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	<title>Think, Draw, Art!</title>
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		<title>What Is Daz Studio?</title>
		<link>https://thinkdrawart.com/what-is-daz-studio</link>
					<comments>https://thinkdrawart.com/what-is-daz-studio#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Tue, 20 Nov 2018 05:50:53 +0000</pubDate>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Daz3D]]></category>
		<category><![CDATA[3d art]]></category>
		<category><![CDATA[3d art beginner]]></category>
		<category><![CDATA[3d image beginner]]></category>
		<category><![CDATA[art daz studio]]></category>
		<category><![CDATA[daz]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio beginner]]></category>
		<category><![CDATA[daz studio iray]]></category>
		<category><![CDATA[daz studio pose]]></category>
		<category><![CDATA[daz studio tips]]></category>
		<category><![CDATA[daz studio tutorial]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[fantasy art]]></category>
		<category><![CDATA[fantasy art beginner]]></category>
		<category><![CDATA[fantasy art daz studio]]></category>
		<guid isPermaLink="false">https://thinkdrawart.com/?p=15495</guid>

					<description><![CDATA[I highly recommend Daz Studio and use it to create all of my fantasy women art images. Why? Daz Studio is free and no drawing skills are needed. It is also a lot of fun and very addictive.  ]]></description>
										<content:encoded><![CDATA[<p>I use Daz Studio and Photoshop to create all of my images on <a href="https://www.deviantart.com/shibashake/gallery/">Deviant Art</a> and my other galleries. The cool thing about Daz Studio is that no drawing skills are needed. You can create such images for fun and for your book covers or websites without any special training. </p>
<p>This is great for me because I do not have much drawing or painting skills. I love art, but I certainly would not be able to create my DA images without Daz Studio. Best of all, you can get it for free <strong><a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/get_studio' rel='nofollow'>HERE.</a></strong></p>
<div id='15496' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg" alt="Harem girl sitting next to two golden dragons with pillows around. Arabian themed fantasy woman 3d-art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15496" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/09/Harem_Girl_Fantasy_Woman_3D_Art_Dragons_Daz_Studio_Iray_Image_1b.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Arabian Dreams Fantasy Woman Art created using Daz Studio, Iray, and Photoshop.</div></div> <!-- End shiba-stage --></div></div>
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<h2>What Is Daz Studio?</h2>
<p>Ok, so now we know that Daz Studio is cool, but what exactly is Daz Studio?</p>
<p>Daz Studio is a 3D rendering program. You create a 3D scene, light it, adjust camera settings, and then just click render. In this way, it is like photography, except you are <em>taking a picture</em> of a virtual scene. Because it is a virtual scene, we get a lot more control over the scene itself, as well as how it is lighted. </p>
<p>You may think that creating a 3D scene is very complicated and time consuming, but actually it is not. This is because we can get many 3D-objects, poses, and lights to populate our scene from the <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/shop/' rel='nofollow'>Daz3d marketplace.</a> In fact, that is how they make money, which is why they give away the Daz Studio software for free. </p>
<p>The software itself also comes with some free initial content, and you can get more free daily items from their <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/free-3d-models' rel='nofollow'>freebie page.</a> In this way, you can try things out first, without having to buy content right off. Daz also organizes many sales throughout the year, so I buy most items in my library at a 50% or more discount. </p>
<p><strong>WARNING &#8211; Daz Studio can be very very addictive.</strong> </p>
<div id='15458' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg" alt="Sexy barbarian girl with horns and two large axes. Fantasy woman art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15458" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Fantasy_Barbarian_Warrior_Woman_Art_Axes_Horns_Headdress_Dragons_Daz_Studio_Iray_Image_1b.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>WARNING &#8211; Daz Studio can be very very addictive.</div></div> <!-- End shiba-stage --></div></div>
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<h2>How to Create a Scene?</h2>
<p>One of the first things that I did when I first started using Daz Studio is to set up the layout. This allows me to pick an interface that I am comfortable with. I go to <strong>Window -> Workspace -> Select Layout</strong> (see below).</p>
<div id='15515' class='wp-caption frame3 aligncenter' style='width:491px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:491px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1.jpg" alt="Daz Studio screenshot  on how to select the layout of the Daz Studio interface." width="491" height="293" class="size-full wp-image-15515" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1.jpg 491w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1-280x167.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1-460x275.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_1-220x131.jpg 220w" sizes="(max-width: 491px) 100vw, 491px" /><div class='wp-caption-text shiba-caption'>One of the first things that I did when I first started using Daz Studio is to set up the layout.</div></div> <!-- End shiba-stage --></div></div>
<p>When the pop-up window comes up, we can pick the layout we like most from a drop-down menu (see below). I use the <em>Hollywood Blvd</em> layout, so that is the one you will see in all of my tutorials. I like this layout because it is most similar to the Poser interface that I used before moving to Daz Studio. <a href="https://thinkdrawart.com/poser-daz-studio-carrara-which-one-should-i-use">More on why I moved to Daz Studio.</a></p>
<div id='15516' class='wp-caption frame3 aligncenter' style='width:414px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:414px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2.jpg" alt="Screenshot of the pop-up menu where we get to pick the Daz Studio interface layout that we want from a drop-down menu." width="414" height="441" class="size-full wp-image-15516" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2.jpg 414w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2-280x298.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_2-207x220.jpg 207w" sizes="(max-width: 414px) 100vw, 414px" /><div class='wp-caption-text shiba-caption'>When the pop-up window comes up, we can pick the layout we like most from a drop-down menu.</div></div> <!-- End shiba-stage --></div></div>
<p>Now we are ready to create our scene. The first thing that I do is go to the Smart Content tab (interface left). If the tab is not there, we can easily right-click on empty space in the tabs area and pick <strong>Add Pane (Tab)</strong>. This allows us to add additional tabs to the interface.</p>
<p>In the Smart Content panel, I drill down to <strong>Default > Figures > People > Female > Real World.</strong> This presents me with a thumbnail grid of realistic female figures. From this list, I double click on <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/charlotte-8' rel='nofollow'>Charlotte 8 HD.</a> This adds a human figure into my scene. </p>
<div id='15517' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-520x436.jpg" alt="Daz Studio screenshot of the smart content panel. From this panel, I choose to add a realistic female 3d-model into my Daz Studio scene." width="520" height="436" class="size-large wp-image-15517" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-520x436.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-280x235.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-460x386.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3-220x184.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_3.jpg 587w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>In the Smart Content panel, I drill down to <strong>Default > Figures > People > Female > Real World.</strong> From this list I pick Charlotte 8 HD.</div></div> <!-- End shiba-stage --></div></div>
<p>Next, I enrich my figure by adding hair and clothing. An easy way to do this is to click on the Scene tab (interface right), and select my Charlotte 8 object. Then, I go back to the Smart Content panel, go to <strong>Hair > Long,</strong> and double click on the <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/alice-wet-and-dry-hair-for-genesis-3-and-8-females' rel='nofollow'>wonderful Alice Hair by OOT.</a> Similarly, I go to <strong>Wardrobe > Outfits</strong>, and double click on <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/dforce-lilikh-outfit-and-weapons-for-genesis-8-females' rel='nofollow'>Lilikh !Outfit.</a></p>
<div id='15519' class='wp-caption frame3 aligncenter' style='width:397px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:397px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6.jpg" alt="Daz Studio screenshot of the smart content panel. From this panel, I choose to add a some hair onto my figure by selecting Hair &gt; Long, and then double clicking on Alice Hair." width="397" height="292" class="size-full wp-image-15519" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6.jpg 397w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6-280x206.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_6-220x162.jpg 220w" sizes="(max-width: 397px) 100vw, 397px" /><div class='wp-caption-text shiba-caption'>I go back to the Smart Content panel, go to <strong>Hair > Long,</strong> and double click on the wonderful Alice Hair.</div></div> <!-- End shiba-stage --></div></div>
<p>After crafting my character, I want to give her an artistic pose. To do this, I go to the <strong>Pose &#038; Animate</strong> tab (interface top). Then, I go to the <strong>Smart Content</strong> panel and pick a pose that shows off the character and outfit. </p>
<div id='15520' class='wp-caption frame3 aligncenter' style='width:445px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:445px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7.jpg" alt="Daz Studio screenshot of the smart content panel for the pose tab. From this panel, I pick a pose that shows off the character and outfit." width="445" height="447" class="size-full wp-image-15520" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7.jpg 445w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-280x281.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/10/What_Is_Daz_Studio_3D_Render_Image_7-96x96.jpg 96w" sizes="(max-width: 445px) 100vw, 445px" /><div class='wp-caption-text shiba-caption'>I go to the <strong>Pose &#038; Animate</strong> tab (interface top). Then, I go to the <strong>Smart Content</strong> panel and pick a pose that shows off the character and outfit.</div></div> <!-- End shiba-stage --></div></div>
<div id='15559' class='wp-caption frame3 alignright' style='width:217px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:217px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_8.jpg" alt="Daz Studio screenshot of the scene camera controls on the top-right of the viewport." width="217" height="178" class="size-full wp-image-15559" /><div class='wp-caption-text shiba-caption'>Camera controls icons in top-right of viewport.</div></div> <!-- End shiba-stage --></div></div>
<p>Once that is done, I may adjust the camera a bit (top right of viewport). Finally, I go to the <strong>Render</strong> tab (top), and click on the camera icon (top left of viewport). And just like that, I start rendering my scene. </p>
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<h2>What Is Iray, 3Delight, and Reality?</h2>
<p>In addition to Daz Studio, you may also hear people talk about Iray, 3Delight, and Reality/Lux. These are all different renderers that we may use to render our 3D-scene. I highly recommend <strong>Iray</strong> because it is a physically based renderer that is built into Daz Studio. As such, it is easier to access, and there are a lot of shaders and materials for it in the Daz3d marketplace. The only downside to using Iray is that we will need a good nVidia graphics card for it to render in a timely manner. </p>
<p><strong><a href="https://thinkdrawart.com/3d-art-daz-studio-reality-luxrender">Reality/Lux</a></strong> is also a physically based renderer, but we get to it through <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/reality-4-daz-studio-edition' rel='nofollow'>a plugin.</a> As such it is not as integrated, and there are very few supporting shaders and materials that we can purchase. It is therefore, more of a do-it-yourself option.</p>
<p><strong>3Delight</strong> is the original Daz Studio renderer and it is not physically based. Scenes generally render faster and are less noisy, but they are also less realistic. </p>
<div id='15571' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-280x277.jpg" alt="Daz Studio screenshot of the Render Settings tab. To set our renderer to Iray, we go to the Editor tab and select Iray from the drop-down menu next to Engine." width="280" height="277" class="size-medium wp-image-15571" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-280x277.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-460x454.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-220x217.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/What_Is_Daz_Studio_3D_Render_Image_9b.jpg 488w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Set renderer to Iray by going to Render Settings > Editor > Engine</div></div> <!-- End shiba-stage --></div></div>
<p>We can pick to use the Iray renderer by going to the <strong>Render Settings</strong> tab (interface right). Select <strong>Editor</strong> up top, and then pick the renderer you want from the drop-down menu next to <strong>Engine.</strong> </p>
<div id='15563' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-446x580.jpg" alt="Blonde haired sci-fi elf girl with sword, standing next to an owl robot. Fantasy sci-fi woman art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15563" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Blonde_Hair_Sci-Fi_Elf_Girl_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1b.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>What Is Iray, 3Delight, and Reality?</div></div> <!-- End shiba-stage --></div></div>
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<h2>How to Improve Your Daz Studio Images</h2>
<p>Once we get comfortable with the Daz Studio interface, we can start to drill down into certain key areas to improve our images. I got the most bang for the buck by improving my scene lighting, so that is the area that I would recommend tackling first. </p>
<p><a href="https://thinkdrawart.com/how-i-light-my-daz-studio-iray-scenes">This tutorial</a> describes in greater detail how I light my Iray scenes. You can also see how improvements in lighting leads to changes in my images <a href="https://thinkdrawart.com/daz-studio-lighting-beginner-to-now">here.</a></p>
<div id='15565' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-446x580.jpg" alt="Harley Quinn from Suicide Squad sitting on an oil drum with her favorite things around her. DC Comics Batman Universe fan-art. Fantasy Woman Art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15565" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/11/Harley_Quinn_Suicide_Squad_DC_Fan_Art_Fantasy_Woman_Art_Daz_Studio_Iray_Image_1c.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>How to Improve Your Daz Studio Images</div></div> <!-- End shiba-stage --></div></div>
]]></content:encoded>
					
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		<title>Daz Studio Dynamic Cloth (dForce) Tutorial for Beginners</title>
		<link>https://thinkdrawart.com/daz-studio-dynamic-cloth-dforce-tutorial-for-beginners</link>
					<comments>https://thinkdrawart.com/daz-studio-dynamic-cloth-dforce-tutorial-for-beginners#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Wed, 20 Dec 2017 05:11:15 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[3d art]]></category>
		<category><![CDATA[3d art beginner]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio beginner]]></category>
		<category><![CDATA[daz studio dforce]]></category>
		<category><![CDATA[daz studio iray]]></category>
		<category><![CDATA[daz studio iray tutorial]]></category>
		<category><![CDATA[daz studio pose]]></category>
		<category><![CDATA[daz studio tutorial]]></category>
		<category><![CDATA[dforce]]></category>
		<category><![CDATA[dforce tutorial]]></category>
		<category><![CDATA[dynamic cloth]]></category>
		<category><![CDATA[dynamic cloth tutorial]]></category>
		<guid isPermaLink="false">https://thinkdrawart.com/?p=15105</guid>

					<description><![CDATA[A beginner's tutorial on Daz Studio's new dynamic cloth system - dForce. In this tutorial, I apply dForce to two pieces of V4 clothing, so that it drapes over a Genesis 8 Female figure. With dForce, I can not only use Poser dynamic dresses on Genesis figures, but also older V4 dresses that did not autofit well on Genesis.]]></description>
										<content:encoded><![CDATA[<p>When Daz Studio&#8217;s new dynamic cloth system <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/dforc-info-page' rel='nofollow'>(dForce)</a> was released, I was happy with some of the simulation results I got. However, I had trouble with older V4 cloth items that were created to work with Poser. After a bit more experimentation though, I was able to get even older items to work with very satisfying results, so I am fast becoming a big fan. </p>
<p>With dForce, I can not only use Poser dynamic dresses on Genesis figures, but also older V4 dresses that did not autofit well on Genesis. </p>
<p>In this tutorial, I will outline how I simulate two V4/Poser dynamic cloth items (the over-sleeves and over-skirt from <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/angeloi-the-outfit' rel='nofollow'>Angeloi &#8211; the Outfit</a>) on a Genesis 8 Female figure. The final result is shown in the image below. You may also view <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/476651/' rel='nofollow'>a larger version</a> in my Daz Gallery. </p>
<div id='15120' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-520x400.jpg" alt="Sexy darked haired fantasy woman sitting on the floor with lace dynamic cloth draped around her. Night time fantasy art scene with fireflies." width="520" height="400" class="size-large wp-image-15120" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-520x400.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-768x591.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-460x354.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16.jpg 1331w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Daz Studio Dynamic Cloth (dForce) Tutorial for Beginners with two V4/Poser dynamic cloth items on a Genesis 8 female figure.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>1. Add Cloth Items and Pose Figure</h2>
<ol>
<li>We start by adding a Genesis 8 Female figure.</li>
<li>Add in a floor or background environment so that there is a ground collision item for our cloth simulation. In my example scene, I add in <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/oremus' rel='nofollow'>the Oremus set.</a></li>
<li>Go to our Poser directory and add in the over-sleeves and over-skirt props from <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/angeloi-the-outfit' rel='nofollow'>Angeloi &#8211; the Outfit.</a></li>
<div class="alignbreak"></div>
<div id='15107' class='wp-caption frame3 alignright' style='width:238px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:238px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_2.jpg" alt="Screenshot of Daz Studio Scene tab with both Angeloi Overskirt and Angeloi Oversleeves parented to Chest Upper of our Genesis 8 figure." width="238" height="277" class="size-full wp-image-15107" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_2.jpg 238w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_2-189x220.jpg 189w" sizes="(max-width: 238px) 100vw, 238px" /><div class='wp-caption-text shiba-caption'>Parent both cloth items to <strong>Chest Upper</strong> in our Genesis 8 figure.</div></div> <!-- End shiba-stage --></div></div>
<li>Next, parent both cloth items to <strong>Chest Upper</strong> in our Genesis 8 figure (see right). At this point, I only add in items that are necessary for the cloth simulation. More objects (or geometry) in the scene, especially on the figure, will slow down the simulation.</li>
<li>Go to the <strong>Pose tab</strong> and frame 0 in our timeline.</li>
<li>In the first frame, set our G8F figure to the old T-pose (see below). We can do that by using a pose converter product such as the one by <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/genesis-3-to-genesis-8-pose-converter' rel='nofollow'>Zev0</a> or <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/bone-doctor-pose-control' rel='nofollow'>RiverSoft Art.</a> Some pose packs may also contain the T-pose.</li>
<div id='15106' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_1-520x359.jpg" alt="Daz Studio viewport showing our G8F figure in the T-pose, on the first frame of our timeline." width="520" height="359" class="size-large wp-image-15106" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_1-520x359.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_1-280x193.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_1-768x530.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_1-460x318.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_1-220x152.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_1.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>In the first frame, set our G8F figure to the old T-pose.</div></div> <!-- End shiba-stage --></div></div>
<li>To give our cloth items time to properly drape, we also want to increase the number of frames in our timeline. I set my total number of frames to 51, but you can adjust this to suit your scene and taste.</li>
<div id='15109' class='wp-caption frame3 aligncenter' style='width:221px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:221px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_5.jpg" alt="Screenshot of Daz Studio Pose tab, where I set the total frames in my timeline to 51." width="221" height="34" class="size-full wp-image-15109" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_5.jpg 221w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_5-220x34.jpg 220w" sizes="(max-width: 221px) 100vw, 221px" /><div class='wp-caption-text shiba-caption'>I set my total number of frames to 51, but you can adjust this to suit your scene and taste.</div></div> <!-- End shiba-stage --></div></div>
<li>Go to frame 15 and set the end pose of our figure. In this way, we have 15 frames to simulate the cloth into our figure end-position, and 35 frames for the cloth to drape.</li>
<p><div id='15110' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_6-520x360.jpg" alt="Daz Studio viewport screenshot at frame 15, where we set our figure end-pose." width="520" height="360" class="size-large wp-image-15110" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_6-520x360.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_6-280x194.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_6-768x532.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_6-460x318.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_6-220x152.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_6.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Go to frame 15 and set the end pose of our figure. Note that I only included the underwear set here so that you can clearly see the figure end-pose.</div></div> <!-- End shiba-stage --></div></div>
</ol>
<p>This finishes our figure set-up. Next, we work on the cloth simulation parameters.</p>
<div class="alignspace"></div>
<h2>2. Daz Studio Dynamic Cloth Setup</h2>
<ol>
<li>First, we want to set up our global simulation parameters. To do that, open up the Simulation Settings pane.</li>
<div id='15108' class='wp-caption frame3 alignright' style='width:365px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:365px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_3.jpg" alt="Screenshot of Daz Studio dForce cloth simulation panel. We can set global cloth simulation parameters here." width="365" height="212" class="size-full wp-image-15108" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_3.jpg 365w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_3-280x163.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_3-220x128.jpg 220w" sizes="(max-width: 365px) 100vw, 365px" /><div class='wp-caption-text shiba-caption'>Go to <strong>Simulation > Initialization</strong> and set <em>Start Bones From Memorized Pose</em> to <strong>Off.</strong></div></div> <!-- End shiba-stage --></div></div>
<li>Go to <strong>Simulation > Initialization</strong> and set <em>Start Bones From Memorized Pose</em> to <strong>Off</strong> (see right).
<p><a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/forums/discussion/203081/dforce-start-here#Comment_2904941' rel='nofollow'><strong>[List and descriptions of all global cloth simulation settings.]</strong></a>
</li>
<div class="alignbreak"></div>
<div id='15111' class='wp-caption frame3 alignright' style='width:339px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:339px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_7.jpg" alt="Screenshot of Daz Studio dForce cloth simulation panel. We can set global cloth simulation parameters here." width="339" height="194" class="size-full wp-image-15111" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_7.jpg 339w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_7-280x160.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_7-220x126.jpg 220w" sizes="(max-width: 339px) 100vw, 339px" /><div class='wp-caption-text shiba-caption'>Go to <strong>Simulation > Duration</strong> and set <em>Frames to Simulate</em> to <strong>Animated (Use Timeline Play Range).</strong></div></div> <!-- End shiba-stage --></div></div>
<li>Go to <strong>Simulation > Duration</strong> and set <em>Frames to Simulate</em> to <strong>Animated (Use Timeline Play Range)</strong> (see right).</li>
<li>Now we are ready to add dynamic cloth settings to our cloth objects. Go to the <strong>Scene</strong> tab and select both the Angeloi oversleeves and overskirt objects.</li>
<li>On the <strong>Simulation Settings</strong> pane, click on the <em>Options Menu</em> button (the little button with a triangle and lines) next to the blue Simulate button. Select <strong>dForce > Add dForce Modifier: Dynamic Surface</strong> (see below). This will make both selected objects dynamic and add new cloth simulation parameters in the <strong>Surfaces</strong> tab.</li>
<div id='15112' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_8-520x258.jpg" alt="Daz Studio screenshot of how to make our Angeloi over-sleeves and over-skirt dynamic." width="520" height="258" class="size-large wp-image-15112" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_8-520x258.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_8-280x139.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_8-460x228.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_8-220x109.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_8.jpg 598w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Click on the <em>Options Menu</em> button (the little button with a triangle and lines) next to the blue Simulate button, then select <strong>dForce > Add dForce Modifier: Dynamic Surface.</strong></div></div> <!-- End shiba-stage --></div></div>
<li>Go to the <strong>Sufaces</strong> tab and click on <strong>Editor.</strong> Select all surfaces and change the <em>Bend Stiffness</em> parameter from 0.5 to 0.25 (see below). This will help prevent exploding meshes. Mephoria has <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/forums/discussion/208346/dforce-exploding-content-possible-work-around#Comment_2998726' rel='nofollow'>more useful tips</a> on exploding meshes in the Daz Forum.</li>
<div id='15113' class='wp-caption frame3 aligncenter' style='width:491px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:491px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_9.jpg" alt="Daz Studio screenshot of the Surfaces &gt;Editor pane. Here we select all surfaces and set their Bend Stiffness parameter to 0.25." width="491" height="222" class="size-full wp-image-15113" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_9.jpg 491w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_9-280x127.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_9-460x208.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_9-220x99.jpg 220w" sizes="(max-width: 491px) 100vw, 491px" /><div class='wp-caption-text shiba-caption'>Select all surfaces and change the <em>Bend Stiffness</em> parameter from 0.5 to 0.25.</div></div> <!-- End shiba-stage --></div></div>
<li>Select <strong>ANG Overskirt > constrained</strong> and set the Dynamics Strength parameter to 0 (see below). This will hold the top of the over-skirt together.
<p><a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/forums/discussion/203081/dforce-start-here#Comment_2904951' rel='nofollow'><strong>[List and descriptions of each dynamic surface parameter.]</strong></a>
</li>
<p><div id='15114' class='wp-caption frame3 aligncenter' style='width:459px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:459px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_10.jpg" alt="Daz Studio screenshot of the Surfaces &gt;Editor pane. Here we set the constrained surface in Angeloi over-skirt to 0." width="459" height="163" class="size-full wp-image-15114" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_10.jpg 459w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_10-280x99.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_10-220x78.jpg 220w" sizes="(max-width: 459px) 100vw, 459px" /><div class='wp-caption-text shiba-caption'>Select <strong>ANG Overskirt > constrained</strong> and set the Dynamics Strength parameter to 0.</div></div> <!-- End shiba-stage --></div></div>
</ol>
<p>This finishes our cloth simulation settings. Now go to the <strong>Pose</strong> tab, click on the blue <strong>Simulate</strong> button, and enjoy the cloth simulation! At frame 15, we get the simulation image below.<br />
<div id='15115' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_11-520x360.jpg" alt="Daz Studio viewport screenshot at frame 15 of our dForce cloth simulation." width="520" height="360" class="size-large wp-image-15115" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_11-520x360.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_11-280x194.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_11-768x532.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_11-460x318.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_11-220x152.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_11.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>At frame 15, we get this Daz Studio Viewport simulation image.</div></div> <!-- End shiba-stage --></div></div></p>
<p>At frame 51 we get the final simulation image.</p>
<div id='15116' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_12-520x359.jpg" alt="Daz Studio viewport screenshot at frame 51 of our dForce cloth simulation." width="520" height="359" class="size-large wp-image-15116" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_12-520x359.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_12-280x193.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_12-768x530.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_12-460x318.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_12-220x152.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_12.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>At frame 51 we get the final simulation image. Here, the over-sleeves have had the chance to settle down and drape over our fantasy girl.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>3. Adjust and Finish</h2>
<p>We may adjust draping by changing the initial rotation of our figure. Alternatively, we can tweak any of the interim poses or add in new key-frames. Once we are happy with the simulation, we finish up our scene by &#8211;</p>
<ul>
<li>Smoothing out the geometry of our cloth items,</li>
<li>Applying appropriate Iray shaders, and </li>
<li>Adding in new objects and details to our fantasy scene.</li>
</ul>
<ol>
<li>Go to the <strong>Scene</strong> pane and select both the Angeloi over-sleeves and over-skirt objects. Do <strong>Option Menu (triangle + lines button) > Edit > Geometry > Convert SubD</strong> and <strong>Option Menu > Edit > Geometry > Add Smoothing Modifier.</strong> Both of these operations will help to smooth out our cloth items.</li>
<li>Go to <strong>Parameters > General > Mesh Smoothing</strong> and set <em>Collision Item</em> to our Genesis 8 figure. This helps to remove pesky poke through between our cloth objects and fantasy female figure.</li>
<li>There may also be some collisions with the floor. Therefore, I slightly move the floor down until the collisions are no longer visible. For this reason, I like to start with the floor a bit raised during the cloth simulation.</li>
<li>Next, we add in details, accessories, and more, to enrich and finish up our scene. In my Sultry Night scene, I added in the <a href="https://www.renderosity.com/mod/bcs/bean-sidhe-outfit/83511/?AID=1114">Bean Sidhe outfit</a> on my figure, as well as <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/rdna-scatters-vol-1-fireflies' rel='nofollow'>some fireflies</a> as a light accent.</li>
<li>Finally, apply appropriate Iray shaders on surfaces that need them, and we are done!</li>
<p><div id='15119' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_15-520x359.jpg" alt="Daz studio viewport image of my final scene after increasing mesh resolution, applying smoothing and Iray shaders, as well as adding details and accessories." width="520" height="359" class="size-large wp-image-15119" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_15-520x359.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_15-280x193.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_15-768x530.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_15-460x318.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_15-220x152.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_15.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Daz Studio viewport of my scene after adding in the Bean Sidhe outfit and applying Iray shaders to the cloth items.</div></div> <!-- End shiba-stage --></div></div>
</ol>
<p>After render and postwork, I get the finished fantasy woman image below.</p>
<div id='15120' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-520x400.jpg" alt="Sexy darked haired fantasy woman sitting on the floor with lace dynamic cloth draped around her. Night time fantasy art scene with fireflies." width="520" height="400" class="size-large wp-image-15120" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-520x400.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-768x591.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-460x354.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/12/Daz_Studio_Dynamic_Cloth_dForce_Tutorial_Beginners_16.jpg 1331w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>After render and postwork, I get this finished fantasy woman image.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Daz Studio dForce Q&#038;A</h2>
<ol>
<li><strong>When should I fit the dynamic clothing and when not?</strong>
<p>I fit clothing when there are pieces/surfaces within it that are not dynamic but should fit to the body. In this case, I fit the clothing, select the surfaces that should not be dynamic, go to the <strong>Surfaces</strong> pane, and set <em>Visible in Simulation</em> to <strong>Off.</strong>
</li>
<li><strong>Will all clothing work with dForce?</strong>
<p>The dForce simulator should work on any object, however, it may not work well on clothing objects that were not designed for it. For example there may be unattached pieces that fly off, exploding meshes, etc. Here is a good list of reasons from <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/forums/discussion/203201/daz-3d-introduces-dforce-physics-engine/p2#Comment_2907121' rel='nofollow'>Richard Haseltine.</a>
</li>
</ol>
]]></content:encoded>
					
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		<title>Daz Studio Iray Tutorial for Beginners</title>
		<link>https://thinkdrawart.com/daz-studio-iray-tutorial-for-beginners</link>
					<comments>https://thinkdrawart.com/daz-studio-iray-tutorial-for-beginners#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Sun, 24 May 2015 05:52:16 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[3d art beginner]]></category>
		<category><![CDATA[3d-art]]></category>
		<category><![CDATA[beginner]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio iray]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[ds iray]]></category>
		<category><![CDATA[featured-article]]></category>
		<category><![CDATA[hdr]]></category>
		<category><![CDATA[hdri]]></category>
		<category><![CDATA[ibl]]></category>
		<category><![CDATA[image based light]]></category>
		<category><![CDATA[iray]]></category>
		<category><![CDATA[iray beginner]]></category>
		<category><![CDATA[iray ibl]]></category>
		<category><![CDATA[iray lighting]]></category>
		<category><![CDATA[iray materials]]></category>
		<category><![CDATA[iray renderer]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=11730</guid>

					<description><![CDATA[This tutorial describes how I create a  simple scene, from start to finish, for the Daz Studio Iray renderer. In particular, I discuss how to assign Iray materials, and how to create simple but realistic lighting in Iray with an image based light (IBL).]]></description>
										<content:encoded><![CDATA[<p>I am starting to play around more seriously with the Iray renderer in Daz Studio. The great thing about Iray, is that we can create realistic looking renders without having to muck around too much with lighting. Another really big advantage of Iray, is that we can get pretty good render results in a fairly short amount of time, <strong>if we have a good nVidia graphics card.</strong> </p>
<p>In this tutorial, I will describe how I started out with Daz Studio Iray, and how I created a simple realistic render from start to finish. This tutorial is intended for Iray beginners who are already familiar with the standard Daz Studio Interface.</p>
<p>If you are only starting to use Daz Studio, then check out <a href="http://thinkdrawart.com/daz-studio-for-beginners">this Daz Studio for Beginners tutorial.</a></p>
<div id='11789' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg" alt="Realistic looking girl with a dragon tattoo on her back." width="446" height="580" class="size-large wp-image-11789" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>First Iray image I created with an image based light (IBL).</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>1. Creating the Scene and Materials</h2>
<p>I create the scene in the same way as I would in regular Daz Studio. However, one very important aspect of getting a scene to look right in Iray is in using the right materials.</p>
<p>In this tutorial, I make a very simple scene with a female figure and a dragon tattoo on her back. She has interesting, long, wind-blown hair and is wearing a bikini. I make sure to use a highly detailed and realistic looking skin on my human figure. In this example, I am using the Bambolina skin by Tempesta3d. I also get pretty good results from the Daz3d Elite skins that I got from <a href="http://www.anrdoezrs.net/j7115tenkem1579824B133B2A49513638B66353222?url=http%3A%2F%2Fwww.daz3d.com%2Fmichael-6-hd-add-on" rel="nofollow">Michael 6 HD Add-On</a> and <a href="http://www.dpbolvw.net/tl68tenkem1579824B133B2A49513638B66353222?url=http%3A%2F%2Fwww.daz3d.com%2Fvictoria-6-hd-add-on" rel="nofollow">Victoria 6 HD Add-On.</a> </p>
<p>This simple scene allows me to focus on learning the basic material and lighting aspects of Iray.</p>
<div id='11751' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-520x418.jpg" alt="Screen shot of my simple Daz Studio/Iray scene." width="520" height="418" class="size-large wp-image-11751" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-520x418.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-280x225.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-460x369.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1-220x177.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayScene1.jpg 1474w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>This simple scene allows me to focus on learning the basic material and lighting aspects of Iray.</div></div> <!-- End shiba-stage --></div></div>
<p><a name="shader"></a><br />
After I finish creating my scene, I need to apply Iray shaders to all of my scene objects (figures, clothing, props, environment). One simple way to do this, is to &#8211;</p>
<ol>
<div id='11750' class='wp-caption frame3 alignright' style='width:360px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:360px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1.jpg" alt="Screenshot of how to assign Iray shaders to all scene objects - step 1" width="360" height="218" class="size-full wp-image-11750" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1.jpg 360w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1-280x170.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials1-220x133.jpg 220w" sizes="(max-width: 360px) 100vw, 360px" /><div class='wp-caption-text shiba-caption'>Expand all objects within our scene.</div></div> <!-- End shiba-stage --></div></div></p>
<li>Click on the <strong>Scene Tab</strong>. Then, right-click on the Scene pane, and select <strong>Expand > Expand All</strong>.</li>
<li>I do <strong>Ctrl-A</strong> to select all items in my scene pane. Then I <strong>Ctrl-click</strong> to un-select lights and cameras.</li>
<li>Next, (a) I click on the <strong>Surfaces Tab,</strong> (b) click on <strong>Editor</strong>, and (c) select all the objects within it</li>
<div id='11753' class='wp-caption frame3 aligncenter' style='width:498px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:498px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2.jpg" alt="Screen shot of how to select all object surfaces in the scene." width="498" height="360" class="size-full wp-image-11753" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2.jpg 498w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2-280x202.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2-460x333.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials2-220x159.jpg 220w" sizes="(max-width: 498px) 100vw, 498px" /><div class='wp-caption-text shiba-caption'>Select all object surfaces in the scene.</div></div> <!-- End shiba-stage --></div></div>
<li>Now, (a) I click on <strong>Presets.</strong> Within the Presets pane, (b) I select <strong>Shaders > Iray.</strong> If you are not using the Smart Content functionality within Daz Studio, you can get at the Iray shaders through your Content Library by going to <em>Shader Presets > Iray > DAZ Uber</em> in your Daz Studio directory. Finally, (c) I double click on the <strong>!Iray Uber Base shader</strong> to convert all the objects in my scene to using Iray shaders.</li>
<div id='11755' class='wp-caption frame3 aligncenter' style='width:490px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:490px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3.jpg" alt="Screenshot of how to assign Iray shaders to all scene objects - step 4" width="490" height="430" class="size-full wp-image-11755" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3.jpg 490w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3-280x246.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3-460x404.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials3-220x193.jpg 220w" sizes="(max-width: 490px) 100vw, 490px" /><div class='wp-caption-text shiba-caption'>Apply Iray Uber Base shader to all object surfaces in my scene.</div></div> <!-- End shiba-stage --></div></div>
<li>Note that Iray also has specialized shaders for glass, metal, water, fabric, leather, and more. At this point, I identify any special surfaces in my scene that fall into these categories, and assign them accordingly.</li>
<div id='11756' class='wp-caption frame3 alignright' style='width:302px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:302px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5.jpg" alt="Pop-up window that opens when I Ctrl-double click on a shader tile/icon." width="302" height="268" class="size-full wp-image-11756" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5.jpg 302w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5-280x248.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials5-220x195.jpg 220w" sizes="(max-width: 302px) 100vw, 302px" /><div class='wp-caption-text shiba-caption'>I select Ignore, and then click on Accept to to keep the original textures of my selected objects.</div></div> <!-- End shiba-stage --></div></div>
<li>I do Ctrl-double click if I want to keep the original textures of my selected objects. This will open up a pop-up window. I select Ignore, and then click on Accept.</li>
<div class="alignbreak"></div>
<div id='11781' class='wp-caption frame3 alignright' style='width:310px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:310px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6.jpg" alt="Screenshot of how to locate and apply the Iray shader for Genesis 2 Females." width="310" height="396" class="size-full wp-image-11781" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6.jpg 310w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6-280x358.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials6-172x220.jpg 172w" sizes="(max-width: 310px) 100vw, 310px" /><div class='wp-caption-text shiba-caption'>How to apply Iray shaders to my Genesis 2 Female figure.</div></div> <!-- End shiba-stage --></div></div>
<li>There are also specialized shaders for Genesis 2 males and females. These shaders will use the existing skin textures that we have on our figure. Therefore, I select my female figure in the Scene pane, (a) go to the <strong>Surfaces Tab,</strong> (b) click on the <strong>Presets</strong> button, and (c) select <strong>Materials > Iray > Feminine.</strong> (d) I double click on the <strong>Iray Optimized Genesis 2 Female MAT</strong> to apply this shader on my figure. </li>
<div class="alignbreak"></div>
<li>Finally, I tweak my surfaces as needed. I find that the Iray skin shaders are a bit too glossy/shiny for my taste. Therefore, I select my G2F figure, go to <strong>Surfaces > Editor.</strong> Open up <strong>Genesis 2 Female</strong> and select <strong>Skin.</strong> Then I change the <em>Glossy Layered Weight</em> to 0.5.</li>
<div id='11782' class='wp-caption frame3 aligncenter' style='width:502px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:502px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7.jpg" alt="Screenshot for tweaking the skin shader properties of my Genesis 2 Female figure." width="502" height="530" class="size-full wp-image-11782" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7.jpg 502w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7-280x296.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7-436x460.jpg 436w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayMaterials7-208x220.jpg 208w" sizes="(max-width: 502px) 100vw, 502px" /><div class='wp-caption-text shiba-caption'>How I lower the glossiness of the skin on my female figure.</div></div> <!-- End shiba-stage --></div></div>
</ol>
<p>This finishes the material setup of my simple scene. As I learn more of Iray and create more complex scenes, I will probably want to do more here to get the best render results. However, that is for a later time and tutorial. 🙂</p>
<div class="alignspace"></div>
<p><a name="IBL"></a></p>
<h2>2. Iray Image Based Light</h2>
<p>A very simple way to light my Iray scene in a realistic way, is to use an image based light (IBL). To do this &#8211;</p>
<ol>
<li>I go to <strong>(a) Render Settings > (b) Editor.</strong></li>
<li>I select <strong>(c) Environment > Dome.</strong></li>
<li>I assign an appropriate image to light my scene in the <strong>(d) Environment Map</strong> control. In this example I am using Barcelona Rooftops that I got from <a href="http://www.hdrlabs.com/sibl/archive.html">sIBL Archives</a>. That is a great site to get free IBL images. <a href="http://www.jdoqocy.com/3566lnwtnvAEGIHBDKACCKBJDIEACFCHKFFCECBBB?url=http%3A%2F%2Fwww.daz3d.com%2Fdimensiontheory" rel="nofollow">Dimension Theory</a> also has some great HDRI packs in his DAZ store.
<p>As far as I can tell, the <strong>Environment Map</strong> slider also controls IBL intensity. For example, rendering at Environment Intensity 1 and Environment Map 1 gets me the same result as rendering at Environment Intensity 0.5 and Environment Map 2.
</li>
<div id='11758' class='wp-caption frame3 aligncenter' style='width:508px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:508px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1.jpg" alt="Screen shot of of the render settings interface in Daz Studio Iray." width="508" height="492" class="size-full wp-image-11758" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1.jpg 508w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-280x271.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-460x446.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-220x213.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights1-32x32.jpg 32w" sizes="(max-width: 508px) 100vw, 508px" /><div class='wp-caption-text shiba-caption'>How to set an image based light (IBL) in Daz Studio Iray.</div></div> <!-- End shiba-stage --></div></div>
<li>Next, I set <strong>Dome Mode</strong> to <em>Finite Sphere</em> so that I have more control over how the image map is used in my scene. When I do this, additional controls appear including Dome Scale Multiplier, Dome Radius, and Dome Origin XYZ.
<p><strong>Dome Scale Multipler</strong> and <strong>Dome Radius</strong> allows us to scale our environment map, and <strong>Dome Origin</strong> allows us to reposition our environment map. I set Dome Scale Multiplier to 3 so that I can see more of the image in my scene.</li>
<div id='11784' class='wp-caption frame3 aligncenter' style='width:502px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:502px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7.jpg" alt="Screenshot of how the Finite Sphere option reveals more controls for our image based light (IBL) dome." width="502" height="552" class="size-full wp-image-11784" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7.jpg 502w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7-280x308.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7-418x460.jpg 418w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights7-200x220.jpg 200w" sizes="(max-width: 502px) 100vw, 502px" /><div class='wp-caption-text shiba-caption'>Setting Dome Mode to Finite Sphere so that I have more control over how the image map is used in my scene.</div></div> <!-- End shiba-stage --></div></div>
<div id='11760' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-446x580.jpg" alt="Iray render of a girl with a dragon tattoo with a finite sphere, and Dome Scale Multiplier set to 3." width="446" height="580" class="size-large wp-image-11760" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights2.jpg 1000w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Iray render of scene with  the render settings specified above.</div></div> <!-- End shiba-stage --></div></div>
<li>Next, I want to position the sun in the image map at the right place so that it casts a nice rim or silhouette on my figure. To do this I need to better understand how my image maps onto the 3d-dome in my scene. </li>
</ol>
<div id='11766' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-280x280.jpg" alt="Diagram showing how each of the four sections in our image based light maps onto the dome in our scene." width="280" height="280" class="size-medium wp-image-11766" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights51.jpg 500w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>How the sections of our image based light map to the dome in our 3d-scene.</div></div> <!-- End shiba-stage --></div></div>
<p>A simple way to think about it is to divide our image into four segments. </p>
<ul>
<li>Section A maps to the front of the dome (what we see in the scene).</li>
<li>Section B maps to the right of the dome.</li>
<li>Section C maps to the back of the dome.</li>
<li>Section D maps to the left of the dome.</li>
</ul>
<div id='11761' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-520x260.jpg" alt="Lines separating our image based light into four segments." width="520" height="260" class="size-large wp-image-11761" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-520x260.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-280x140.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-460x230.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3-220x110.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights3.jpg 600w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>The four segments of our image map.</div></div> <!-- End shiba-stage --></div></div>
<p>Essentially, the left of the image maps onto what we see, and then it goes clock-wise from there.</p>
<p>The sun in our image is in section C  (back of the dome). Therefore, to move it to the front of my image, I rotate the dome by 180 degrees. This gives me a nice rim or silhouette effect on the left of my figure. Rotating 270 degrees shifts the light-rim to the right of my figure.</p>
<div id='11768' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-446x580.jpg" alt="Move the sun in our image based light to the front by rotating the dome 180 degrees." width="446" height="580" class="size-large wp-image-11768" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights6.jpg 1000w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Iray render of scene with  IBL dome rotated by 180 degrees.</div></div> <!-- End shiba-stage --></div></div>
<p>However, it looks like there is also too much light in my scene, and there does not seem to be enough contrast between the rim set by the setting sun and the rest of the image. This is because of the <strong>camera headlamp.</strong></p>
<p>In particular, if there are no lights in the scene (other than the IBL), Daz Studio automatically adds a headlamp to the top of the camera to light our scene. This headlamp is adding too much light and reducing the contrast of the IBL that I want. To turn off this headlamp, I simply add a Daz Studio light to the scene, and then turn that light off. In this way, the only light source is my image based light (IBL).</p>
<div id='11788' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-446x580.jpg" alt="Girl with the dragon tattoo image now has much greater contrast after turning off the camera headlamp." width="446" height="580" class="size-large wp-image-11788" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DazStudioIrayLights8.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Iray render of scene with the Daz Studio camera headlamp turned off.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>3. Postwork and Done!</h2>
<p>Finally, I add some glow to my image, tone it to a more orange sunset color, lighten the figure a little bit, and I am done!</p>
<p>With an nVidia GeForce GTX TITAN X card, I was able to render a 1000&#215;1300 version of the image in under 5 minutes. </p>
<div id='11789' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg" alt="Realistic looking girl with a dragon tattoo on her back." width="446" height="580" class="size-large wp-image-11789" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/DragonTattoo1a.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Finished image after adding glow and tint.</div></div> <!-- End shiba-stage --></div></div>
<p>Below is a more complex second scene that I made. I set the armor to the Iray iron shader (keeping my original textures), and I exported the lion hair as OBJ from the <a href="http://www.kqzyfj.com/74102p-85-7NRTVUOQXNPOUTSUPONPSPUXSSPRPOOO?url=http%3A%2F%2Fwww.daz3d.com%2Flook-at-my-hair-free-player" rel="nofollow">Look at My Hair plugin.</a></p>
<div id='11792' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-520x433.jpg" alt="Knight in paladin armor holding a sword and shield, standing next to a roaring lion." width="520" height="433" class="size-large wp-image-11792" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-520x433.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-280x233.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-460x383.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d-220x183.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/05/Lionheart1d.jpg 1229w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Lionheart &#8211; Daz Studio Iray render.</div></div> <!-- End shiba-stage --></div></div>
]]></content:encoded>
					
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			<slash:comments>55</slash:comments>
		
		
			</item>
		<item>
		<title>How to Create Fantasy Art in Daz Studio (for Beginners)</title>
		<link>https://thinkdrawart.com/daz-studio-for-beginners</link>
					<comments>https://thinkdrawart.com/daz-studio-for-beginners#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 06:29:34 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[3d art]]></category>
		<category><![CDATA[3d art beginner]]></category>
		<category><![CDATA[3d image beginner]]></category>
		<category><![CDATA[daz]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio beginner]]></category>
		<category><![CDATA[daz3d]]></category>
		<category><![CDATA[fantasy art]]></category>
		<category><![CDATA[fantasy art beginner]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=11415</guid>

					<description><![CDATA[I have always loved fantasy art. I am not trained as an artist, but even as a Daz Studio beginner, I can use it to create cool looking art that I previously would never be able to produce. Here, I talk about my early experiences with Daz Studio, how I add fantasy figures and environments, how I set up some simple lights, and ultimately make my imagination real.]]></description>
										<content:encoded><![CDATA[<p><a name="dazstudio"></a></p>
<p>I just started with Daz Studio about 3-4 months ago, and I must say that I am really loving it. Why?</p>
<div class="alignright">
<a href="http://www.dpbolvw.net/click-3576029-10669253" target="_top" rel="nofollow"><br />
<img loading="lazy" src="http://www.ftjcfx.com/image-3576029-10669253" width="250" height="250" alt="DAZ Studio 4 - Create 3D Art for Free" border="0"/></a></div>
<ul>
<li><a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/get_studio' rel='nofollow'>Daz Studio is free!</a></li>
<li>I like the Daz Studio interface. It is fast, smooth, and intuitive. It did not take me very long at all to get comfortable with it.</li>
<li>I like the Daz Studio lights. I am very much a newbie when it comes to lighting, but with some simple distant lights and the Uber Environment2 light, I was able to get nice looking scenes with very little effort. I just need to point my distant lights at the right place, and I am done. No positioning needed! I will talk more about this later.</li>
<li>I like the Daz Studio renderer. It is quite fast and allows for rapid prototyping. I usually push down render quality and image size for my initial test shots, and then push them back up for the final shot.</li>
<li>I like where Daz Studio is headed. There have been a lot of cool features added into Daz Studio in recent times that allow for some great renders (sub-surface scattering, object instancing, subdivision surfaces, collision detection, and more). I mostly do figure based images, and that is where the Daz Studio system really shines. From what I have read, it is weaker when it comes to environment based scenes. However, I think the future looks very bright.</li>
</ul>
<div id='11386' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-520x520.jpg" alt="Lady with long hair sitting on a Siberian Tiger." width="520" height="520" class="size-large wp-image-11386" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Olympia-Winter1.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Fantasy art rendered in Daz Studio 4.6 Pro. Post-work in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<p>In this tutorial I will talk about my early process in using Daz Studio to quickly start creating cool looking fantasy art. I also discuss my favorite figures, environments, and the simple lighting system that I used. </p>
<div class="alignspace"></div>
<h2>1. Figure, Clothes, and Environment</h2>
<div id='11424' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-280x403.jpg" alt="Screen-shot of the Daz Studio smart content pane." width="280" height="403" class="size-medium wp-image-11424" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-280x403.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-402x580.jpg 402w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-319x460.jpg 319w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1-152x220.jpg 152w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners1.jpg 671w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>How to easily navigate through our Daz Studio content by using the smart content pane.</div></div> <!-- End shiba-stage --></div></div>
<p>The first step is to determine what we want to put in our image. For a start, putting in one figure is the simplest, so that is what we will do. One simple way to do this is to &#8211;</p>
<p>1. Click on the <em>Actors, Wardrobe &#038; Props</em> tab on the top left corner of the interface.</p>
<p>2. Make sure we have the <em>Smart Content</em> tab selected on the right of our content pane.</p>
<p>3. This gives us a list of content objects that we currently have available. Note, to get a full list of content objects, we want to make sure that we do not have any objects selected in our scene.</p>
<p>We can see all the objects in our scene by looking at the right-most panel in our Daz Studio interface, and clicking on the <em>Scene</em> tab. For example, in the screen shot below, we have one object in our scene &#8211; the Genesis figure. </p>
<p>Selected objects are highlighted in yellow. If we select the Genesis figure, note that the categories on the Smart Content pane to the left will shrink to only show those elements that are related to our selected object.</p>
<p>Clicking on empty space on the Scene pane to the right will deselect all objects.</p>
<div id='11426' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-520x257.jpg" alt="Full screen-shot of the Daz Studio Interface, showing all three default panes." width="520" height="257" class="size-large wp-image-11426" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-520x257.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-280x138.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-460x227.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2-220x109.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners2.jpg 1919w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Screen-shot of full default Daz Studio interface.</div></div> <!-- End shiba-stage --></div></div>
<p>Content will automatically appear on the Smart Content pane if we install them using the <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/install-manager-info' rel='nofollow'>Daz Install Manager (DIM)</a>, which we can get and install for free. Then, when we buy products at Daz, they will automatically appear on our DIM interface for download and installation. </p>
<blockquote>
<p>The Daz Install Manager is easy to use and very convenient. I highly recommend it.</p>
</blockquote>
<p>If there are problems with our Smart Content pane, here is an article from Daz on <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://helpdaz.zendesk.com/hc/en-us/articles/207530093-Why-isn-t-the-Smart-Content-Pane-Working-' rel='nofollow'>Why isn&#8217;t the Smart Content Pane Working?</a></p>
<h4>a) Adding a Figure</h4>
<div id='11434' class='wp-caption frame3 alignright' style='width:255px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:255px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3.jpg" alt="Selecting Figures &gt;&gt; People &gt;&gt; Female &gt;&gt; Real World from the Smart Content pane to add a figure into our scene." width="255" height="489" class="size-full wp-image-11434" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3.jpg 255w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3-234x450.jpg 234w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners3-114x220.jpg 114w" sizes="(max-width: 255px) 100vw, 255px" /><div class='wp-caption-text shiba-caption'>Adding a figure using the Smart Content pane.</div></div> <!-- End shiba-stage --></div></div>
<p>At this point, we can simply go with our pre-loaded Genesis figure, or alternatively, we can delete it and add our own figure. To delete an object, simply select it in our <em>Scene</em> pane, and hit the <strong>Delete</strong> key.</p>
<p>Daz Studio comes with the basic Genesis figures, and we can get additional figure morphs from the Daz Store. We can get to our available figures by clicking on the <strong>Figures</strong> category in our <em>Smart Content</em> pane. There are further sub-categories after that. For example, in the screen-shot to the right, I have selected <strong>Figures >> People >> Female >> Real World</strong> and then I double click on the Olympia 6 actor to add it to my scene.</p>
<p>For figures, I really like the <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/olympia-for-genesis-2-female' rel='nofollow'>Olympia 6 figure,</a> and also characters by <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/fred-winkler-art' rel='nofollow'>Fred Winkler Art.</a> The <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/16655' rel='nofollow'>first image</a> on this article as well as the image below are examples of the Olympia 6 figure.</p>
<div id='11450' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-520x520.jpg" alt="The good aspect and bad aspect of the same woman figure. The good aspect has white hair and more conservative white clothing. The bad aspect has horns for headwear, and more revealing black clothing." width="520" height="520" class="size-large wp-image-11450" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Good-Evil9b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>The Olympia 6 figure wearing two different styles of fantasy clothing.</div></div> <!-- End shiba-stage --></div></div>
<p>In the beginning, I only use one figure or at most two. We can still create very nice looking images with single figures if we pose it right, and set it off with the right clothing and environment.</p>
<div id='11451' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-520x520.jpg" alt="Close-up of a cute farm girl with blonde hair, sitting on some bales of hay, in front of a stable." width="520" height="520" class="size-large wp-image-11451" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Farm-Girl1d.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Interesting scene with a close-up of just one figure. I used Olympia 6 here as well.</div></div> <!-- End shiba-stage --></div></div>
<h4>b) Adding Clothes</h4>
<div id='11438' class='wp-caption frame3 alignright' style='width:251px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:251px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners4.jpg" alt="Selecting clothing for our Olympia 6 figure from our Smart Content pane." width="251" height="340" class="size-full wp-image-11438" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners4.jpg 251w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners4-162x220.jpg 162w" sizes="(max-width: 251px) 100vw, 251px" /><div class='wp-caption-text shiba-caption'>Selecting clothing for our Olympia 6 figure from our Smart Content pane.</div></div> <!-- End shiba-stage --></div></div>
<p>To add clothing, I simply select my Olympia figure in the <em>Scene</em> pane to the right, and then select <strong>Wardrobe</strong> on my <em>Smart Content</em> pane. </p>
<p>This will show me all the clothing items that are available for this character.</p>
<p><strong>Note</strong> that a big part of the power of the Genesis figure comes from its Auto-Fit tool. This tool is included in the Daz Studio installation and it allows us to fit clothing from older generation figures (e.g. Victoria 4) onto our new Olympia or Genesis 2 figure. This gives us access to a wide range of clothing items. </p>
<p>We do not need to do anything with this now, but just keep it in mind for later when we start looking for a greater range of content.</p>
<div id='11462' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-520x520.jpg" alt="Asian woman with long black hair, wearing a low-back-scoop red dress, looking contemplative at sunrise." width="520" height="520" class="size-large wp-image-11462" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Pearl-of-the-Orient3.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>One of my very early renders with Daz Studio. Single figure with a one click background environment by Stonemason (Streets of Asia 2).</div></div> <!-- End shiba-stage --></div></div>
<h4>c) Adding an Environment</h4>
<p>For environments, you definitely want to check out <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/stonemason' rel='nofollow'>Stonemason.</a> His environments are not only great looking, but they are also very well created, so that navigation is smooth and rendering is fast in Daz Studio.</p>
<p>Environments also usually categorized under the Environments option as well as under Props (look at Props >> Architecture or Props >> Landscape).</p>
<p>Sometimes, clicking on an environment will cause it to want to over-write our existing scene. One interesting trick I discovered is to right click on the environment tile instead. This will open up a drop-down menu, and we can pick the <em>Merge Into Scene</em> option to merge our selected environment into our existing scene.</p>
<p>Some people prefer to render the figure separately, and then combine it with various backgrounds later on, by using image manipulation software such as Photoshop or GIMP.</p>
<p>Indeed, this was the process I used in the past because it allows for very rapid prototyping. However, it restricts the use of interesting camera angels, shadows, and lighting.</p>
<div id='11459' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-520x416.jpg" alt="Screen-shot of the environment objects in our Smart Object pane." width="520" height="416" class="size-large wp-image-11459" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-520x416.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-280x224.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-460x368.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9-220x176.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners9.jpg 530w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Merging an environment into our existing scene.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>2. Posing</h2>
<p>To pose a figure, simply<br />
1. Select the figure in the Scene panel on the right of our interface.<br />
2. Click on the Pose and Animate tab at the top<br />
3. Select the <strong>Poses >> By Function</strong> category in our <em>Smart Content</em> pane.<br />
4. Double click on a pose tile to apply it to our selected figure.</p>
<p>To zero out the pose of a figure,<br />
1. Select the figure in the Scene panel.<br />
2. Select <strong>Edit</strong> menu from the top of the Daz Studio interface.<br />
3. Then select <strong>Figure >> Zero >> Zero Figure Pose</strong>. </p>
<p>There are also options for zeroing out the figure shape, or zeroing out only particular parts/items of the figure. Zeroing-out a figure pose removes all pose applications on *all* the elements/children within the figure.</p>
<div id='11465' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-520x573.jpg" alt="Screen-shot of the drop-down menus we go through to zero-out a figure pose." width="520" height="573" class="size-large wp-image-11465" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-520x573.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-280x308.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-417x460.jpg 417w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11-199x220.jpg 199w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners11.jpg 631w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>How to zero-out a figure pose.</div></div> <!-- End shiba-stage --></div></div>
<p>For more unique renders, we can also <a href="http://thinkdrawart.com/how-to-combine-multiple-poses-in-daz-studio">compose multiple poses together.</a> </p>
<div id='11449' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-520x520.jpg" alt="Warrior woman riding on a tiger while shooting a bow and arrow." width="520" height="520" class="size-large wp-image-11449" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Olympia-Cat2b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Composed pose for Olympia figure &#8211; riding pose and archery pose. Fantasy art rendered in Daz Studio 4.6 Pro with simple distant and UE2 lights. Post-work in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>3. Very Simple Lights</h2>
<p>One of the things I absolutely love about Daz Studio is that I was able to light my scene really easily, even as a newbie. </p>
<p>The two lights that I used in the beginning are-<br />
<strong>a) Distant Light</strong></p>
<div id='11469' class='wp-caption frame3 alignright' style='width:269px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:269px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners12.jpg" alt="Drop-down menus on how to create a new distant light." width="269" height="342" class="size-full wp-image-11469" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners12.jpg 269w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners12-173x220.jpg 173w" sizes="(max-width: 269px) 100vw, 269px" /><div class='wp-caption-text shiba-caption'>Creating a new distant light.</div></div> <!-- End shiba-stage --></div></div>
<p>Distant lights have direction but no position, so they are very easy to use. The easiest way to understand a distant light is to consider sunlight. It has direction, but the sun is so far away, that for all intents and purposes, its light rays are parallel to each other from a given direction. That is what a distant light approximates &#8211; sunlight.</p>
<p>To create a distant light, we go to the <strong>Create</strong> menu up top, and select <em>New Distant Light</em>. Then, we simply change the direction of the distant light to illuminate different parts of our scene.</p>
<div id='11406' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-520x520.jpg" alt="White knight in shining armor sitting on a white Siberian Tiger, battling with a large dragon." width="520" height="520" class="size-large wp-image-11406" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/01/Good-Evil8.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Fantasy art rendered in Daz Studio 4.6 Pro with Distant Lights and the UE2 light. Post-work in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<p><strong>b) Uber Environment2 Light</strong></p>
<p>The main purpose of the Uber Environment light is to provide indirect lighting to our scene. There are many ways to provide <a href="http://en.wikipedia.org/wiki/Global_illumination">indirect lighting or global illumination.</a> The UE2 light uses <a href="http://en.wikipedia.org/wiki/Image-based_lighting">image based lighting.</a></p>
<p>To add a UE2 light,<br />
1. I click on the Lights &#038; Cameras tab up top.<br />
2. I select <em>Lights >> Other</em> in my Smart Content panel.<br />
3. I right-click on the UberEnvironment2 Base tile, and select Merge Into Scene.</p>
<div id='11472' class='wp-caption frame3 aligncenter' style='width:513px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:513px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13.jpg" alt="Screen-shot of what to do to add a UE2 light from the Smart Content panel." width="513" height="382" class="size-full wp-image-11472" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13.jpg 513w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13-280x208.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13-460x342.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners13-220x163.jpg 220w" sizes="(max-width: 513px) 100vw, 513px" /><div class='wp-caption-text shiba-caption'>How to add an Uber Environment2 light.</div></div> <!-- End shiba-stage --></div></div>
<p>4. I select the UE2 light in my <em>Scene</em> panel.<br />
5. I go to <em>Materials >> Lights</em> on my Smart Content pane, and then double click on one of the tiles to apply it to my UE2 light. This applies an image to our UE2 sphere.</p>
<div id='11478' class='wp-caption frame3 aligncenter' style='width:519px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:519px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14.jpg" alt="Screen-shot of how to apply and environment map to our UE2 light sphere." width="519" height="530" class="size-full wp-image-11478" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14.jpg 519w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-280x285.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-450x460.jpg 450w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-215x220.jpg 215w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Daz-Studio-for-Beginners14-32x32.jpg 32w" sizes="(max-width: 519px) 100vw, 519px" /><div class='wp-caption-text shiba-caption'>Apply environment map to our UE2 light sphere.</div></div> <!-- End shiba-stage --></div></div>
<p>For more on UE2 lights, refer to-</p>
<ul>
<li><a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://helpdaz.zendesk.com/hc/en-us/articles/207530283-Beginning-Help-with-UberEnvironment-2' rel='nofollow'>Beginning Help with Uber Environment 2.</a></li>
<li><a href="http://www.omnifreaker.com/index.php?title=UberEnvironment2">UberEnvironment2 User Guide.</a></li>
</ul>
<p>Like distant lights, UE2 does not need a position. We can rotate the UE2 sphere to change the lighting from its environment map. However, for my early simple scenes, that is not really necessary.</p>
<p>Many of my early Daz Studio renders uses just one or two distant lights, and a UE2 light. I then do some post-work in Photoshop to adjust contrast, brightness, saturation, and more. </p>
<div id='11480' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-520x520.jpg" alt="Dark elf woman riding on a white saber-tooth tiger. Snowy ruins background." width="520" height="520" class="size-large wp-image-11480" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2014/02/Winter-Warden1b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>This image won the Daz PC monthly contest in December 2013. I started learning Daz Studio the month before, in November.</div></div> <!-- End shiba-stage --></div></div>
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