h2>What Is Iray, 3Delight, and Reality?</h2>
<p>In addition to Daz Studio, you may also hear people talk about Iray, 3Delight, and Reality/Lux. These are all different renderers that we may use to render our 3D-scene. I highly recommend <strong>Iray</strong> because it is a physically based renderer that is built into Daz Studio. As such, it is easier to access, and there are a lot of shaders and materials for it in the Daz3d marketplace. The only downside to using Iray is that we will need a good nVidia graphics card for it to render in a timely manner. </p>
<p><strong><a href="https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender">Reality/Lux</a></strong> is also a physically based renderer, but we get to it through <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/reality-4-daz-studio-edition' rel='nofollow'>a plugin.</a> As such it is not as integrated, and there are very few supporting shaders and materials that we can purchase. It is therefore, more of a do-it-yourself option.</p>
<p><strong>3Delight</strong> is the original Daz Studio renderer and it is not physically based. Scenes generally render faster and are less noisy, but they are also less realistic. </p>
<div id='15571' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-280x277.jpg" alt="Daz Studio screenshot of the Render Settings tab. To set our renderer to Iray, we go to the Editor tab and select Iray from the drop-down menu next to Engine." width="280" height="277" class="size-medium wp-image-15571" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-460x454.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-220x217.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b.jpg 488w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Set renderer to Iray by going to Render Settings > Editor > Engine</div></div> <!-- End shiba-stage --></div></div>
<p>We can pick to use the Iray renderer by going to the <strong>Render Settings</strong> tab (interface right). Select <strong>Editor</strong> up top, and then pick the renderer you want from the drop-down menu next to <strong>Engine.</strong> </p>
<div id='15563' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-446x580.jpg" alt="Blonde haired sci-fi elf girl with sword, standing next to an owl robot. Fantasy sci-fi woman art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15563" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>What Is Iray, 3Delight, and Reality?</div></div> <!-- End shiba-stage --></div></div>
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<h2>How to Improve Your Daz Studio Images</h2>
<p>Once we get comfortable with the Daz Studio interface, we can start to drill down into certain key areas to improve our images. I got the most bang for the buck by improving my scene lighting, so that is the area that I would recommend tackling first. </p>
<p><a href="https://thinkdrawart.com/how-i-light-my-daz-studio-iray-scenes">This tutorial</a> describes in greater detail how I light my Iray scenes. You can also see how improvements in lighting leads to changes in my images <a href="https://thinkdrawart.com/daz-studio-lighting-beginner-to-now">here.</a></p>
<div id='15565' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-446x580.jpg" alt="Harley Quinn from Suicide Squad sitting on an oil drum with her favorite things around her. DC Comics Batman Universe fan-art. Fantasy Woman Art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15565" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>How to Improve Your Daz Studio Images</div></div> <!-- End shiba-stage --></div></div>
]]></content:encoded>
					
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			<slash:comments>11</slash:comments>
		
		
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		<item>
		<title>How to Insert Inline Images in the Daz3D Forum</title>
		<link>https://thinkdrawart.com/how-to-insert-inline-images-in-the-daz3d-forum</link>
					<comments>https://thinkdrawart.com/how-to-insert-inline-images-in-the-daz3d-forum#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Thu, 30 Jul 2015 00:00:23 +0000</pubDate>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Daz3D]]></category>
		<category><![CDATA[daz forum]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[daz3d forum]]></category>
		<category><![CDATA[forum image]]></category>
		<category><![CDATA[inline image]]></category>
		<category><![CDATA[insert image]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=12013</guid>

					<description><![CDATA[This mini-tutorial gives step-by-step instructions on how to insert an image into a post, on the new Daz3D forums. ]]></description>
										<content:encoded><![CDATA[<p><a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/forums/' rel='nofollow'>Daz3D just updated their forum interface.</a> As with most new things, it took me a while to get used to it, but now, I am getting to like the new interface. </p>
<p>One of the first things that I had trouble with, was how to include properly sized images in my forum posts. I finally figured out how to do this, so this short tutorial gives step-by-step instructions on how to do this with the least amount of fuss. I am using the Chrome browser. </p>
<ol>
<li>Click on the <strong>Attach a file</strong> link.</li>
<li>Click on the Choose File button, and select the image file(s) we want to post. This will upload our image files onto the Daz3D forum server.</li>
<div id='12014' class='wp-caption frame3 alignright' style='width:202px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:202px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage3.jpg" alt="Screenshot of the Delete menu that opens up when we hover our mouse over an attached image in our Daz3D forum post." width="202" height="260" class="size-full wp-image-12014" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage3.jpg 202w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage3-171x220.jpg 171w" sizes="(max-width: 202px) 100vw, 202px" /><div class='wp-caption-text shiba-caption'>After attaching an image to our Daz3D forum post.</div></div> <!-- End shiba-stage --></div></div>
<li>If we hover our mouse over any of the attached image thumbnails, a small menu will open up below it showing us the file size, and giving us the option to delete the image if we so choose.</li>
<div class="alignbreak"></div>
<div id='12016' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage5-280x213.jpg" alt="Screenshot of how to get the URL of our newly attached forum post image." width="280" height="213" class="size-medium wp-image-12016" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage5-280x213.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage5-220x167.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage5.jpg 424w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>How to get our attached image URL.</div></div> <!-- End shiba-stage --></div></div>
<li>Instead, right click on our attached thumbnail and select <strong>Open image in new tab.</strong> This will open up our thumbnail image in a new tab on our browser.
<div class="alignbreak"></div>
<li>Go up into the browser address bar and remove <strong>thumbnail/</strong> from the URL. This will give us the URL of our newly (large) attached image, on the Daz3D forum server.</li>
<div id='12019' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage6-520x105.jpg" alt="Screenshot of removing the thumbnail/ text from our thumbnail image URL." width="520" height="105" class="size-large wp-image-12019" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage6-520x105.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage6-280x57.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage6-460x93.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage6-220x45.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage6.jpg 848w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>How to get our attached image URL.</div></div> <!-- End shiba-stage --></div></div>
<li>After we delete <strong>thumbnail/</strong> from our address bar, and hit <Enter>, we should get the large sized image we just uploaded onto Daz. Go up to the address bar and copy this URL.</li>
<div id='12021' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage7-520x568.jpg" alt="Screenshot of our newly attached image and its  URL in our browser address bar." width="520" height="568" class="size-large wp-image-12021" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage7-520x568.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage7-280x306.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage7-421x460.jpg 421w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage7-201x220.jpg 201w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage7.jpg 870w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Copy the address (url) of our newly attached image.</div></div> <!-- End shiba-stage --></div></div>
<li>Now we are ready to insert the image into our forum post. First, (a) click on the insert image icon in the Leave a Comment interface, at the bottom of each forum page. This will open up an <strong>Image Properties</strong> popup-window. Then, (b) paste our image URL into the <strong>URL box.</strong>.
<li>
<div id='12027' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage8b-520x479.jpg" alt="Screenshot of the Daz Forum Image Properties pop-up box." width="520" height="479" class="size-large wp-image-12027" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage8b-520x479.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage8b-280x258.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage8b-460x424.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage8b-220x203.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage8b.jpg 664w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>How to insert an inline-image into our Daz Forum post.</div></div> <!-- End shiba-stage --></div></div>
<li>At this point, we can also change the width or height of our image so that it is not too large. I usually set the larger of my image width or height to 520 pixels. Changing one, will cause the other to shift accordingly, to preserve the aspect ratio of our image.</li>
<div id='12025' class='wp-caption frame3 aligncenter' style='width:440px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:440px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage9.jpg" alt="Screenshot of how to change the width or height of the image in our Daz forum post." width="440" height="490" class="size-full wp-image-12025" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage9.jpg 440w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage9-280x312.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage9-413x460.jpg 413w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage9-198x220.jpg 198w" sizes="(max-width: 440px) 100vw, 440px" /><div class='wp-caption-text shiba-caption'>Resize our forum image so that it comfortably fits a browser window.</div></div> <!-- End shiba-stage --></div></div>
<li>Next, click on the <strong>Link</strong> tab and paste our attached image URL in there as well. Then click on <strong>OK.</strong></li>
<div id='12029' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage10.jpg" alt="Screenshot of how to attach a link to our Daz forum post image." width="448" height="174" class="size-full wp-image-12029" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage10.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage10-280x109.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage10-220x85.jpg 220w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Use the Link tab to attach a link to our forum post image.</div></div> <!-- End shiba-stage --></div></div>
<li>This inserts our attached image into our forum post. We may then add text around it as we so choose.</li>
<p><div id='12031' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage11-520x475.jpg" alt="Screenshot of an inline-image inserted into our Daz forum post." width="520" height="475" class="size-large wp-image-12031" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage11-520x475.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage11-280x256.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage11-460x420.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage11-220x201.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/DazForumImage11.jpg 674w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Success!! We have now inserted our attached image into our Daz forum post.</div></div> <!-- End shiba-stage --></div></div>
</ol>
<p>Hope you found this mini tutorial to be useful and thanks for visiting! </p>
]]></content:encoded>
					
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		<title>Daz Victoria 7 &#8211; Good, Bad, or Meh</title>
		<link>https://thinkdrawart.com/victoria-7-good-bad-or-meh</link>
					<comments>https://thinkdrawart.com/victoria-7-good-bad-or-meh#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Sat, 11 Jul 2015 07:33:04 +0000</pubDate>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Daz3D]]></category>
		<category><![CDATA[3d-art]]></category>
		<category><![CDATA[daz]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[figure]]></category>
		<category><![CDATA[g3f]]></category>
		<category><![CDATA[genesis3]]></category>
		<category><![CDATA[v7]]></category>
		<category><![CDATA[vicky7]]></category>
		<category><![CDATA[victoria7]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=11908</guid>

					<description><![CDATA[Victoria 7 and Genesis 3 Females just got released recently by Daz3D. Since then, there have been lots of heated discussions about her. Here, I talk about my own experiences with Victoria 7, the good, the bad, and whether she is worth the extra bucks. ]]></description>
										<content:encoded><![CDATA[<p>Ever since <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/victoria-7' rel='nofollow'>Victoria 7</a> was released, there has been a lot of chatter about her. This girl definitely made a big splash. The two key improvements of V7 or the Genesis 3 figure that I am most excited about are better articulation and enhanced facial expressions. </p>
<p>However, some argue that she is nothing special, and similar results can be achieved as a morph on G2F. Others acknowledge that there are certainly posing improvements. However, those do not justify yet another generation figure, a mere 2 years after the release of G2F. </p>
<p>Here, I talk about my own experiences with Victoria 7, what I like, some of the difficulties I encountered, how much extra bucks I would have to spend, and most important of all, whether I think V7 is worth the money spent.</p>
<div id='11911' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-520x515.jpg" alt="Victoria7 smiling and in a pin-up pose, with pink petals in the wind." width="520" height="515" class="size-large wp-image-11911" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-520x515.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-460x456.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-220x218.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Bikini1b.jpg 1034w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Victoria 7 – Good, Bad, or Meh</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Victoria 7 &#8211; The Good</h2>
<h4>1. Victoria 7 looks fantastic!</h4>
<p>I don&#8217;t usually buy base figures when they get released. I know that if I am patient and wait a few months, I can probably pick things up at a much better discount. However, as soon as I saw Vicky 7, I was very tempted to get her right away. The promo images and the expression packages look absolutely fantastic!</p>
<p>After agonizing over it for 1 day, I got the base figure and <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/victoria-7-attitude-expressions' rel='nofollow'>Victoria 7 Attitude Expressions by Cake One.</a> I figured that at the very least, I get a &#8220;<em>good morph</em>&#8221; and a good Iray skin.</p>
<h4>2. Expressions make a big difference</h4>
<p>The first thing I noticed when playing around with V7, is that the enhanced expressions make a big difference to my renders. A good expression can make a so-so render into a good one, by making the piece more expressive and realistic. Some images are <em>made</em>, just by an expression. </p>
<p>Since I most enjoy doing figure based pieces, the enhanced expression in G3F is a BIG win for me. </p>
<div id='11913' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-520x515.jpg" alt="Victoria7 holding a whip, in a red-black bustier, with a teasing expression and her tongue out." width="520" height="515" class="size-large wp-image-11913" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-520x515.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-460x456.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-220x218.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Shades1b.jpg 1034w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>The enhanced expression in G3F is a BIG win for me.</div></div> <!-- End shiba-stage --></div></div>
<h4>3. Clothes transfer pretty well</h4>
<p>Another happy surprise is that clothes seem to transfer quite well. I fit V4 and Genesis clothing on a G2F figure first, and then refit that onto Victoria 7. The only items that I had problems with so far are some G2F boots, which get all twisted when auto-fitted onto V7.</p>
<p>Hair also works pretty well, as long as it comes with enough adjustments to move things around based on the figure pose. I just use the hair as a prop, parented to my figure&#8217;s head.</p>
<p>This is super great news because I can focus my Daz bucks on expressions and perhaps a bit on new poses.  </p>
<div id='11915' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-520x515.jpg" alt="Victoria7 wearing the Fury armor for V4, and SAV Eirene hair also for V4. Warrior princess is holding two sword, on a landscape that is littered with skulls and bones." width="520" height="515" class="size-large wp-image-11915" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-520x515.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-460x456.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-220x218.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/WarriorPrincessVictoria7c.jpg 1034w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Older generation clothes (V4, Genesis, G2F)  transfer pretty well.</div></div> <!-- End shiba-stage --></div></div>
<h4>4. Doesn&#8217;t take too much to get started with G3F</h4>
<p>The G3F base figure comes for free with Daz Studio 4.8. However, as with previous base figures, it doesn&#8217;t look very good. Therefore, getting Victoria 7 base was necessary for me. At the start, I got &#8211;</p>
<ul>
<li><a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/victoria-7' rel='nofollow'>Victoria 7 Base Figure,</a>
<li><a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/victoria-7-attitude-expressions' rel='nofollow'>Attitude Expressions by Cake One,</a></li>
<li><a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/genesis-2-to-genesis-3-pose-converter' rel='nofollow'>Genesis 2 to Genesis 3 Pose Converter by Zev0/DraagonStorm,</a> and</li>
<li><a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/fwsa-adaline-hd-for-victoria-7' rel='nofollow'>FWSA Adaline.</a></li>
</ul>
<p>These four products were sufficient to start generating images that I am quite happy with. </p>
<div id='11922' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-520x515.jpg" alt="Victtoria 7 playing an electric guitar and singing into a microphone." width="520" height="515" class="size-large wp-image-11922" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-520x515.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-460x456.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-220x218.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Vctoria7RockStar1c.jpg 1034w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Doesn’t take too much to get started with G3F.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Victoria 7 &#8211; The Bad</h2>
<h4>1. Old poses need to be converted</h4>
<p>Because of changes in the rigging structure of Genesis 3 figures, old poses will generally <strong>*not*</strong> work very well. However, there are already two different converters (one by <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/genesis-2-to-genesis-3-pose-converter' rel='nofollow'>Zev0 &#038; Draagonstorm,</a> and another by <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/pose-converter-genesis-2-female-s-to-genesis-3-female-s' rel='nofollow'>3D-Universe</a>) that allow us to easily upgrade our G2F poses for use in G3F. In addition, Zev0 is working on a batch converter for V4 poses into G2F. Therefore, with these two converters, we can ultimately transfer V4 poses for use in G3F.</p>
<p><strong>However, as expected, the converted poses will not work as well as the original.</strong> I usually need to tweak each converted pose that I use, some more than others. I prefer the results that I get when I <strong>do not</strong> unlock the <em>ZForearm</em> (Z-unlock). As a result, I need to manually get the arms into the right position myself, which takes up more time. Not surprisingly, I get the best results when using poses that are crafted for V7. </p>
<p>A useful tip that I got from <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/forums/viewreply/850289/#Comment_854266' rel='nofollow'>this Daz Forum thread</a> is that &#8211;</p>
<blockquote>
<p>If you want even more accurate hands, we discovered that the G1 to G2 hand preset from <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/handy-dandy' rel='nofollow'>Handy Dandy (for Genesis2)</a> works really well on the converted poses for Genesis3.<br />
~~[Zev0]</p>
</blockquote>
<div id='11929' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-520x515.jpg" alt="Victoria 7 holding a red rose and looking out into the night sky." width="520" height="515" class="size-large wp-image-11929" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-520x515.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-460x456.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-220x218.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Rose1.jpg 1034w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Old poses need to be converted, and those will not work as well as the original.</div></div> <!-- End shiba-stage --></div></div>
<h4>2. Old skins and characters won&#8217;t work</h4>
<p>Not surprisingly, old generation skins and character morphs are not going to transfer. It is still early though, so perhaps converters will be created for these at some later date. </p>
<h4>3. Spend more bucks rebuilding character, pose, and expression library</h4>
<p>Even though the startup cost is not too great, there is no denying that we would need to spend additional money getting characters, poses, and expressions that are designed for G3F, to get the best results.</p>
<h4>4. Not Poser compatible</h4>
<p>If you look at <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/victoria-7' rel='nofollow'>the Victoria 7 product page,</a>  only DAZ Studio 4.8 is listed in <strong>Compatible Software.</strong> At the current moment, Victoria 7 and Genesis 3 are not supported in Poser.</p>
<p>I do not know what the actual details are for figure compatibility here. According to <a href="http://poser.renderosity.com/mod/forumpro/?thread_id=2891318&#038;page_number=3#msg4209323">a comment on this Renderosity thread,</a> it would require some non-trivial updates from Poser.</p>
<blockquote>
<p>To even attempt a DSON version would require Poser support industry standard dual quaternion skinning, which is how Genesis 3 is rigged. Note that is just one of the things blocking a DSON version, though it is the most obvious.<br />
~~[bhoins] </p>
</blockquote>
<p>I haven&#8217;t seen anything on this from either DAZ3D or Smith Micro. </p>
<div id='11932' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-520x515.jpg" alt="Victoria7 in a french maid outfit, holding two dusters, in an apartment." width="520" height="515" class="size-large wp-image-11932" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-520x515.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-460x456.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-220x218.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/Victoria7Maid1d.jpg 1034w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Spend more bucks rebuilding character, pose, and expression library.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Victoria 7 &#8211; Good, Bad or Meh?</h2>
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<p>Personally, I rather like Victoria 7 and for me, the good outweighs the bad. I like the renders I can make with her, and I think they look more realistic than my older renders. My startup costs weren&#8217;t too great, and I am already pretty happy with what I can render so far. </p>
<p>However, art is subjective, and results are going to vary depending on art style and composition.</p>
<p>What do you think of Victoria 7? Are there big advantages or disadvantages that I missed? If so, please share them with us in the comments section below. </p>
<div id='11919' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-520x515.jpg" alt="Victoria7 in a bikini swimsuit out front, and two good looking men posing in the background." width="520" height="515" class="size-large wp-image-11919" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-520x515.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-460x456.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-220x218.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/07/TakeEmBoth2b.jpg 1034w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>What do you think of Victoria 7?</div></div> <!-- End shiba-stage --></div></div>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Shiba  3D-Art Contest</title>
		<link>https://thinkdrawart.com/3d-art-contest</link>
					<comments>https://thinkdrawart.com/3d-art-contest#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Mon, 25 May 2015 06:51:51 +0000</pubDate>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Art Contest]]></category>
		<category><![CDATA[3d-art]]></category>
		<category><![CDATA[3d-art-contest]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[art-contest]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[daz]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz-contest]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[featured-article]]></category>
		<category><![CDATA[vendor-contest]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=11708</guid>

					<description><![CDATA[Come join this fun 3D-art contest. It is easy to join, there are few restrictions, and we are giving away a bunch of Daz3D gift certificates for prizes. You can enter as many times as you like, and both old or new 3D-renders are welcome.  ]]></description>
										<content:encoded><![CDATA[<p><em>In this contest, I want to feature and thank the very talented people who create wonderful 3d-content for us ~ the 3d-art vendors. I have great respect and admiration for their talent, work ethic, and general awesomeness!</em></p>
<div class="alignspace"></div>
<h2>On a Break</h2>
<blockquote>
<p>For those interested, here are <a href="http://thinkdrawart.com/category/3d-art/art-contest">the past winners.</a></p>
<p>If you want announcements of site events and winners, follow us on <a href="https://www.facebook.com/shiba.shake">Facebook.</a>
</p>
</blockquote>
<p>Thank you very much for all your condolences and well wishes. </p>
<p>For those who did not see in my previous posting, I just lost my best (furry) friend to cancer. It is a terrible thing to suddenly lose someone that you spend so much time with every day, creating light and happiness. I am still trying to muddle through this, so I will be taking a break from posting new contests for a while. </p>
<p>Hopefully, we will be back soon. Thank you to all for participating, viewing, posting comments, as well as for your positive energy and support. The Daz Studio community is totally awesome and I hope everyone stays safe in these very difficult times. Big hugs to you all.</p>
<div id='16472' class='wp-caption frame3 aligncenter' style='width:435px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:435px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/Siberian_Husky_Dog_Lara_JJ_4_6_2020_Love_Always-435x580.jpg" alt="1/11/2011-4/6/2020. " width="435" height="580" class="size-large wp-image-16472" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/Siberian_Husky_Dog_Lara_JJ_4_6_2020_Love_Always-435x580.jpg 435w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/Siberian_Husky_Dog_Lara_JJ_4_6_2020_Love_Always-280x373.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/Siberian_Husky_Dog_Lara_JJ_4_6_2020_Love_Always.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/Siberian_Husky_Dog_Lara_JJ_4_6_2020_Love_Always-345x460.jpg 345w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/Siberian_Husky_Dog_Lara_JJ_4_6_2020_Love_Always-165x220.jpg 165w" sizes="(max-width: 435px) 100vw, 435px" /><div class='wp-caption-text shiba-caption'>Siberian Husky dog Lara (a.k.a. JJ).  I miss you and love you always.</div></div> <!-- End shiba-stage --></div></div>
<h2 style="text-align:center">
<a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.anrdoezrs.net/links/3576029/type/dlg/fragment/images%2F949241%2F/https://www.daz3d.com/gallery/' rel='nofollow'>May there be light in this darkness.</a><br />
</h2>
<blockquote>
<p>If you have ideas on how to improve the contest or other fun contests you would like to see, please let us know in the comments section below. If there are vendors you would like us to feature, also let us know.</p>
</blockquote>
<div id='16354' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/White_haired_warrior_elf_girl_smiling_with_Husky_dog_sunflower_field_Fantasy_woman_art_Daz_Studio_Iray_Image_1b-446x580.jpg" alt="White haired elf girl with her Husky dog. She is smiling and standing in a field of sunflowers. Fantasy woman art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-16354" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/White_haired_warrior_elf_girl_smiling_with_Husky_dog_sunflower_field_Fantasy_woman_art_Daz_Studio_Iray_Image_1b-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/White_haired_warrior_elf_girl_smiling_with_Husky_dog_sunflower_field_Fantasy_woman_art_Daz_Studio_Iray_Image_1b-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/White_haired_warrior_elf_girl_smiling_with_Husky_dog_sunflower_field_Fantasy_woman_art_Daz_Studio_Iray_Image_1b-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/White_haired_warrior_elf_girl_smiling_with_Husky_dog_sunflower_field_Fantasy_woman_art_Daz_Studio_Iray_Image_1b-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/White_haired_warrior_elf_girl_smiling_with_Husky_dog_sunflower_field_Fantasy_woman_art_Daz_Studio_Iray_Image_1b-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2019/07/White_haired_warrior_elf_girl_smiling_with_Husky_dog_sunflower_field_Fantasy_woman_art_Daz_Studio_Iray_Image_1b.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Love always to Shania and Lara.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Prizes</h2>
<p>I love gift certificates because they are easy to deliver, claim, and use. Prizes will all be in DAZ gift certificates. </p>
<ul>
<li><strong>1st Place</strong> &#8211; $50 Daz3D Gift certificate.</li>
<li><strong>2nd Place</strong> &#8211; $25 Daz3D Gift certificate.</li>
<li><strong>3rd Place</strong> &#8211; $15 Daz3D Gift certificate.</li>
<li><strong>Honorable Mentions</strong> &#8211; $10 Daz3D Gift certificate.</li>
</ul>
<p>Winners will be announced at around the 10th of the following month. <strong>Please remember to post a comment with your email in the monthly winners page to claim your GC.</strong></p>
<div class="alignspace"></div>
<h2>Contest Rules</h2>
<ol>
<li>Anybody can enter except judges and organizers of the contest.</li>
<li>Entries need to contain <strong>at least one item</strong> from any of the featured vendors. Each month will feature one or more vendors, but your entry only needs to contain one item from one of the featured vendors.</li>
<li>Please include the qualifying item used in the description of your image. For example &#8211;<br />
<blockquote>
<p>Qualifying items used &#8211;<br />
FW Sebastian by Fred Winkler Art,<br />
Paladin HD MMXV by Luthbel.</p>
</blockquote>
</li>
<li>Enter as many times as you like.</li>
<li>Old and new images are welcome. Entries can be submitted to other contests.</li>
<li>Postwork is allowed and any software may be used.</li>
<li>By entering this contest, you give us permission to post your contest images on this site, for example in an article announcing the contest winners.</li>
</ol>
<p>We want everyone to have fun, so there aren&#8217;t many rules or restrictions. The only real requirement is to include at least one item from one of the featured vendor stores. Links for the featured vendors and stores will be updated at the beginning of every month.</p>
<div class="alignspace"></div>
<h2>How to Submit Images</h2>
<div id='11713' class='wp-caption frame3 alignright' style='width:226px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:226px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery1b.jpg" alt="Screenshot of how to submit images in the Daz Gallery - step 1." width="226" height="451" class="size-full wp-image-11713" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery1b.jpg 226w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery1b-225x450.jpg 225w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery1b-110x220.jpg 110w" sizes="(max-width: 226px) 100vw, 226px" /><div class='wp-caption-text shiba-caption'>To submit an image to the Daz3d gallery, click on MY GALLERY.</div></div> <!-- End shiba-stage --></div></div>
<p>We will be using the Daz3D gallery for contest entries. </p>
<ol>
<li>To submit an entry, you will need to have an account at <a href="http://www.kqzyfj.com/2g66shqnhp48ACB57E465BA7B8D4696D96DD5A555" rel="nofollow">Daz3d.com</a>. It is very simple to create, and takes very little time to make one.</li>
<li>Then, click on your account icon to the top-right (step 1 in the image to the right), and go to <strong>MY GALLERY</strong> (step 2).</li>
<li>Next, simply drop an image at the &#8220;drop image&#8221; icon, or click on it to load an image from your local directory.</li>
<div class="alignbreak"></div>
<div id='11715' class='wp-caption frame3 alignright' style='width:166px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:166px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery5.jpg" alt="Screenshot of how to submit images in the Daz Gallery - Edit Image." width="166" height="158" class="size-full wp-image-11715" /><div class='wp-caption-text shiba-caption'>How to edit an image in the Daz3d gallery.</div></div> <!-- End shiba-stage --></div></div>
<li>Hover your mouse over the image, and click on the Edit Image icon (circled in red to the right).</li>
<li>In the description section of the image, enter in the qualifying items used for this contest. <strong>Qualifying images must contain at least one item from one of the current featured vendor stores.</strong></li>
<div id='11718' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery2-520x310.jpg" alt="Screenshot of how to edit images in the Daz Gallery." width="520" height="310" class="size-large wp-image-11718" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery2-520x310.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery2-280x167.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery2-460x274.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery2-220x131.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery2.jpg 631w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Enter the qualifying items used in the description section of the image.</div></div> <!-- End shiba-stage --></div></div>
<li>In the tag section of the image, enter the current contest tag. For example, shiba-6-15. Click on the plus [+] button to the right to add the tag.</li>
<div id='11719' class='wp-caption frame3 aligncenter' style='width:440px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:440px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery3b.jpg" alt="Screenshot of how to enter tags for images in the Daz Gallery." width="440" height="248" class="size-full wp-image-11719" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery3b.jpg 440w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery3b-280x158.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Daz3dGallery3b-220x124.jpg 220w" sizes="(max-width: 440px) 100vw, 440px" /><div class='wp-caption-text shiba-caption'>How to enter tags for images in the Daz3d gallery.</div></div> <!-- End shiba-stage --></div></div>
<li>Save your image, and that is it!</li>
</ol>
<div class="alignspace"></div>
<h2>Hope You Have Fun!</h2>
<p>And thank you for participating! If you have any additional questions, suggestions, or comments, please post them below.</p>
]]></content:encoded>
					
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		<title>Daz Studio Iray Tutorial for Beginners</title>
		<link>https://thinkdrawart.com/daz-studio-iray-tutorial-for-beginners</link>
					<comments>https://thinkdrawart.com/daz-studio-iray-tutorial-for-beginners#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Sun, 24 May 2015 05:52:16 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[3d art beginner]]></category>
		<category><![CDATA[3d-art]]></category>
		<category><![CDATA[beginner]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio iray]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[ds iray]]></category>
		<category><![CDATA[featured-article]]></category>
		<category><![CDATA[hdr]]></category>
		<category><![CDATA[hdri]]></category>
		<category><![CDATA[ibl]]></category>
		<category><![CDATA[image based light]]></category>
		<category><![CDATA[iray]]></category>
		<category><![CDATA[iray beginner]]></category>
		<category><![CDATA[iray ibl]]></category>
		<category><![CDATA[iray lighting]]></category>
		<category><![CDATA[iray materials]]></category>
		<category><![CDATA[iray renderer]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=11730</guid>

					<description><![CDATA[This tutorial describes how I create a  simple scene, from start to finish, for the Daz Studio Iray renderer. In particular, I discuss how to assign Iray materials, and how to create simple but realistic lighting in Iray with an image based light (IBL).]]></description>
										<content:encoded><![CDATA[<p>I am starting to play around more seriously with the Iray renderer in Daz Studio. The great thing about Iray, is that we can create realistic looking renders without having to muck around too much with lighting. Another really big advantage of Iray, is that we can get pretty good render results in a fairly short amount of time, <strong>if we have a good nVidia graphics card.</strong> </p>
<p>In this tutorial, I will describe how I started out with Daz Studio Iray, and how I created a simple realistic render from start to finish. This tutorial is intended for Iray beginners who are already familiar with the standard Daz Studio Interface.</p>
<p>If you are only starting to use Daz Studio, then check out <a href="http://thinkdrawart.com/daz-studio-for-beginners">this Daz Studio for Beginners tutorial.</a></p>
<div id='11789' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg" alt="Realistic looking girl with a dragon tattoo on her back." width="446" height="580" class="size-large wp-image-11789" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>First Iray image I created with an image based light (IBL).</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>1. Creating the Scene and Materials</h2>
<p>I create the scene in the same way as I would in regular Daz Studio. However, one very important aspect of getting a scene to look right in Iray is in using the right materials.</p>
<p>In this tutorial, I make a very simple scene with a female figure and a dragon tattoo on her back. She has interesting, long, wind-blown hair and is wearing a bikini. I make sure to use a highly detailed and realistic looking skin on my human figure. In this example, I am using the Bambolina skin by Tempesta3d. I also get pretty good results from the Daz3d Elite skins that I got from <a href="http://www.anrdoezrs.net/j7115tenkem1579824B133B2A49513638B66353222?url=http%3A%2F%2Fwww.daz3d.com%2Fmichael-6-hd-add-on" rel="nofollow">Michael 6 HD Add-On</a> and <a href="http://www.dpbolvw.net/tl68tenkem1579824B133B2A49513638B66353222?url=http%3A%2F%2Fwww.daz3d.com%2Fvictoria-6-hd-add-on" rel="nofollow">Victoria 6 HD Add-On.</a> </p>
<p>This simple scene allows me to focus on learning the basic material and lighting aspects of Iray.</p>
<div id='11751' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-520x418.jpg" alt="Screen shot of my simple Daz Studio/Iray scene." width="520" height="418" class="size-large wp-image-11751" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-520x418.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-280x225.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-460x369.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-220x177.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1.jpg 1474w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>This simple scene allows me to focus on learning the basic material and lighting aspects of Iray.</div></div> <!-- End shiba-stage --></div></div>
<p><a name="shader"></a><br />
After I finish creating my scene, I need to apply Iray shaders to all of my scene objects (figures, clothing, props, environment). One simple way to do this, is to &#8211;</p>
<ol>
<div id='11750' class='wp-caption frame3 alignright' style='width:360px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:360px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1.jpg" alt="Screenshot of how to assign Iray shaders to all scene objects - step 1" width="360" height="218" class="size-full wp-image-11750" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1.jpg 360w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1-280x170.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1-220x133.jpg 220w" sizes="(max-width: 360px) 100vw, 360px" /><div class='wp-caption-text shiba-caption'>Expand all objects within our scene.</div></div> <!-- End shiba-stage --></div></div></p>
<li>Click on the <strong>Scene Tab</strong>. Then, right-click on the Scene pane, and select <strong>Expand > Expand All</strong>.</li>
<li>I do <strong>Ctrl-A</strong> to select all items in my scene pane. Then I <strong>Ctrl-click</strong> to un-select lights and cameras.</li>
<li>Next, (a) I click on the <strong>Surfaces Tab,</strong> (b) click on <strong>Editor</strong>, and (c) select all the objects within it</li>
<div id='11753' class='wp-caption frame3 aligncenter' style='width:498px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:498px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2.jpg" alt="Screen shot of how to select all object surfaces in the scene." width="498" height="360" class="size-full wp-image-11753" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2.jpg 498w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2-280x202.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2-460x333.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2-220x159.jpg 220w" sizes="(max-width: 498px) 100vw, 498px" /><div class='wp-caption-text shiba-caption'>Select all object surfaces in the scene.</div></div> <!-- End shiba-stage --></div></div>
<li>Now, (a) I click on <strong>Presets.</strong> Within the Presets pane, (b) I select <strong>Shaders > Iray.</strong> If you are not using the Smart Content functionality within Daz Studio, you can get at the Iray shaders through your Content Library by going to <em>Shader Presets > Iray > DAZ Uber</em> in your Daz Studio directory. Finally, (c) I double click on the <strong>!Iray Uber Base shader</strong> to convert all the objects in my scene to using Iray shaders.</li>
<div id='11755' class='wp-caption frame3 aligncenter' style='width:490px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:490px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3.jpg" alt="Screenshot of how to assign Iray shaders to all scene objects - step 4" width="490" height="430" class="size-full wp-image-11755" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3.jpg 490w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3-280x246.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3-460x404.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3-220x193.jpg 220w" sizes="(max-width: 490px) 100vw, 490px" /><div class='wp-caption-text shiba-caption'>Apply Iray Uber Base shader to all object surfaces in my scene.</div></div> <!-- End shiba-stage --></div></div>
<li>Note that Iray also has specialized shaders for glass, metal, water, fabric, leather, and more. At this point, I identify any special surfaces in my scene that fall into these categories, and assign them accordingly.</li>
<div id='11756' class='wp-caption frame3 alignright' style='width:302px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:302px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5.jpg" alt="Pop-up window that opens when I Ctrl-double click on a shader tile/icon." width="302" height="268" class="size-full wp-image-11756" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5.jpg 302w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5-280x248.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5-220x195.jpg 220w" sizes="(max-width: 302px) 100vw, 302px" /><div class='wp-caption-text shiba-caption'>I select Ignore, and then click on Accept to to keep the original textures of my selected objects.</div></div> <!-- End shiba-stage --></div></div>
<li>I do Ctrl-double click if I want to keep the original textures of my selected objects. This will open up a pop-up window. I select Ignore, and then click on Accept.</li>
<div class="alignbreak"></div>
<div id='11781' class='wp-caption frame3 alignright' style='width:310px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:310px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6.jpg" alt="Screenshot of how to locate and apply the Iray shader for Genesis 2 Females." width="310" height="396" class="size-full wp-image-11781" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6.jpg 310w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6-280x358.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6-172x220.jpg 172w" sizes="(max-width: 310px) 100vw, 310px" /><div class='wp-caption-text shiba-caption'>How to apply Iray shaders to my Genesis 2 Female figure.</div></div> <!-- End shiba-stage --></div></div>
<li>There are also specialized shaders for Genesis 2 males and females. These shaders will use the existing skin textures that we have on our figure. Therefore, I select my female figure in the Scene pane, (a) go to the <strong>Surfaces Tab,</strong> (b) click on the <strong>Presets</strong> button, and (c) select <strong>Materials > Iray > Feminine.</strong> (d) I double click on the <strong>Iray Optimized Genesis 2 Female MAT</strong> to apply this shader on my figure. </li>
<div class="alignbreak"></div>
<li>Finally, I tweak my surfaces as needed. I find that the Iray skin shaders are a bit too glossy/shiny for my taste. Therefore, I select my G2F figure, go to <strong>Surfaces > Editor.</strong> Open up <strong>Genesis 2 Female</strong> and select <strong>Skin.</strong> Then I change the <em>Glossy Layered Weight</em> to 0.5.</li>
<div id='11782' class='wp-caption frame3 aligncenter' style='width:502px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:502px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7.jpg" alt="Screenshot for tweaking the skin shader properties of my Genesis 2 Female figure." width="502" height="530" class="size-full wp-image-11782" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7.jpg 502w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7-280x296.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7-436x460.jpg 436w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7-208x220.jpg 208w" sizes="(max-width: 502px) 100vw, 502px" /><div class='wp-caption-text shiba-caption'>How I lower the glossiness of the skin on my female figure.</div></div> <!-- End shiba-stage --></div></div>
</ol>
<p>This finishes the material setup of my simple scene. As I learn more of Iray and create more complex scenes, I will probably want to do more here to get the best render results. However, that is for a later time and tutorial. 🙂</p>
<div class="alignspace"></div>
<p><a name="IBL"></a></p>
<h2>2. Iray Image Based Light</h2>
<p>A very simple way to light my Iray scene in a realistic way, is to use an image based light (IBL). To do this &#8211;</p>
<ol>
<li>I go to <strong>(a) Render Settings > (b) Editor.</strong></li>
<li>I select <strong>(c) Environment > Dome.</strong></li>
<li>I assign an appropriate image to light my scene in the <strong>(d) Environment Map</strong> control. In this example I am using Barcelona Rooftops that I got from <a href="http://www.hdrlabs.com/sibl/archive.html">sIBL Archives</a>. That is a great site to get free IBL images. <a href="http://www.jdoqocy.com/3566lnwtnvAEGIHBDKACCKBJDIEACFCHKFFCECBBB?url=http%3A%2F%2Fwww.daz3d.com%2Fdimensiontheory" rel="nofollow">Dimension Theory</a> also has some great HDRI packs in his DAZ store.
<p>As far as I can tell, the <strong>Environment Map</strong> slider also controls IBL intensity. For example, rendering at Environment Intensity 1 and Environment Map 1 gets me the same result as rendering at Environment Intensity 0.5 and Environment Map 2.
</li>
<div id='11758' class='wp-caption frame3 aligncenter' style='width:508px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:508px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1.jpg" alt="Screen shot of of the render settings interface in Daz Studio Iray." width="508" height="492" class="size-full wp-image-11758" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1.jpg 508w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-280x271.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-460x446.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-220x213.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-32x32.jpg 32w" sizes="(max-width: 508px) 100vw, 508px" /><div class='wp-caption-text shiba-caption'>How to set an image based light (IBL) in Daz Studio Iray.</div></div> <!-- End shiba-stage --></div></div>
<li>Next, I set <strong>Dome Mode</strong> to <em>Finite Sphere</em> so that I have more control over how the image map is used in my scene. When I do this, additional controls appear including Dome Scale Multiplier, Dome Radius, and Dome Origin XYZ.
<p><strong>Dome Scale Multipler</strong> and <strong>Dome Radius</strong> allows us to scale our environment map, and <strong>Dome Origin</strong> allows us to reposition our environment map. I set Dome Scale Multiplier to 3 so that I can see more of the image in my scene.</li>
<div id='11784' class='wp-caption frame3 aligncenter' style='width:502px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:502px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7.jpg" alt="Screenshot of how the Finite Sphere option reveals more controls for our image based light (IBL) dome." width="502" height="552" class="size-full wp-image-11784" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7.jpg 502w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7-280x308.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7-418x460.jpg 418w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7-200x220.jpg 200w" sizes="(max-width: 502px) 100vw, 502px" /><div class='wp-caption-text shiba-caption'>Setting Dome Mode to Finite Sphere so that I have more control over how the image map is used in my scene.</div></div> <!-- End shiba-stage --></div></div>
<div id='11760' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-446x580.jpg" alt="Iray render of a girl with a dragon tattoo with a finite sphere, and Dome Scale Multiplier set to 3." width="446" height="580" class="size-large wp-image-11760" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2.jpg 1000w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Iray render of scene with  the render settings specified above.</div></div> <!-- End shiba-stage --></div></div>
<li>Next, I want to position the sun in the image map at the right place so that it casts a nice rim or silhouette on my figure. To do this I need to better understand how my image maps onto the 3d-dome in my scene. </li>
</ol>
<div id='11766' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-280x280.jpg" alt="Diagram showing how each of the four sections in our image based light maps onto the dome in our scene." width="280" height="280" class="size-medium wp-image-11766" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51.jpg 500w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>How the sections of our image based light map to the dome in our 3d-scene.</div></div> <!-- End shiba-stage --></div></div>
<p>A simple way to think about it is to divide our image into four segments. </p>
<ul>
<li>Section A maps to the front of the dome (what we see in the scene).</li>
<li>Section B maps to the right of the dome.</li>
<li>Section C maps to the back of the dome.</li>
<li>Section D maps to the left of the dome.</li>
</ul>
<div id='11761' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-520x260.jpg" alt="Lines separating our image based light into four segments." width="520" height="260" class="size-large wp-image-11761" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-520x260.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-280x140.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-460x230.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-220x110.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3.jpg 600w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>The four segments of our image map.</div></div> <!-- End shiba-stage --></div></div>
<p>Essentially, the left of the image maps onto what we see, and then it goes clock-wise from there.</p>
<p>The sun in our image is in section C  (back of the dome). Therefore, to move it to the front of my image, I rotate the dome by 180 degrees. This gives me a nice rim or silhouette effect on the left of my figure. Rotating 270 degrees shifts the light-rim to the right of my figure.</p>
<div id='11768' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-446x580.jpg" alt="Move the sun in our image based light to the front by rotating the dome 180 degrees." width="446" height="580" class="size-large wp-image-11768" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6.jpg 1000w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Iray render of scene with  IBL dome rotated by 180 degrees.</div></div> <!-- End shiba-stage --></div></div>
<p>However, it looks like there is also too much light in my scene, and there does not seem to be enough contrast between the rim set by the setting sun and the rest of the image. This is because of the <strong>camera headlamp.</strong></p>
<p>In particular, if there are no lights in the scene (other than the IBL), Daz Studio automatically adds a headlamp to the top of the camera to light our scene. This headlamp is adding too much light and reducing the contrast of the IBL that I want. To turn off this headlamp, I simply add a Daz Studio light to the scene, and then turn that light off. In this way, the only light source is my image based light (IBL).</p>
<div id='11788' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-446x580.jpg" alt="Girl with the dragon tattoo image now has much greater contrast after turning off the camera headlamp." width="446" height="580" class="size-large wp-image-11788" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Iray render of scene with the Daz Studio camera headlamp turned off.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>3. Postwork and Done!</h2>
<p>Finally, I add some glow to my image, tone it to a more orange sunset color, lighten the figure a little bit, and I am done!</p>
<p>With an nVidia GeForce GTX TITAN X card, I was able to render a 1000&#215;1300 version of the image in under 5 minutes. </p>
<div id='11789' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg" alt="Realistic looking girl with a dragon tattoo on her back." width="446" height="580" class="size-large wp-image-11789" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Finished image after adding glow and tint.</div></div> <!-- End shiba-stage --></div></div>
<p>Below is a more complex second scene that I made. I set the armor to the Iray iron shader (keeping my original textures), and I exported the lion hair as OBJ from the <a href="http://www.kqzyfj.com/74102p-85-7NRTVUOQXNPOUTSUPONPSPUXSSPRPOOO?url=http%3A%2F%2Fwww.daz3d.com%2Flook-at-my-hair-free-player" rel="nofollow">Look at My Hair plugin.</a></p>
<div id='11792' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-520x433.jpg" alt="Knight in paladin armor holding a sword and shield, standing next to a roaring lion." width="520" height="433" class="size-large wp-image-11792" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-520x433.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-280x233.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-460x383.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-220x183.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d.jpg 1229w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Lionheart &#8211; Daz Studio Iray render.</div></div> <!-- End shiba-stage --></div></div>
]]></content:encoded>
					
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		<title>3D Art with Daz Studio, Reality, and LuxRender</title>
		<link>https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender</link>
					<comments>https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Wed, 04 Feb 2015 06:42:08 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[3dart]]></category>
		<category><![CDATA[3delight]]></category>
		<category><![CDATA[biased]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[lux]]></category>
		<category><![CDATA[luxrender]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[render engine]]></category>
		<category><![CDATA[unbiased]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=11609</guid>

					<description><![CDATA[This article talks about creating 3d art using Daz Studio, the Reality plugin, and LuxRender. In particular, we compare the quality of renders made with Reality + Lux, with those rendered only in Daz Studio. We also discuss how Reality changes our 3d art creation process, and what additional steps we may need to take. ]]></description>
										<content:encoded><![CDATA[<p>Since I started with Daz Studio, I have been very happy with the renders that I get. However, I soon started seeing images made with something called Reality and LuxRender in <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/' rel='nofollow'>the Daz3d gallery</a> and I was very impressed and intrigued. Naturally, I had many questions.</p>
<ul>
<li>What is this Reality and LuxRender?</li>
<li>Is this something that would enhance the images I create?</li>
<li>Would I have to do a lot in terms of changing materials and lights to get my Daz Studio scene to render well?</li>
<li>Would I still be able to do rapid render iterations to test out different light setups?</li>
<li>Would I need to significantly change the way that I do things in Daz Studio to use these tools?</li>
</ul>
<p><strong>The short answer is that <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/reality-4-daz-studio-edition' rel='nofollow'>the Reality plugin</a> and LuxRender are both awesome!</strong> 😀</p>
<p>Below is an image that I made with a mix of Daz Studio, Reality, and LuxRender. It surpasses what I can do with just the Daz Studio renderer (3Delight). </p>
<div id='11611' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-520x520.jpg" alt="Fantasy art with a group of lizardmen bowing to their Queen." width="520" height="520" class="size-large wp-image-11611" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Lizard-Queen3bMix.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Mix of Daz Studio, Reality, and LuxRender.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>What is Reality and LuxRender</h2>
<blockquote>
<p>LuxRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.<br />
~~[<a href="http://www.luxrender.net/en_GB/index">LuxRender.net</a>]</p>
</blockquote>
<p><strong>What does this mean compared to the Daz Studio renderer (3Delight)?</strong></p>
<p>One of the key things with Lux is that light bounces are captured, so we can light a scene pretty well with fewer lights.  In general, I can light a scene in Lux better and more easily than with 3Delight, because some of the lighting effects that I would need to <em>fake</em> in 3Delight are already handled for me by the renderer in Lux. </p>
<p>This does not mean that all images rendered in Lux will be superior to those rendered in Daz Studio, or that one cannot render great looking images in Daz Studio. However, it <strong>does mean</strong> that the Lux images that I render almost always turns out looking better than the ones that I get from just Daz Studio alone. I get the best results by using both Lux and 3Delight. </p>
<p><strong>What then is Reality?</strong></p>
<p><a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/reality-4-daz-studio-edition' rel='nofollow'>Reality</a> is an awesome plugin that allows me to easily import Daz Studio scenes into LuxRender. There is also a version of the Reality plugin available for Poser.</p>
<p><a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/luxus' rel='nofollow'>Luxus</a> is another plugin that allows us to render Daz Studio scenes in LuxRender. However, I picked Reality because based on what I have seen &#8211;</p>
<ul>
<li>The Reality team does a good job in updating their plugin with bug fixes and adding in great new features.</li>
<li>There is a version of Reality for Poser. I like the dynamic cloth system in Poser a lot better than in Daz Studio, so I ultimately want to also render in Lux from Poser.</li>
<li>I have seen some great looking images that were created with the Reality plugin.</li>
</ul>
<div id='11619' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-520x520.jpg" alt="Dark angel standing with black wings and goggles." width="520" height="520" class="size-large wp-image-11619" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/DarkAngel2a.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Rendered using Reality + Lux, with postwork in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Will Reality + LuxRender Enhance the Images I Create?</h2>
<p>Below is a panel of 4 images showing a very simple scene with just a girl in a t-shirt that I created in Daz Studio. I rendered this scene in both Lux and Daz Studio, and created 4 different images. </p>
<ol>
<li>LuxRender only, no postwork.</li>
<li>LuxRender only, with postwork in Photoshop.</li>
<li>Combined renders from Lux and Daz Studio.</li>
<li>Daz Studio only, with postwork in Photoshop.</li>
</ol>
<p>** For more detail, click on the image to get a larger version.</p>
<div id='11622' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-520x520.jpg" alt="Comparing Daz Studio render with Reality and LuxRender" width="520" height="520" class="size-large wp-image-11622" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/MorganShirtCompare1.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Comparing Daz Studio render with Reality and LuxRender</div></div> <!-- End shiba-stage --></div></div>
<p>This is the first render that I made using Lux and even with the limited skill that I had here, I already like the Lux version more than the DS version. Her face looks softer and more realistic, and so does her skin. </p>
<p>Below is another quick comparisons.</p>

<a href='https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender/victoriannopost1'><img width="150" height="150" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-150x150.jpg" class="attachment-thumbnail size-thumbnail" alt="" loading="lazy" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianNoPost1.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender/victorianreality1b'><img width="150" height="150" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-150x150.jpg" class="attachment-thumbnail size-thumbnail" alt="" loading="lazy" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianReality1b.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender/victoriands1'><img width="150" height="150" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-150x150.jpg" class="attachment-thumbnail size-thumbnail" alt="" loading="lazy" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/VictorianDS1.jpg 1024w" sizes="(max-width: 150px) 100vw, 150px" /></a>

<p>Again, her face looks softer and her skin has more detail and better tone.</p>
<div class="alignspace"></div>
<h2>How Much Work Is Required to Create a Good Render in Lux?</h2>
<p>The key work in creating a good render in Lux is in setting up materials and lights.</p>
<h3>Reality +LuxRender Materials</h3>
<p>The good news is that &#8211;</p>
<ul>
<li>Many of the Daz Studio materials get automatically transferred over to Lux pretty well by the Reality plugin. I haven&#8217;t had to do much material editing in the plugin. For example, in the <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/49817' rel='nofollow'><em>T-Shirt Girl</em></a> and <em>Victorian Girl</em> examples above, I didn&#8217;t do any material editing at all.</li>
<li>The material editor in the Reality plugin is easy to use. There are already pre-made material groups, including cloth, metal, glass, water, and more. Most of the time, I only need to change metal and water surfaces.</li>
</ul>
<p>In the <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/50991' rel='nofollow'><em>Dragon Girl</em></a> scene below, I changed the material of the two dragons to metal, I also changed the trim of her dress to metal, and I changed the pond at her back to water. I needed to do some test renders to set the visibility of the water to something that looked good in the scene, but that was very doable and the results are well worth it.</p>

<a href='https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender/asiandragon1'><img width="150" height="150" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragon1-150x150.jpg" class="attachment-thumbnail size-thumbnail" alt="" loading="lazy" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragon1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragon1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragon1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragon1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragon1-96x96.jpg 96w" sizes="(max-width: 150px) 100vw, 150px" /></a>
<a href='https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender/asiandragonds1'><img width="150" height="150" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragonDS1-150x150.jpg" class="attachment-thumbnail size-thumbnail" alt="" loading="lazy" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragonDS1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragonDS1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragonDS1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragonDS1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/AsianDragonDS1-96x96.jpg 96w" sizes="(max-width: 150px) 100vw, 150px" /></a>

<p>Again, the face and skin of the girl looks better in the LuxRender image. In addition, the background water also looks more realistic . </p>
<p>Some things to look out for &#8211;<br />
<strong>1. No ambient component in Lux</strong></p>
<p>Unlike in Daz Studio, Lux surfaces have <strong>*no*</strong> ambient component. Ambient light is used to &#8216;fake&#8217; global illumination or bounce light. As we know, bounce light is something that is physically modeled  in LuxRender, making ambient light and surfaces unnecessary. </p>
<p>Daz Studio surfaces with the ambient component turned on, may get converted to a light emitter surface by the Reality plugin. For example, when I render the <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/daz-dragon-3' rel='nofollow'>Daz Dragon 3,</a> his mouth appears as a bright white area. This is because the surfaces in his mouth has an ambient component, so they get turned into light emitter surfaces. </p>
<p>To solve this issue, </p>
<ol>
<li>Go into the <strong>Materials</strong> tab in the Reality plugin, and select the mouth surfaces with <em>Emitter</em> marked as <strong>Y</strong>.</li>
<li>Click on the <strong>Modifiers</strong> tab below and uncheck the light emitter box.</li>
</ol>
<p>This will turn off all the light emitter settings for the dragon&#8217;s mouth.    </p>
<div id='11666' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-emitter1c-520x460.jpg" alt="Screenshot for how to turn off light emitter option in Reality 4 plugin." width="520" height="460" class="size-large wp-image-11666" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-emitter1c-520x460.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-emitter1c-280x248.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-emitter1c-460x407.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-emitter1c-220x195.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-emitter1c.jpg 652w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>How to select light emitter surfaces and turn them off in the Materials > Modifiers tabs.</div></div> <!-- End shiba-stage --></div></div>
<p>In Daz Studio, ambient shader settings are sometimes also used to achieve glowing surfaces. In this case, we want to leave the light emitter option on, but scale it properly so that it does not overpower our other light sources.</p>
<div id='11655' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dragon-Age1-520x400.jpg" alt="Man with swords at a cave mouth, with dragon flying in from outside." width="520" height="400" class="size-large wp-image-11655" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dragon-Age1-520x400.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dragon-Age1-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dragon-Age1-460x354.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dragon-Age1-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dragon-Age1.jpg 1331w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>In this scene, I had to turn off all the light emitter settings for the dragon’s mouth.</div></div> <!-- End shiba-stage --></div></div>
<p><strong>2. People with black eyes</strong></p>
<p>Some characters render with black eyes in Lux no matter what we set the iris color to. This happens because we sometimes fake eye reflection in Daz Studio by putting in a reflection image map on the <em>cornea</em> or <em>eye reflection</em> surface of the character. Lux has true eye reflection of light sources, so these are no longer needed and get in the way.</p>
<p>The very simple fix to this issue is to make sure that all image maps are removed in the <em>cornea</em> and <em>eye reflection</em> surfaces of the character. I click on the wheel icon to edit the texture. Then I set it to Color (instead of image map) and set the color to white. I also set both to glass, and set the IOR value to <strong>Human > Eye, Cornea</strong>.</p>
<div id='11669' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/Cornea1b-520x454.jpg" alt="Screen-shot of what image map to remove in the human cornea surface, and how to set the surface IOR value." width="520" height="454" class="size-large wp-image-11669" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/Cornea1b-520x454.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/Cornea1b-280x244.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/Cornea1b-460x402.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/Cornea1b-220x192.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/Cornea1b.jpg 708w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>How to set the human cornea surface to remove the black-eye effect.</div></div> <!-- End shiba-stage --></div></div>
<div id='11654' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-520x520.jpg" alt="Woman with headdress and eye-piece, holding out her hand, in blue light." width="520" height="520" class="size-large wp-image-11654" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/BlueLady1c.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Rendered in Reality + LuxRender, with postwork in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<h3>Reality + LuxRender Lights</h3>
<p>How lights transfer from our Daz Studio scene, will depend a lot on how we light our scenes. There are point light and spot light equivalents in Lux, so those get automatically transferred by the Reality plugin. </p>
<p>There are no ambient lights in Lux, so those either get converted to Mesh Lights if we have that setting checked, or they do not transfer at all. I generally turn off all ambient lights from Daz Studio, because we already have bounce light in Lux.</p>
<p>Things become a bit more complicated when it comes to distant or infinite lights. I make heavy use of these in Daz Studio, partly to help provide more interesting ambient light, and partly to provide shadows. However, the use of infinite lights are discouraged in Reality + Lux because it does not correspond to any type of real light, except for sunlight.</p>
<blockquote>
<p>Distant Lights (Studio) or Infinite Lights (Poser) should never be used with Reality and LuxRender</p>
<p>Let me repeat this: never.</p>
<p>Those lights are harsh, unrealistic and can create fireflies and high noise. One Infinite/Distant light is one too much. Two of those are a disaster and three are the render apocalypse.</p>
<p>Combine those lights with others and you have a real mess that will never clear to a satisfactory results.</p>
<p>Infinite/Distant lights are an invention of 3D biased renderers that don&#8217;t have any connection with real life. Think about it. With the exception of the Sun, where can you find an Infinite or Distant light in nature?</p>
<p>The key to realism if to replicate lighting conditions that are based in real life, not to apply biased tricks to an unbiased renderer.</p>
<p>~~[<a href="http://preta3d.com/wiki/doku.php?id=distant_lights_studio_or_infinite_lights_poser">Reality Documentation</a>]</p>
</blockquote>
<p>In Reality + Lux, I mostly use Mesh Lights to light my figures and indoor scenes. I use the Reality Sun light, together with Mesh lights for outdoor scenes. I am currently learning how to make proper use of Image Based Lights (IBL), so I hope to integrate more of those in the future.</p>
<div id='11652' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity1b-520x400.jpg" alt="Post apocalyptic image with a woman to the left and a man to the right, both holding guns." width="520" height="400" class="size-large wp-image-11652" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity1b-520x400.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity1b-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity1b-460x354.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity1b-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity1b.jpg 1331w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Night Scene &#8211; Lighted mostly with Mesh lights.</div></div> <!-- End shiba-stage --></div></div>
<div id='11653' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity2c-520x400.jpg" alt="Post apocalyptic scene with a woman to the left and a man to the right, both holding guns. Ruined city and car in the background." width="520" height="400" class="size-large wp-image-11653" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity2c-520x400.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity2c-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity2c-460x354.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity2c-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/RuinedCity2c.jpg 1331w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Day Scene &#8211; Mostly lighted with the Reality Sun-light.</div></div> <!-- End shiba-stage --></div></div>
<p>One very useful feature in Reality + LuxRender is the <strong>Light Groups</strong> feature. I usually set each of my lights in a separate light group in the Reality plugin. Then, when I bring up LuxRender, I can go to the <strong>Light Groups</strong> tab, and control the strength and color properties of each of my lights in real-time. </p>
<div id='11671' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-groups1b-520x356.jpg" alt="Screen shot of the LuxRender light groups tab." width="520" height="356" class="size-large wp-image-11671" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-groups1b-520x356.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-groups1b-280x192.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-groups1b-460x315.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-groups1b-220x151.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/02/light-groups1b.jpg 1362w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Controlling each of my lights separately in LuxRender by using the Light Groups tab.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Conclusion</h2>
<p>My workflow did not change much after integrating Reality and LuxRender. I continued to create scenes the way I usually do in Daz Studio. However, I now pay less attention to the light and material settings within Daz Studio, and spend most of my time in setting these within the Reality plugin.</p>
<p>Once my scene is ready, I do a bunch of quick test renders within Lux, while tweaking lights and materials to get them looking right. Happily, rapid prototyping is still possible because usually, after one or two minutes I have a good enough scene to judge lights and materials.</p>
<p>When I get something that I am happy with, I leave it to render overnight and when I wake up in the morning, it is ready!</p>
<p>I am definitely very happy with the Reality plugin and LuxRender. </p>
<ul>
<li>I did not have to change my workflow much.</li>
<li>I have to put in a little bit more work in terms of materials.</li>
<li>Effort in lighting the scene is about the same, except now I focus on using Reality lights.</li>
<li>I still can do rapid prototyping to test out materials and lights.</li>
<li>There is a very noticeable improvement in the images that I render.</li>
</ul>
<div id='11656' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-520x520.jpg" alt="Dancer with hat, cane, and black stockings. Curtains in the background." width="520" height="520" class="size-large wp-image-11656" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/01/Dancer1b.jpg 2000w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>I am definitely very happy with the Reality plugin and LuxRender.</div></div> <!-- End shiba-stage --></div></div>
]]></content:encoded>
					
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			<slash:comments>8</slash:comments>
		
		
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		<item>
		<title>How to Create Fantasy Art in Daz Studio (for Beginners)</title>
		<link>https://thinkdrawart.com/daz-studio-for-beginners</link>
					<comments>https://thinkdrawart.com/daz-studio-for-beginners#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 06:29:34 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[3d art]]></category>
		<category><![CDATA[3d art beginner]]></category>
		<category><![CDATA[3d image beginner]]></category>
		<category><![CDATA[daz]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio beginner]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[fantasy art]]></category>
		<category><![CDATA[fantasy art beginner]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=11415</guid>

					<description><![CDATA[I have always loved fantasy art. I am not trained as an artist, but even as a Daz Studio beginner, I can use it to create cool looking art that I previously would never be able to produce. Here, I talk about my early experiences with Daz Studio, how I add fantasy figures and environments, how I set up some simple lights, and ultimately make my imagination real.]]></description>
										<content:encoded><![CDATA[<p><a name="dazstudio"></a></p>
<p>I just started with Daz Studio about 3-4 months ago, and I must say that I am really loving it. Why?</p>
<div class="alignright">
<a href="http://www.dpbolvw.net/click-3576029-10669253" target="_top" rel="nofollow"><br />
<img loading="lazy" src="http://www.ftjcfx.com/image-3576029-10669253" width="250" height="250" alt="DAZ Studio 4 - Create 3D Art for Free" border="0"/></a></div>
<ul>
<li><a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/get_studio' rel='nofollow'>Daz Studio is free!</a></li>
<li>I like the Daz Studio interface. It is fast, smooth, and intuitive. It did not take me very long at all to get comfortable with it.</li>
<li>I like the Daz Studio lights. I am very much a newbie when it comes to lighting, but with some simple distant lights and the Uber Environment2 light, I was able to get nice looking scenes with very little effort. I just need to point my distant lights at the right place, and I am done. No positioning needed! I will talk more about this later.</li>
<li>I like the Daz Studio renderer. It is quite fast and allows for rapid prototyping. I usually push down render quality and image size for my initial test shots, and then push them back up for the final shot.</li>
<li>I like where Daz Studio is headed. There have been a lot of cool features added into Daz Studio in recent times that allow for some great renders (sub-surface scattering, object instancing, subdivision surfaces, collision detection, and more). I mostly do figure based images, and that is where the Daz Studio system really shines. From what I have read, it is weaker when it comes to environment based scenes. However, I think the future looks very bright.</li>
</ul>
<div id='11386' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-520x520.jpg" alt="Lady with long hair sitting on a Siberian Tiger." width="520" height="520" class="size-large wp-image-11386" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Fantasy art rendered in Daz Studio 4.6 Pro. Post-work in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<p>In this tutorial I will talk about my early process in using Daz Studio to quickly start creating cool looking fantasy art. I also discuss my favorite figures, environments, and the simple lighting system that I used. </p>
<div class="alignspace"></div>
<h2>1. Figure, Clothes, and Environment</h2>
<div id='11424' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-280x403.jpg" alt="Screen-shot of the Daz Studio smart content pane." width="280" height="403" class="size-medium wp-image-11424" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-280x403.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-402x580.jpg 402w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-319x460.jpg 319w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-152x220.jpg 152w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1.jpg 671w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>How to easily navigate through our Daz Studio content by using the smart content pane.</div></div> <!-- End shiba-stage --></div></div>
<p>The first step is to determine what we want to put in our image. For a start, putting in one figure is the simplest, so that is what we will do. One simple way to do this is to &#8211;</p>
<p>1. Click on the <em>Actors, Wardrobe &#038; Props</em> tab on the top left corner of the interface.</p>
<p>2. Make sure we have the <em>Smart Content</em> tab selected on the right of our content pane.</p>
<p>3. This gives us a list of content objects that we currently have available. Note, to get a full list of content objects, we want to make sure that we do not have any objects selected in our scene.</p>
<p>We can see all the objects in our scene by looking at the right-most panel in our Daz Studio interface, and clicking on the <em>Scene</em> tab. For example, in the screen shot below, we have one object in our scene &#8211; the Genesis figure. </p>
<p>Selected objects are highlighted in yellow. If we select the Genesis figure, note that the categories on the Smart Content pane to the left will shrink to only show those elements that are related to our selected object.</p>
<p>Clicking on empty space on the Scene pane to the right will deselect all objects.</p>
<div id='11426' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-520x257.jpg" alt="Full screen-shot of the Daz Studio Interface, showing all three default panes." width="520" height="257" class="size-large wp-image-11426" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-520x257.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-280x138.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-460x227.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-220x109.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2.jpg 1919w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Screen-shot of full default Daz Studio interface.</div></div> <!-- End shiba-stage --></div></div>
<p>Content will automatically appear on the Smart Content pane if we install them using the <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/install-manager-info' rel='nofollow'>Daz Install Manager (DIM)</a>, which we can get and install for free. Then, when we buy products at Daz, they will automatically appear on our DIM interface for download and installation. </p>
<blockquote>
<p>The Daz Install Manager is easy to use and very convenient. I highly recommend it.</p>
</blockquote>
<p>If there are problems with our Smart Content pane, here is an article from Daz on <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://helpdaz.zendesk.com/hc/en-us/articles/207530093-Why-isn-t-the-Smart-Content-Pane-Working-' rel='nofollow'>Why isn&#8217;t the Smart Content Pane Working?</a></p>
<h4>a) Adding a Figure</h4>
<div id='11434' class='wp-caption frame3 alignright' style='width:255px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:255px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3.jpg" alt="Selecting Figures &gt;&gt; People &gt;&gt; Female &gt;&gt; Real World from the Smart Content pane to add a figure into our scene." width="255" height="489" class="size-full wp-image-11434" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3.jpg 255w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3-234x450.jpg 234w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3-114x220.jpg 114w" sizes="(max-width: 255px) 100vw, 255px" /><div class='wp-caption-text shiba-caption'>Adding a figure using the Smart Content pane.</div></div> <!-- End shiba-stage --></div></div>
<p>At this point, we can simply go with our pre-loaded Genesis figure, or alternatively, we can delete it and add our own figure. To delete an object, simply select it in our <em>Scene</em> pane, and hit the <strong>Delete</strong> key.</p>
<p>Daz Studio comes with the basic Genesis figures, and we can get additional figure morphs from the Daz Store. We can get to our available figures by clicking on the <strong>Figures</strong> category in our <em>Smart Content</em> pane. There are further sub-categories after that. For example, in the screen-shot to the right, I have selected <strong>Figures >> People >> Female >> Real World</strong> and then I double click on the Olympia 6 actor to add it to my scene.</p>
<p>For figures, I really like the <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/olympia-for-genesis-2-female' rel='nofollow'>Olympia 6 figure,</a> and also characters by <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/fred-winkler-art' rel='nofollow'>Fred Winkler Art.</a> The <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/16655' rel='nofollow'>first image</a> on this article as well as the image below are examples of the Olympia 6 figure.</p>
<div id='11450' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-520x520.jpg" alt="The good aspect and bad aspect of the same woman figure. The good aspect has white hair and more conservative white clothing. The bad aspect has horns for headwear, and more revealing black clothing." width="520" height="520" class="size-large wp-image-11450" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>The Olympia 6 figure wearing two different styles of fantasy clothing.</div></div> <!-- End shiba-stage --></div></div>
<p>In the beginning, I only use one figure or at most two. We can still create very nice looking images with single figures if we pose it right, and set it off with the right clothing and environment.</p>
<div id='11451' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-520x520.jpg" alt="Close-up of a cute farm girl with blonde hair, sitting on some bales of hay, in front of a stable." width="520" height="520" class="size-large wp-image-11451" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Interesting scene with a close-up of just one figure. I used Olympia 6 here as well.</div></div> <!-- End shiba-stage --></div></div>
<h4>b) Adding Clothes</h4>
<div id='11438' class='wp-caption frame3 alignright' style='width:251px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:251px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners4.jpg" alt="Selecting clothing for our Olympia 6 figure from our Smart Content pane." width="251" height="340" class="size-full wp-image-11438" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners4.jpg 251w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners4-162x220.jpg 162w" sizes="(max-width: 251px) 100vw, 251px" /><div class='wp-caption-text shiba-caption'>Selecting clothing for our Olympia 6 figure from our Smart Content pane.</div></div> <!-- End shiba-stage --></div></div>
<p>To add clothing, I simply select my Olympia figure in the <em>Scene</em> pane to the right, and then select <strong>Wardrobe</strong> on my <em>Smart Content</em> pane. </p>
<p>This will show me all the clothing items that are available for this character.</p>
<p><strong>Note</strong> that a big part of the power of the Genesis figure comes from its Auto-Fit tool. This tool is included in the Daz Studio installation and it allows us to fit clothing from older generation figures (e.g. Victoria 4) onto our new Olympia or Genesis 2 figure. This gives us access to a wide range of clothing items. </p>
<p>We do not need to do anything with this now, but just keep it in mind for later when we start looking for a greater range of content.</p>
<div id='11462' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-520x520.jpg" alt="Asian woman with long black hair, wearing a low-back-scoop red dress, looking contemplative at sunrise." width="520" height="520" class="size-large wp-image-11462" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>One of my very early renders with Daz Studio. Single figure with a one click background environment by Stonemason (Streets of Asia 2).</div></div> <!-- End shiba-stage --></div></div>
<h4>c) Adding an Environment</h4>
<p>For environments, you definitely want to check out <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/stonemason' rel='nofollow'>Stonemason.</a> His environments are not only great looking, but they are also very well created, so that navigation is smooth and rendering is fast in Daz Studio.</p>
<p>Environments also usually categorized under the Environments option as well as under Props (look at Props >> Architecture or Props >> Landscape).</p>
<p>Sometimes, clicking on an environment will cause it to want to over-write our existing scene. One interesting trick I discovered is to right click on the environment tile instead. This will open up a drop-down menu, and we can pick the <em>Merge Into Scene</em> option to merge our selected environment into our existing scene.</p>
<p>Some people prefer to render the figure separately, and then combine it with various backgrounds later on, by using image manipulation software such as Photoshop or GIMP.</p>
<p>Indeed, this was the process I used in the past because it allows for very rapid prototyping. However, it restricts the use of interesting camera angels, shadows, and lighting.</p>
<div id='11459' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-520x416.jpg" alt="Screen-shot of the environment objects in our Smart Object pane." width="520" height="416" class="size-large wp-image-11459" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-520x416.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-280x224.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-460x368.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-220x176.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9.jpg 530w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Merging an environment into our existing scene.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>2. Posing</h2>
<p>To pose a figure, simply<br />
1. Select the figure in the Scene panel on the right of our interface.<br />
2. Click on the Pose and Animate tab at the top<br />
3. Select the <strong>Poses >> By Function</strong> category in our <em>Smart Content</em> pane.<br />
4. Double click on a pose tile to apply it to our selected figure.</p>
<p>To zero out the pose of a figure,<br />
1. Select the figure in the Scene panel.<br />
2. Select <strong>Edit</strong> menu from the top of the Daz Studio interface.<br />
3. Then select <strong>Figure >> Zero >> Zero Figure Pose</strong>. </p>
<p>There are also options for zeroing out the figure shape, or zeroing out only particular parts/items of the figure. Zeroing-out a figure pose removes all pose applications on *all* the elements/children within the figure.</p>
<div id='11465' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-520x573.jpg" alt="Screen-shot of the drop-down menus we go through to zero-out a figure pose." width="520" height="573" class="size-large wp-image-11465" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-520x573.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-280x308.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-417x460.jpg 417w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-199x220.jpg 199w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11.jpg 631w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>How to zero-out a figure pose.</div></div> <!-- End shiba-stage --></div></div>
<p>For more unique renders, we can also <a href="http://thinkdrawart.com/how-to-combine-multiple-poses-in-daz-studio">compose multiple poses together.</a> </p>
<div id='11449' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-520x520.jpg" alt="Warrior woman riding on a tiger while shooting a bow and arrow." width="520" height="520" class="size-large wp-image-11449" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Composed pose for Olympia figure &#8211; riding pose and archery pose. Fantasy art rendered in Daz Studio 4.6 Pro with simple distant and UE2 lights. Post-work in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>3. Very Simple Lights</h2>
<p>One of the things I absolutely love about Daz Studio is that I was able to light my scene really easily, even as a newbie. </p>
<p>The two lights that I used in the beginning are-<br />
<strong>a) Distant Light</strong></p>
<div id='11469' class='wp-caption frame3 alignright' style='width:269px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:269px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners12.jpg" alt="Drop-down menus on how to create a new distant light." width="269" height="342" class="size-full wp-image-11469" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners12.jpg 269w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners12-173x220.jpg 173w" sizes="(max-width: 269px) 100vw, 269px" /><div class='wp-caption-text shiba-caption'>Creating a new distant light.</div></div> <!-- End shiba-stage --></div></div>
<p>Distant lights have direction but no position, so they are very easy to use. The easiest way to understand a distant light is to consider sunlight. It has direction, but the sun is so far away, that for all intents and purposes, its light rays are parallel to each other from a given direction. That is what a distant light approximates &#8211; sunlight.</p>
<p>To create a distant light, we go to the <strong>Create</strong> menu up top, and select <em>New Distant Light</em>. Then, we simply change the direction of the distant light to illuminate different parts of our scene.</p>
<div id='11406' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-520x520.jpg" alt="White knight in shining armor sitting on a white Siberian Tiger, battling with a large dragon." width="520" height="520" class="size-large wp-image-11406" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Fantasy art rendered in Daz Studio 4.6 Pro with Distant Lights and the UE2 light. Post-work in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<p><strong>b) Uber Environment2 Light</strong></p>
<p>The main purpose of the Uber Environment light is to provide indirect lighting to our scene. There are many ways to provide <a href="http://en.wikipedia.org/wiki/Global_illumination">indirect lighting or global illumination.</a> The UE2 light uses <a href="http://en.wikipedia.org/wiki/Image-based_lighting">image based lighting.</a></p>
<p>To add a UE2 light,<br />
1. I click on the Lights &#038; Cameras tab up top.<br />
2. I select <em>Lights >> Other</em> in my Smart Content panel.<br />
3. I right-click on the UberEnvironment2 Base tile, and select Merge Into Scene.</p>
<div id='11472' class='wp-caption frame3 aligncenter' style='width:513px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:513px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13.jpg" alt="Screen-shot of what to do to add a UE2 light from the Smart Content panel." width="513" height="382" class="size-full wp-image-11472" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13.jpg 513w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13-280x208.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13-460x342.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13-220x163.jpg 220w" sizes="(max-width: 513px) 100vw, 513px" /><div class='wp-caption-text shiba-caption'>How to add an Uber Environment2 light.</div></div> <!-- End shiba-stage --></div></div>
<p>4. I select the UE2 light in my <em>Scene</em> panel.<br />
5. I go to <em>Materials >> Lights</em> on my Smart Content pane, and then double click on one of the tiles to apply it to my UE2 light. This applies an image to our UE2 sphere.</p>
<div id='11478' class='wp-caption frame3 aligncenter' style='width:519px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:519px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14.jpg" alt="Screen-shot of how to apply and environment map to our UE2 light sphere." width="519" height="530" class="size-full wp-image-11478" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14.jpg 519w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-280x285.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-450x460.jpg 450w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-215x220.jpg 215w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-32x32.jpg 32w" sizes="(max-width: 519px) 100vw, 519px" /><div class='wp-caption-text shiba-caption'>Apply environment map to our UE2 light sphere.</div></div> <!-- End shiba-stage --></div></div>
<p>For more on UE2 lights, refer to-</p>
<ul>
<li><a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://helpdaz.zendesk.com/hc/en-us/articles/207530283-Beginning-Help-with-UberEnvironment-2' rel='nofollow'>Beginning Help with Uber Environment 2.</a></li>
<li><a href="http://www.omnifreaker.com/index.php?title=UberEnvironment2">UberEnvironment2 User Guide.</a></li>
</ul>
<p>Like distant lights, UE2 does not need a position. We can rotate the UE2 sphere to change the lighting from its environment map. However, for my early simple scenes, that is not really necessary.</p>
<p>Many of my early Daz Studio renders uses just one or two distant lights, and a UE2 light. I then do some post-work in Photoshop to adjust contrast, brightness, saturation, and more. </p>
<div id='11480' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-520x520.jpg" alt="Dark elf woman riding on a white saber-tooth tiger. Snowy ruins background." width="520" height="520" class="size-large wp-image-11480" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>This image won the Daz PC monthly contest in December 2013. I started learning Daz Studio the month before, in November.</div></div> <!-- End shiba-stage --></div></div>
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