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		<title>Pre and Post-Work Images – Cute Cat Girls, Fantasy Women Pin-Up Art</title>
		<link>https://thinkdrawart.com/pre-and-post-work-images-cute-cat-girls-fantasy-women-pin-up-art</link>
					<comments>https://thinkdrawart.com/pre-and-post-work-images-cute-cat-girls-fantasy-women-pin-up-art#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Wed, 18 Jul 2018 06:42:01 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[Postwork]]></category>
		<category><![CDATA[3d art]]></category>
		<category><![CDATA[3d images]]></category>
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		<category><![CDATA[daz studio post-work]]></category>
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		<guid isPermaLink="false">https://thinkdrawart.com/?p=15446</guid>

					<description><![CDATA[Before and after image progression of my Cute Cat Girls Fantasy Pin-Up Art.  ]]></description>
										<content:encoded><![CDATA[<p>Below is the completed Cute Cat Girls image. Some of the items I used in this image include &#8211;</p>
<ul>
<li><a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/aiko-8' rel='nofollow'>Aiko 8</a></li>
<li><a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/kinley-hair-with-dforce-for-genesis-3-and-8-females' rel='nofollow'>Kinley Hair with dForce for Genesis 3 and 8 Female(s)</a></li>
<li><a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/anime-kitten-hair-for-genesis-2-female-s' rel='nofollow'>Anime Kitten Hair for Genesis 2 Female(s)</a></li>
<li><a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/daz-studio-iray-hdr-outdoor-environments' rel='nofollow'>DAZ Studio Iray HDR Outdoor Environments</a></li>
<li><a href="https://www.renderosity.com/mod/bcs/anime-lingerie-set-3-for-genesis-8-females/126338/?AID=1114">Anime Lingerie Set 2 For Genesis 8 Females</a></li>
<li><a href="https://www.renderosity.com/mod/bcs/anime-lingerie-set-3-for-genesis-8-females/126338/?AID=1114">Anime Lingerie Set 3 For Genesis 8 Females</a></li>
<li><a href="https://www.renderosity.com/mod/bcs/enchanted-forest-kitsune-for-v4/103856/?AID=1114">Enchanted Forest: Kitsune for V4</a></li>
</ul>
<div id='15455' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-446x580.jpg" alt="Two cute cat girls, one sitting on the floor with red hair and another sitting on a bench with pink hair. Fantasy women pin-up art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15455" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Pre and Post-Work Images – Cute Cat Girls, Fantasy Women Pin-Up Art</div></div> <!-- End shiba-stage --></div></div>
<p>Showing pre and post-work images are always a bit complicated for me because <a href="https://thinkdrawart.com/how-i-light-my-daz-studio-iray-scenes">I render each of my light layers separately,</a> and then compose them in Photoshop. Therefore, my pre-Photoshop images are only single light images. As a result, I will show a sequence of images below that mark the <a href="https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial">different key stages of my post-work process.</a></p>
<div class="alignspace"></div>
<h2>1. Pre-Photoshop Image with a Single Light</h2>
<p>First, we show a pre-Photoshop image with just an environment light to the left, compared with the completed image with all lights and post-work to the right.</p>
<div id='15453' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_8-520x338.jpg" alt="Left is cat girls pinup image with just an environment light, right is the cat girls pinup image that is completed with all lights and post-work." width="520" height="338" class="size-large wp-image-15453" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_8-520x338.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_8-280x182.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_8-768x500.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_8-460x299.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_8-220x143.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_8.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Left &#8211; Pre image with only an Environment light. Right &#8211; Completed image with all lights and post-work process.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>2. Combine Light Layers in Photoshop</h2>
<p>This next image, shows what we get after <a href="http://thinkdrawart.com/how-i-combine-daz-studio-lights-in-photoshop">we combine all light layers in Photoshop.</a></p>
<div id='15449' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_3-446x580.jpg" alt="Two cute cat girls pin-up image after we combine all of our Daz Studio Iray lights (rendered separately) in Photoshop." width="446" height="580" class="size-large wp-image-15449" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_3-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_3-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_3-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_3-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_3-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_3.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Cute cat girls pin-up image after we combine all light layers in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>3. Main Photoshop Post-Work</h2>
<p>Subsequently, we add color filters, adjustment layers, sharpness layers, volumetric lights, and more in Photoshop. This is the meat of our post-work process which we describe in greater detail <a href="http://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial">here.</a> </p>
<p>One common question that I get is how much paint-overs do I do. I only do minor paint-overs for fixing collisions, poke-throughs, or other little render mistakes. </p>
<div id='15451' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_6-446x580.jpg" alt="Cute cat girls pin-up image after adding color overlays, contrast, sharpness, volumetric lights, and much more in Photoshop. This is a main portion of our post-work." width="446" height="580" class="size-large wp-image-15451" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_6-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_6-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_6-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_6-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_6-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_6.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Subsequently, we add color filters, adjustment layers, sharpness layers, volumetric lights, and more in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>4. Final Step &#8211; Add Detail</h2>
<p>In the final step, we add detail using Color Efex Pro 4 from <a href="https://www.google.com/nikcollection/">the Nik Collection.</a> You can get the Nik Collection for free from Google, so definitely worth checking it out. </p>
<p>At this stage, I may also add a bit more contrast and color filters.</p>
<div id='15455' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img src="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-446x580.jpg" alt="Two cute cat girls, one sitting on the floor with red hair and another sitting on a bench with pink hair. Fantasy women pin-up art. Daz Studio Iray image." width="446" height="580" class="size-large wp-image-15455" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2018/07/Cute_Cat_Girls_Fantasy_Woman_Pinup_Art_Daz_Studio_Iray_7.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>In the final step, we add detail using Color Efex Pro 4 from the Nik Collection.</div></div> <!-- End shiba-stage --></div></div>
<p>If there are more images that you would like to see pre-post images of, feel free to let us know in the comments section below. 🙂</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Pre and Post-Work Images &#8211; Redhead Warrior Woman Fantasy Art</title>
		<link>https://thinkdrawart.com/pre-and-post-work-images-redhead-warrior-woman-fantasy-art</link>
					<comments>https://thinkdrawart.com/pre-and-post-work-images-redhead-warrior-woman-fantasy-art#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Thu, 20 Jul 2017 21:57:46 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[Postwork]]></category>
		<category><![CDATA[3d art]]></category>
		<category><![CDATA[3d images]]></category>
		<category><![CDATA[3d-art]]></category>
		<category><![CDATA[daz studio]]></category>
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		<category><![CDATA[daz studio iray post-work]]></category>
		<category><![CDATA[daz studio post-work]]></category>
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		<guid isPermaLink="false">http://thinkdrawart.com/?p=14682</guid>

					<description><![CDATA[Before and after image progression of my Redhead Warrior Woman Fantasy Art. ]]></description>
										<content:encoded><![CDATA[<p>There have been a fair amount of discussion on post-work of Daz Studio or Poser renders. Indeed, one big complication of post-work is that it can encompass a wide range of techniques. Some people go all the way, and paint over the entire render; only using the rendered image as reference. Others, may use filters and actions; while some only resize and add a signature. </p>
<p>As a result, it is not always clear which part of the finished image comes from the Daz Studio/Poser render and which part comes from the post image manipulation. I have gotten some questions about this as well, so I thought it would be fun to show how my images develop from pre to post to done. </p>
<div id='14687' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-446x580.jpg" alt="Red head warrior woman with armor and sword looking over her shoulder. Gate and skull mountain in the backdrop." width="446" height="580" class="size-large wp-image-14687" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Pre and Post-Work Images &#8211; Redhead Warrior Woman Fantasy Art</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>My Post-Work Process</h2>
<p>My post-work process consists of three key steps-</p>
<ol>
<li>Combining all light layers (except for volumatric light).</li>
<li>Add filters, actions, effects, and volumetric light.</li>
<li>Add detail using Color Efex Pro 4 from <a href="https://www.google.com/nikcollection/">the Nik Collection.</a></li>
</ol>
<p>I do very limited paint-overs, mainly to fix collisions and poke-through. Most of my post-work involves using layer blends, filters, adjustments, and actions. For a detailed description of my post-work process, please refer to <a href="http://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial">my Step-by-Step Daz Studio Post-Work Tutorial.</a></p>
<p>I will be using the Fantasy Red Head Warrior Woman image above, to show my pre and post-work progression. I used <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/legacie-hair-for-genesis-2-female-s-genesis-3-female-s-and-victoria-4' rel='nofollow'>Legacie Hair,</a> <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/kadis-ancient-legendary-aArmor-weapons-and-poses-for-genesis-3=female-s' rel='nofollow'>Kadis armor</a> combined with <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/daemon-outfit-for-genesis-3-female-s' rel='nofollow'>Daemon outfit,</a> and <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/terradome-3-iray' rel='nofollow'>Terradome 3</a> to create the scene. <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/318801' rel='nofollow'>Larger version in my Daz Gallery.</a> </p>
<div id='14688' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_6-520x338.jpg" alt="Pre and post-work images to a red head warrior woman with armor and sword. Fantasy Art." width="520" height="338" class="size-large wp-image-14688" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_6-520x338.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_6-280x182.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_6-768x499.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_6-460x299.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_6-220x143.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_6.jpg 1575w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Left &#8211; Pre image with only an Environment light. Right &#8211; Completed image with all lights and post-work process.</div></div> <!-- End shiba-stage --></div></div>
<p>Based on what we see above, it seems that there is a very great difference between the pre and post-work pictures. However, the left image is only lighted by an Environment Map, whereas the right image has Environment Map, key, fill, two rim lights, a top light, a volumetric light, and outfit lights. Therefore, it is not a very fair comparison. </p>
<div class="alignspace"></div>
<h2>Step 1 &#8211; Combining Light Layers</h2>
<p>I combine light layers in Photoshop because it is much faster to experiment with different light intensities and colors. In general, if I can do something better in the scene render, then I do it in the scene render. If I can do it better in post, then I do it in post. Ultimately, it doesn&#8217;t matter which is done where, as long as I can get an end result that I am happy with. <a href="http://thinkdrawart.com/how-i-combine-daz-studio-lights-in-photoshop">This article</a> has more on how I combine lights in Photoshop.</p>
<p>Below is the image with all light layers combined except for volumetric and outfit lights, which we add in Step 2. This is perhaps a better comparison because it contains close to comparable lights as the finished image. </p>
<div id='14685' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_2-446x580.jpg" alt="Picture of redhead warrior girl with armor and sword with all light layers combined. Fantasy Art." width="446" height="580" class="size-large wp-image-14685" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_2-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_2-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_2-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_2-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_2-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_2.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>All light layers combined except for volumetric light and outfit lights.</div></div> <!-- End shiba-stage --></div></div>
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<h2>Step 2 &#8211; Filters, Action, Effects</h2>
<p>This is the largest step as we add all our filters, adjustments, and actions, as well as the volumetric and outfit lights. Some operations include adding glow, sharpening, softening, tone readjustments, adding effects, and more.</p>
<p>After doing all this, the image is very close to the completed picture. </p>
<div id='14686' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_3-446x580.jpg" alt="Fantasy red head woman warrior after we add sharpening, softening, mist, glow, and other Photoshop adjustments and effects." width="446" height="580" class="size-large wp-image-14686" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_3-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_3-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_3-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_3-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_3-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_3.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Red head warrior woman image after adding Photoshop adjustments, filters, actions, and effects.</div></div> <!-- End shiba-stage --></div></div>
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<h2>Step 3 &#8211; Bringing Out Detail</h2>
<p>In the final phase, I bring out more details using Color Efex Pro 4 from <a href="https://www.google.com/nikcollection/">the Nik Collection.</a> You can get the Nik Collection for free from Google. It has many useful actions for manipulating photos and images, so definitely worth a look. </p>
<p>I also do more light and contrast adjustments as necessary. </p>
<div id='14687' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-446x580.jpg" alt="Red head warrior woman with armor and sword looking over her shoulder. Gate and skull mountain in the backdrop." width="446" height="580" class="size-large wp-image-14687" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/06/Red_Head_Warrior_Woman_Fantasy_Art_5.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Completed Image &#8211; Redhead Warrior Woman Fantasy Art</div></div> <!-- End shiba-stage --></div></div>
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<h2>To Post-Work or Not to Post-Work?</h2>
<p>There have been some interesting discussions about this in <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://download.daz3d.com/forums/discussion/54210/blatant-postwork-cheating/p1' rel='nofollow'>the Daz forums</a> and <a href="http://sickleyield.deviantart.com/journal/Postwork-with-3Delight-517568382">elsewhere.</a> I am a fan of using whatever tool that will help me create the best end-result. </p>
<p>Before I started with Poser and Daz Studio, I did digital painting. It was a lot of fun, even though I was not very good at it. Later, I started playing with Photoshop in a limited way, to add fantasy backgrounds to photographs. Next, I tried out Poser, Carrara, then Daz Studio, which allowed me to create much better images. Now I mostly use Daz Studio, various DS plugins, Photoshop, and  various PS plugins. </p>
<p>I am not a trained artist, so I am very excited when there are tools like Daz Studio and Photoshop that help me create images that I previously could not make. </p>
<p>Below are two more pre and post-work images. The left images only use an Environment Map, because I combine light layers in post. </p>
<div id='14701' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/Red_Head_Woman_High_Boots_Pinup_Art_1-520x338.jpg" alt="Pre and post-work images of a red head woman in high boots, sitting on a white platform with a white background." width="520" height="338" class="size-large wp-image-14701" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/Red_Head_Woman_High_Boots_Pinup_Art_1-520x338.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/Red_Head_Woman_High_Boots_Pinup_Art_1-280x182.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/Red_Head_Woman_High_Boots_Pinup_Art_1-768x499.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/Red_Head_Woman_High_Boots_Pinup_Art_1-460x299.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/Red_Head_Woman_High_Boots_Pinup_Art_1-220x143.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/Red_Head_Woman_High_Boots_Pinup_Art_1.jpg 1575w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Pre and Post-Work Images for Red Head Woman in High Boots Pin-Up Art.</div></div> <!-- End shiba-stage --></div></div>
<div id='14702' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/White_Haired_Wolf_Girl_Woman_Fantasy_Art_1-520x338.jpg" alt="Pre and post-work images of a white haired girl sitting next to her yellow eyed wolf, who is lying down. Fantasy Art." width="520" height="338" class="size-large wp-image-14702" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/White_Haired_Wolf_Girl_Woman_Fantasy_Art_1-520x338.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/White_Haired_Wolf_Girl_Woman_Fantasy_Art_1-280x182.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/White_Haired_Wolf_Girl_Woman_Fantasy_Art_1-768x499.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/White_Haired_Wolf_Girl_Woman_Fantasy_Art_1-460x299.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/White_Haired_Wolf_Girl_Woman_Fantasy_Art_1-220x143.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/07/White_Haired_Wolf_Girl_Woman_Fantasy_Art_1.jpg 1575w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Pre and Post-Work images of a White Haired Girl and Her Wolf (Fantasy Art).</div></div> <!-- End shiba-stage --></div></div>
<p>Let me know if there are particular images you would like to see pre-post images for, and I will try to post more of these progression image articles. </p>
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		<title>5 Ways to Create &#8216;Soft Lighting Effects&#8217; in Daz Studio &#038; Photoshop</title>
		<link>https://thinkdrawart.com/5-ways-to-create-soft-lighting-effects-in-daz-studio-photoshop</link>
					<comments>https://thinkdrawart.com/5-ways-to-create-soft-lighting-effects-in-daz-studio-photoshop#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Sat, 22 Apr 2017 05:23:02 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[atmosphere]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio soft]]></category>
		<category><![CDATA[daz studio tutorial]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[postwork]]></category>
		<category><![CDATA[postwork tutorial]]></category>
		<category><![CDATA[soft]]></category>
		<category><![CDATA[soft atmosphere]]></category>
		<category><![CDATA[soft atmosphere effect]]></category>
		<category><![CDATA[soft effect]]></category>
		<category><![CDATA[soft effects]]></category>
		<category><![CDATA[soft light]]></category>
		<category><![CDATA[soft lighting]]></category>
		<category><![CDATA[soft lighting effect]]></category>
		<category><![CDATA[soft postwork]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=12959</guid>

					<description><![CDATA[Some key techniques that I use to add soft lighting effects to my Daz Studio images. Come see before and after images for each of the soft lighting methods discussed. ]]></description>
										<content:encoded><![CDATA[<p>Softening a computer rendered image can make it look more interesting and realistic. However, softening an image will also cause details to be lost. Therefore, as with most things, we want to strike a good balance between the two. How much we soften, will depend in large part on composition, lighting, and artistic style.</p>
<p>In this tutorial, we focus on softening effects that we get from camera, lighting, and atmosphere. We achieve these effects partly in Daz Studio and partly in Photoshop. We will use the composition below to illustrate the different effects. The background is <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/sacelleum-of-corlyk' rel='nofollow'>Sacelleum of Corlyk</a>, the hair is <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/sapphire-hair' rel='nofollow'>Sapphire Hair,</a> and the outfit is <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/novariens-holy-for-v4' rel='nofollow'>Novariens Holy for V4.</a></p>
<div id='12961' class='wp-caption frame3 aligncenter' style='width:483px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:483px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop1-483x580.jpg" alt="Blonde fantasy art woman standing in front of a large stone statue with bones strewn on the floor." width="483" height="580" class="size-large wp-image-12961" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop1-483x580.jpg 483w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop1-280x336.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop1-768x922.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop1-383x460.jpg 383w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop1-183x220.jpg 183w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop1.jpg 1024w" sizes="(max-width: 483px) 100vw, 483px" /><div class='wp-caption-text shiba-caption'>5 Ways to Create ‘Soft Lighting Effects’ in Daz Studio &#038; Photoshop</div></div> <!-- End shiba-stage --></div></div>
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<h2>1. Depth of Field</h2>
<p>One of the easiest ways to soften our Daz Studio image is by adding depth of field effects. This is a camera effect that keeps objects that are in-focus sharp, and blurs everything else based on distance. For example, in the image below we have camera DOF turned on, with the <strong>F/Stop</strong> parameter set to 32. We set our camera focus point to be between our figure&#8217;s eyes. Notice that based on these settings, our figure is sharp whereas the background elements have been blurred-out.</p>
<div id='12973' class='wp-caption frame3 aligncenter' style='width:483px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:483px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop2-1-483x580.jpg" alt="Fantasy art of a sad woman standing in front of a stone statue with bones on the ground." width="483" height="580" class="size-large wp-image-12973" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop2-1-483x580.jpg 483w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop2-1-280x336.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop2-1-768x922.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop2-1-383x460.jpg 383w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop2-1-183x220.jpg 183w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop2-1.jpg 1024w" sizes="(max-width: 483px) 100vw, 483px" /><div class='wp-caption-text shiba-caption'>Image with camera depth-of-field turned on. Notice that the figure is sharp whereas the background elements are blurred.</div></div> <!-- End shiba-stage --></div></div>
<p>In the next image, we <strong>turn off</strong> depth-of-field to highlight the differences. Notice that the previous image is much softer because of the blurring effect, however, a lot of the background details (for example on the stone statue) is lost due to this blurring.</p>
<div id='12974' class='wp-caption frame3 aligncenter' style='width:483px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:483px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop3-1-483x580.jpg" alt="With no DOF, the background is sharper (less soft) and there is more details on the stone statue and environment." width="483" height="580" class="size-large wp-image-12974" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop3-1-483x580.jpg 483w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop3-1-280x336.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop3-1-768x922.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop3-1-383x460.jpg 383w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop3-1-183x220.jpg 183w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop3-1.jpg 1024w" sizes="(max-width: 483px) 100vw, 483px" /><div class='wp-caption-text shiba-caption'>Fantasy art image with camera depth-of-field turned off.</div></div> <!-- End shiba-stage --></div></div>
<p>One very simple way to properly set camera depth of field in Daz Studio, is to use the framing tool. This <a href="http://flipmode3d.com/depth-of-field-daz-studio/">great tutorial from Flipmode</a> describes how you can do this. </p>
<p>Note that to get more accurate DOF effects, I add a null point to my scene (<strong>Create > New Null</strong>), parent it to my figure&#8217;s head, and place it right between my figure&#8217;s eyes. I can then use this null point as my camera framing point.</p>
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<h2>2. Mesh Lighs</h2>
<p>Another way to soften lighting is to use mesh lights instead of spotlights. <a href="http://thinkdrawart.com/daz-studio-iray-tips-and-tricks#mesh-light">Here is a quick and simple way of turning a Daz Studio spotlight into a mesh light. </a></p>
<p>In the image below, the fantasy girl to the left is illuminated with a point-spotlight, creating very sharp shadows on her body. In contrast, the fantasy girl to the right is illuminated with a mesh light, in the same position, creating softer shadows. The larger we make our mesh light, the softer our shadows will be.</p>
<div id='12979' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6-520x543.jpg" alt="Fantasy art girl to the left is illuminated with a point spotlight and has sharper shadows, whereas fantasy art girl to the right is illuminated with a mesh light and therefore has softer shadows." width="520" height="543" class="size-large wp-image-12979" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6-520x543.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6-280x292.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6-768x802.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6-441x460.jpg 441w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6-211x220.jpg 211w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop6.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Mesh lights (right) have a softening effect because it creates softer shadows.</div></div> <!-- End shiba-stage --></div></div>
<p>If we want to create softer lighting with an IBL or Environment map, we blur our environment map image. </p>
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<h2>3. Volumetric Lights</h2>
<p>A great way to create atmosphere and soften scene lighting is by using volumetric lights. In the real-world, there are dust particles in the air. When light hits those particles, you get scattering effects that <em>can</em> make the light-ray appear <em>visible</em> to us. </p>
<blockquote>
<p>Volumetric lighting is a technique used in 3D computer graphics to add lighting effects to a rendered scene. It allows the viewer to see beams of light shining through the environment; seeing sunbeams streaming through an open window is an example of volumetric lighting, also known as crepuscular rays.<br />
~~[<a href="https://en.wikipedia.org/wiki/Volumetric_lighting">Wikipedia</a>]</p>
</blockquote>
<div id='12993' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-520x520.jpg" alt="An angel with black wings turning away from a beam of light." width="520" height="520" class="size-large wp-image-12993" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-520x520.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-280x280.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-768x768.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-460x460.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLightDazStudio.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Fallen Angel Fantasy Art with volumetric light rendered using AoA&#8217;s Atmospheric Effects Cameras for DAZ Studio. 3Delight render.</div></div> <!-- End shiba-stage --></div></div>
<p>In 3Delight, I can get volumetric light effects by using <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/atmospheric-effects-cameras-for-daz-studio' rel='nofollow'>Age of Armour&#8217;s Atmospheric Effects Cameras for DAZ Studio.</a> The <em>Volumetric Camera</em> in this package allows me to select which lights to render atmospheric effects on. It is simple to use, fast, and I like the results that I get. The image above uses AoA&#8217;s camera to render the beam of light (from a spotlight) shining on the fallen angel. There is also a <em>Fog Camera</em> in the package that is useful for adding atmosphere to our images. <strong>Note that these AoA cameras only work in 3Delight.</strong> </p>
<p>In Daz Studio Iray, I get volumetric light effects by using <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/atmocam-for-iray' rel='nofollow'>AtmoCam for Iray by Marshian.</a> Because Iray is a physically based renderer, we need to actually model our volume of air with scattering effects. Marshian&#8217;s package comes with a large volumetric prop that we use to encapsulate our scene, as well as a set of materials to get different scattering effects and colors. While this simplifies some of the volumetric-light setup for us, it is not as easy to use as AoA&#8217;s atmospheric cameras <strong>(in 3Delight only)</strong>.</p>
<div id='12996' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio-520x572.jpg" alt="Fantasy art light challenge. White angel is flying up into the light on top, but she is being pulled down into the darkness below by dark tentacles. " width="520" height="572" class="size-large wp-image-12996" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio-520x572.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio-280x308.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio-768x845.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio-418x460.jpg 418w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio-200x220.jpg 200w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>White Angel, Dark Tentacles, Fantasy Art. Rendered in Daz Studio Iray using Marshian&#8217;s AtmoCam for Iray.</div></div> <!-- End shiba-stage --></div></div>
<p>Some things to keep in mind while setting up Marshian&#8217;s AtmoCam &#8211;</p>
<ul>
<li>The volumetric prop is only visible in wireframe view.</li>
<li>To work properly, the volumetric prop needs to encapsulate the entire visible area. It also has to encapsulate all lights that we want to render with the volumetric effect.</li>
<li>However, <strong>our render camera needs to be outside the volumetric prop.</strong></li>
<li>I find that the easiest way to properly adjust the prop is by using a Top Wireframe view (see below).</li>
</ul>
<div id='13032' class='wp-caption frame3 aligncenter' style='width:497px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:497px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop14-497x580.jpg" alt="Top wireframe view of our scene, with the volumetric prop visible so that we can properly adjust its position." width="497" height="580" class="size-large wp-image-13032" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop14-497x580.jpg 497w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop14-280x326.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop14-768x896.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop14-395x460.jpg 395w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop14-189x220.jpg 189w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop14.jpg 1024w" sizes="(max-width: 497px) 100vw, 497px" /><div class='wp-caption-text shiba-caption'>Some things to keep in mind while setting up Marshian’s AtmoCam.</div></div> <!-- End shiba-stage --></div></div>
<p>We can also create our own volumetric prop and shader by following the procedure outlined <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/forums/discussion/59007/need-help-with-underwater-scene-in-iray?cjref=1&utm_source=cj&utm_medium=affiliate#Comment_859342' rel='nofollow'>here</a> in the Daz Forum.</p>
<p>I usually include at least one volumetric light in my images to get atmosphere and softening effects. In the image below, the fantasy girl to the right has an added volumetric light shining on her face, which helps to soften the overall scene. </p>
<div id='13004' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop7b-520x399.jpg" alt="The right image which has a volumetric light is much softer than the left image which does not." width="520" height="399" class="size-large wp-image-13004" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop7b-520x399.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop7b-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop7b-768x590.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop7b-460x353.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop7b-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop7b.jpg 1333w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Right image has an added volumetric light which helps to soften our scene.</div></div> <!-- End shiba-stage --></div></div>
<p>Physically based volumetric lights can be time intensive to render, so I usually stop it before full convergence. I can then remove much of the noise in Photoshop by doing <strong>Filter > Noise > Despeckle.</strong> I repeat this operation until I get the results that I want.</p>
<p>A cheaper but less accurate way to get light rays in Daz Studio is through the use of props, for example the <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/simple-godrays' rel='nofollow'>Simple Godrays props</a> for 3Delight or the <a href='https://www.kqzyfj.com/links/3576029/type/dlg/' rel='nofollow'>Expanded Godrays Iray props</a> for Iray. These will render faster, but because they are just props, the light and shadow patterns may not realistically match the objects in the scene. </p>
<p>Another way to add light rays or fog into our images is to do it in postwork, for example with Photoshop brushes. However, we will need to make sure that our added 2D light rays properly match with the 3D lighting in our scene, which can be a challenge. </p>
<p>This is why my preferred method for adding volumetric light effects in Daz Studio is to render it, either through AoA&#8217;s camera (3Delight) or Marshian&#8217;s AtmoCam (Iray). This will give us realistic light and shadows according to our scene.</p>
<div id='12997' class='wp-caption frame3 aligncenter' style='width:483px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:483px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio2-483x580.jpg" alt="Fantasy art with three magic sisters in red, green, and blue. Image uses multiple volumetric point lights." width="483" height="580" class="size-large wp-image-12997" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio2-483x580.jpg 483w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio2-280x336.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio2-768x922.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio2-383x460.jpg 383w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio2-183x220.jpg 183w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/VolumetricLight_IrayDazStudio2.jpg 1024w" sizes="(max-width: 483px) 100vw, 483px" /><div class='wp-caption-text shiba-caption'>My preferred method for adding light-ray effects in Iray is by using a volumetric prop, for example with AtmoCam for Iray.</div></div> <!-- End shiba-stage --></div></div>
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<h2>4. Glow</h2>
<p>I add glow to my images in Photoshop. <a href="http://thinkdrawart.com/how-to-add-glow-to-daz-studio-images-using-photoshop">This earlier tutorial</a> gives a detailed explanation on how I add and control the level of glow in my Daz Studio images.</p>
<div id='13007' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop8-520x399.jpg" alt="Right image has glow effect added in Photoshop, which creates a softer feel compared to the image on the left." width="520" height="399" class="size-large wp-image-13007" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop8-520x399.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop8-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop8-768x590.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop8-460x353.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop8-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop8.jpg 1333w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Right image has added glow effects in Photoshop, which helps to soften our scene lighting.</div></div> <!-- End shiba-stage --></div></div>
<p>We can also get glow effects from the Daz Studio Iray renderer by turning on the <strong>Bloom Filter.</strong> </p>
<p>To do this,<br />
<div id='13036' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop15-280x267.jpg" alt="Screenshot of the Render Settings interface in Daz Studio Iray, showing how to enable bloom/glow effects during render." width="280" height="267" class="size-medium wp-image-13036" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop15-280x267.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop15-460x439.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop15-220x210.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop15-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop15.jpg 498w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>How to turn on the Bloom Filter in Daz Studio Iray to get glow effects.</div></div> <!-- End shiba-stage --></div></div></p>
<ol>
<li>Go to <strong>Render Settings > Editor > Filtering.</strong></li>
<li>Click on <strong>Bloom Filter Enable.</strong> This will open up more options for controlling the strength and area of bloom.</li>
</ol>
<p>Unfortunately, bloom can be expensive to render, thereby making even minor adjustments time intensive and painful. This is why I add glow in Photoshop, where I can quickly and easily control the area and strength of bloom.</p>
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<h2>5. Soft Light &#038; Gaussian Blur</h2>
<p>Finally, we can create a soft and dreamy look in our images by using the Gaussian Blur filter in Photoshop. </p>
<div id='13010' class='wp-caption frame3 alignright' style='width:292px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:292px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop10.jpg" alt="Screenshot of how to create a soft and dreamy look in our Daz Studio images using the Soft Light or Overlay blending mode in Photoshop." width="292" height="272" class="size-full wp-image-13010" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop10.jpg 292w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop10-280x261.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop10-220x205.jpg 220w" sizes="(max-width: 292px) 100vw, 292px" /><div class='wp-caption-text shiba-caption'>How to soften our image using Soft Light and Gaussian Blur in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<ol>
<li>Create a composite snapshot of our current image by doing <strong>Ctrl+Shift+Alt+E</strong> in Photoshop. This will create a merged image of all our current visible layers.</li>
<li>Select our merged layer and change the blending mode to <strong>Soft Light.</strong></li>
<li>Go to <strong>Filter > Blur > Gaussian Blur.</strong> I usually set blur radius to 80 in the pop-up box. However, this will depend on image size and personal preference. Play around with this value until you find something you are happy with.</li>
<li>To further strengthen the softening effect of this layer, we can change our blending mode to <strong>Overlay.</strong></li>
<li>Finally, we fine tune the strength of our softening effect by changing the opacity of our merged layer.</li>
</ol>
<p>The image below shows the softening effect that we get from using Gaussian Blur in Photoshop. Note that the technique also increases the contrast of our image, making it appear darker and more saturated. Those are things that we will need to readjust for.</p>
<div id='13012' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop9-520x399.jpg" alt="Image to the right has a softer and more dreamy look to it from adding a Gaussian Blur layer with Overlay blending mode. It also is more saturated and has greater contrast." width="520" height="399" class="size-large wp-image-13012" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop9-520x399.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop9-280x215.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop9-768x590.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop9-460x353.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop9-220x169.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/SoftLightingDazStudioPhotoshop9.jpg 1333w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>The image to the right has our merged layer blend mode set to Overlay, Gaussian Blur radius set to 50,  and opacity set to 100%.</div></div> <!-- End shiba-stage --></div></div>
<p>These soft lighting techniques are useful tools for enhancing our Daz Studio images. However, a softer image is not always better because when we soften, we also lose image details. How we choose to soften our image, in what areas, and by how much, will depend on our composition, the mood we are trying to capture, as well as personal style and taste. </p>
<div id='13015' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/FantasyArtUnicornPrincess1-520x473.jpg" alt="A princess with white flowing skirt and a large headdress standing with her white unicorn in front of a circular portal." width="520" height="473" class="size-large wp-image-13015" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/FantasyArtUnicornPrincess1-520x473.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/FantasyArtUnicornPrincess1-280x255.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/FantasyArtUnicornPrincess1-768x698.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/FantasyArtUnicornPrincess1-460x418.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/FantasyArtUnicornPrincess1-220x200.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/03/FantasyArtUnicornPrincess1.jpg 1126w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Unicorn Princess Fantasy Art with very soft lighting effects.</div></div> <!-- End shiba-stage --></div></div>
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		<title>How to Transform Your 3D Art into a Charcoal Sketch</title>
		<link>https://thinkdrawart.com/how-to-transform-your-3d-art-into-a-charcoal-sketch</link>
					<comments>https://thinkdrawart.com/how-to-transform-your-3d-art-into-a-charcoal-sketch#comments</comments>
		
		<dc:creator><![CDATA[Guest Writer]]></dc:creator>
		<pubDate>Mon, 20 Feb 2017 00:23:45 +0000</pubDate>
				<category><![CDATA[2D Art]]></category>
		<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Postwork]]></category>
		<category><![CDATA[3d-art]]></category>
		<category><![CDATA[3d-art-tutorial]]></category>
		<category><![CDATA[charcoal]]></category>
		<category><![CDATA[daz studio post-work]]></category>
		<category><![CDATA[daz studio postwork]]></category>
		<category><![CDATA[nik]]></category>
		<category><![CDATA[nik collection]]></category>
		<category><![CDATA[nik tools]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[photoshop nik]]></category>
		<category><![CDATA[photoshop tutorial]]></category>
		<category><![CDATA[post-work]]></category>
		<category><![CDATA[post-work tutorial]]></category>
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		<guid isPermaLink="false">http://thinkdrawart.com/?p=14339</guid>

					<description><![CDATA[In this tutorial we use the Nik Collection and Photoshop to turn a 3d-art render into a fine art charcoal study. The process is simple, fun, and a great introduction to the Nik tools, which you can get for free from Google.]]></description>
										<content:encoded><![CDATA[<p><em>This article and all of the images within were created by the very talented Alex Ledante. Copyright &copy; Alex Ledante. Check out his gallery <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/users/4346' rel='nofollow'>here.</a><br />
</em></p>
<p>This tutorial is the first in a series designed to highlight and showcase the powerful abilities of the the Nik Collection, which is a suite of 7 plug-ins that provide an impressive array of photo editing capabilities: from color correction, retouching and creative effects to image sharpening and a wide range of special effects. </p>
<p>While they used to retail for $500 (and worth every penny) the good folks at Google are making it available to everyone free of charge because that&#8217;s their way. </p>
<p>Grab a copy <a href="https://www.google.com/nikcollection/">here</a> and let&#8217;s get started!</p>
<div id='14343' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-448x580.jpg" alt="Daz Studio render of Antfarm's Walker after it has been converted into a charcoal sketch using Google&#039;s Nik Collection toolset." width="448" height="580" class="size-large wp-image-14343" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>How to Transform Your 3D Art into a Charcoal Sketch</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>1. Using Silver Efex Pro 2 (Nik Collection)</h2>
<p>In this installment, we will be using Silver Efex Pro 2 to turn this render of <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/walker-hd-for-genesis' rel='nofollow'>Antfarm&#8217;s Walker HD</a> (see below) into a fine art charcoal study. For the duration of this tutorial, Silver Efex Pro 2 will be referred to as SEP2. Brace yourselves; technique is coming&#8230; </p>
<div id='14340' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-1-448x580.jpg" alt="Daz Studio render of Antfarm's Walker HD" width="448" height="580" class="size-large wp-image-14340" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-1-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-1-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-1-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-1-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-1.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Basic Daz Studio 3Delight render without any additional lights.</div></div> <!-- End shiba-stage --></div></div>
<p>I&#8217;ve taken a basic 3DL render without any additional lights, but obviously you can do this with any image (even a photograph) that has the proper value range into the SEP2 suite and run <strong>Antique Plate II (preset 36)</strong> with the default settings. Since you want it to look like a sketch, you mostly want a high contrast image without much midtones (those values will be lost).</p>
<p>Therefore, if your results aren&#8217;t looking like the example, just undo the SEP2 filter and adjust the levels until you get a good balance of lights and darks (in Photoshop). Then restore the filter with Ctrl+F. Rinse, wash, repeat until you get the desired results. Alternatively, you may also adjust contrast and brightness from within the SEP2 interface. </p>
<p>Once you are happy with the results, <strong>Right click > Flatten Image.</strong></p>
<div id='14341' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-2-448x580.jpg" alt="Result of our Daz Studio image after running Antique Plate II (preset 36) from Nik Collection tools. " width="448" height="580" class="size-large wp-image-14341" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-2-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-2-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-2-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-2-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-2.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Image after applying Antique Plate II (preset 36)  from the SEP2 suite in Nik Collection tools.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>2. Warming Filter and Increasing Contrast</h2>
<p>Once you have a solid base, the edges are already fading out just like an unfinished sketch. Notice how the clouds have become abstracted, almost like a doodle and they&#8217;re getting lost in all the background noise which is starting to look like paper grain. You could almost stop here, but why not push it a bit further? </p>
<div id='14350' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-12-280x247.jpg" alt="Screenshot of Photoshop warming layer filter interface." width="280" height="247" class="size-medium wp-image-14350" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-12-280x247.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-12-220x194.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-12.jpg 395w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Warming layer filter settings in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<p>Create an <strong>adjustment layer/photo filter</strong> (in Photoshop) and select the Warming Filter(85). Ensure that Preserve Luminosity is ticked, then run the density up to around 88% or so.</p>
<div id='14346' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-8-448x580.jpg" alt="What our 3D-art image looks like after applying a warming adjustment layer in Photoshop." width="448" height="580" class="size-large wp-image-14346" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-8-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-8-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-8-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-8-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-8.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Image result after applying the warming adjustment layer described above.</div></div> <!-- End shiba-stage --></div></div>
<p>This is way too orange, but have no fear, we&#8217;re going to fix that now. </p>
<div id='14410' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-15-280x156.jpg" alt="Screenshot of our Photoshop layer stack after desaturation and inversion." width="280" height="156" class="size-medium wp-image-14410" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-15-280x156.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-15-220x123.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-15.jpg 416w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Photoshop layer stack after these operations.</div></div> <!-- End shiba-stage --></div></div>
<ul>
<li>Copy the SEP2 (background layer) via Ctrl+J.</li>
<li>Desaturate with Ctrl+shift+U.</li>
<li>Invert with Ctrl+I.</li>
</ul>
<p>The end result is shown below. This will be your layer mask, so hit Ctrl+A to select all and then cut it with Ctrl+X</p>
<div id='14345' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-7-448x580.jpg" alt="Result after desaturating and inverting our original Daz Studio 3D-art image." width="448" height="580" class="size-large wp-image-14345" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-7-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-7-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-7-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-7-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-7.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Our image mask after desaturating and inverting our background (original) image.</div></div> <!-- End shiba-stage --></div></div>
<ul>
<li>Duplicate the Silver Efex Pro 2 (background layer) twice.</li>
<li>Apply a layer mask to the first one (<strong>Layer > Layer Mask > Reveal All</strong>).</li>
<li>Go to the channels tab and then paste the layer mask in the alpha channel with Ctrl+V. Note that visibility of the layer must be <strong>on</strong> before pasting, then turn it off after.</li>
<li>Set the layer to <em>Multiply</em> to punch up the shadows.</li>
</ul>
<p>That&#8217;s nice but I want some more color in there, so </p>
<div id='14409' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-14-280x159.jpg" alt="Screenshot of our Photoshop layer stack after punching up out shadows and add in more color." width="280" height="159" class="size-medium wp-image-14409" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-14-280x159.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-14-220x125.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-14.jpg 408w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Photoshop layer stack after operations to punch up our shadows and add in more color.</div></div> <!-- End shiba-stage --></div></div>
<ul>
<li>Merge the photo filter onto the other background layer copy. (<strong>Right click > Merge Down</strong>).</li>
<li>Set the layer to <em>Linear Light</em>.</li>
<li>Then <strong>Right click > Create Clipping Mask</strong>. See how rich those dark values just got?</li>
</ul>
<div id='14344' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-6-280x216.jpg" alt="Screeshot of our Photoshop layer tab after performing the actions described in this section of our tutorial." width="280" height="216" class="size-medium wp-image-14344" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-6-280x216.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-6-220x170.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-6.jpg 304w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Our Photoshop layer tab after performing the operations described here.</div></div> <!-- End shiba-stage --></div></div>
<p>Still looks a little drab, so let&#8217;s duplicate the photo filter layer and reset the mode to Normal, but drop the opacity down to 40%. </p>
<div id='14342' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-3-448x580.jpg" alt="Resulting 3D-art image after adding some warming filters and increasing shadows using Photoshop layers." width="448" height="580" class="size-large wp-image-14342" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-3-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-3-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-3-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-3-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-3.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Our 3D-art image after adding in a warming filter and punching up the shadows in Photoshop.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>3. Add Hatching</h2>
<p>To make it look more like a sketch, let&#8217;s introduce some hatching. Save what you have so far and then flatten everything (<strong>Right click > Flatten Image</strong>). Launch SEP2 and use <strong>Wet Rocks (preset 23)</strong> to get this grainy looking result. </p>
<div id='14349' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-11-448x580.jpg" alt="Grainy looking result on our 3D-art image after applying the Wet Rocks (preset 23) from SEP2, in the Nik Collection tool.  " width="448" height="580" class="size-large wp-image-14349" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-11-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-11-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-11-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-11-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-11.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Image result after applying the Wet Rocks (preset 23) from SEP2, in the Nik Collection tool.</div></div> <!-- End shiba-stage --></div></div>
<div id='14408' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-13-280x107.jpg" alt="Screenshot of our Photoshop layer stack after adding in an Angled Strokes layer." width="280" height="107" class="size-medium wp-image-14408" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-13-280x107.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-13-220x84.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-13.jpg 408w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Photoshop layer stack after adding Angled Strokes operations.</div></div> <!-- End shiba-stage --></div></div>
<ul>
<li>Ctrl+L and enter 15/.75/255 to adjust the value range.</li>
<li>Set the layer to Overlay at 40% opacity.</li>
<li>Do <strong>Filter > Brush Strokes > Angled Strokes.</strong> I used 50/15/3 but if you&#8217;re doing your own image, just try for something like the image below.</li>
</ul>
<div id='14348' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-10-448x580.jpg" alt="Apply the Angled Strokes filter in Photoshop and adjust settings according to taste." width="448" height="580" class="size-large wp-image-14348" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-10-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-10-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-10-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-10-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-10.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Adjust Filter > Gallery > Angled Strokes until we get something that looks like this. Settings will be different depending on your image.</div></div> <!-- End shiba-stage --></div></div>
<p>If you want to add some color, now would be a good time to try Hue/Saturation or even just Alt+Ctrl+L. You can keep messing around with it, but I&#8217;m done&#8230; </p>
<div id='14343' class='wp-caption frame3 aligncenter' style='width:448px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:448px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-448x580.jpg" alt="Daz Studio render of Antfarm's Walker HD after it has been converted into a charcoal sketch using Google&#039;s Nik Collection toolset." width="448" height="580" class="size-large wp-image-14343" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-448x580.jpg 448w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-280x362.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-355x460.jpg 355w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2017/02/Transform-3D-Art-Charcoal-Sketch-Art-Tutorial-5.jpg 618w" sizes="(max-width: 448px) 100vw, 448px" /><div class='wp-caption-text shiba-caption'>Final result of transforming our 3D-art render into a charcoal sketch using Photoshop and the Nik Collection tools.</div></div> <!-- End shiba-stage --></div></div>
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<h2>Summary</h2>
<p>While the Nik Collection was developed for photographers, any Photoshop user can tell you that Photoshop isn&#8217;t just for photographs and neither is the Nik Collection In fact, since 3D-art renders are really just simulated photographs, we will enjoy a much higher degree of overlap with the intended purpose than someone using the Nik Collection on colored line-art, for example. </p>
<p>I&#8217;ve began this series with a technique of turning a render into a charcoal sketch to underscore the concept that the Nik Collection has a much wider gamut of applications than mere photo editing, so you need not restrict yourself to using these filters only in the ways in which they were intended. </p>
<blockquote>
<p>There are applications for the Nik Collection that the developers never even dreamed of!</p>
</blockquote>
<p>In future installments, we will be exploring many different uses for the Nik Collection; some will cover the features much like a manual, while others will take it to a completely different level. Please look forward to it!</p>
<p><em>This article and all of the images within were created by the very talented Alex Ledante. Copyright &copy; Alex Ledante. Check out his gallery <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/users/4346' rel='nofollow'>here.</a><br />
</em></p>
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		<title>Step-by-Step Daz Studio Post-Work Tutorial</title>
		<link>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial</link>
					<comments>https://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Sun, 18 Dec 2016 23:07:53 +0000</pubDate>
				<category><![CDATA[2D Art]]></category>
		<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[3d-art]]></category>
		<category><![CDATA[3d-art-tutorial]]></category>
		<category><![CDATA[daz studio iray post-work]]></category>
		<category><![CDATA[daz studio iray tutorial]]></category>
		<category><![CDATA[daz studio post-work]]></category>
		<category><![CDATA[daz studio tutorial]]></category>
		<category><![CDATA[iray post-work]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[photoshop tutorial]]></category>
		<category><![CDATA[post-work]]></category>
		<category><![CDATA[post-work tutorial]]></category>
		<category><![CDATA[postwork]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13222</guid>

					<description><![CDATA[A step-by-step postwork tutorial on my Asian Girl with Pearls image. Scene was created in Daz Studio and initial light layers were rendered in Daz Studio Iray.]]></description>
										<content:encoded><![CDATA[<p>Post-work in the Daz Studio context simply means the work done after rendering. This could be anything from repainting the entire picture, to simply adding a signature. Because the term is so nebulous, it sometimes gets attributed magical or nefarious properties. The truth is, there is nothing mystical about the post-work process. While it can contribute to the quality of an image, everything that comes before it, including composition, camera-work, and lighting will be just as or more significant. </p>
<p>Depending on the artist, some things can be more effectively done in post, and some in <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/get_studio' rel='nofollow'>Daz Studio.</a> We get to decide, which techniques best help us transform what we <em>see</em> in our heads onto <em>paper.</em> </p>
<div id='13224' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-446x580.jpg" alt="Daz Studio Iray Asian woman pin-up with her eyes closed and holding strands of pearls." width="446" height="580" class="size-large wp-image-13224" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Step-by-Step Daz Studio Iray Post-Work Tutorial</div></div> <!-- End shiba-stage --></div></div>
<p>My current Daz Studio Iray post-work process consists of 3 stages:</p>
<ul>
<li>Stage 1 &#8211; Combine Iray light layers and fix rendering artifacts.</li>
<li>Stage 2 &#8211; Soften, sharpen, glow, color, and contrast.</li>
<li>Stage 3 &#8211; HDR filter. We are currently using <em>Color Efex Pro 4</em> from the Nik Collection. Available for free <a href="https://www.google.com/nikcollection/">here.</a></li>
</ul>
<p>All three stages are performed in Photoshop, but depending on the look that I am going for, I sometimes skip Stage 3. We will be using the <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/119746' rel='nofollow'>Pearls image above</a> in our step by step post-work tutorial. My recent images can be found <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/#users/214/' rel='nofollow'>here.</a></p>
<div class="alignspace"></div>
<h2>Stage 1 &#8211; Combine Lights and Fix Rendering Artifacts</h2>
<div id='13231' class='wp-caption frame3 alignright' style='width:305px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:305px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork1.jpg" alt="Photoshop screenshot of our background and 5 light layers." width="305" height="415" class="size-full wp-image-13231" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork1.jpg 305w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork1-280x381.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork1-162x220.jpg 162w" sizes="(max-width: 305px) 100vw, 305px" /><div class='wp-caption-text shiba-caption'>Add in a soft background layer and our 5 Iray rendered light layers.</div></div> <!-- End shiba-stage --></div></div>
<ol>
<li>Add a soft image to provide an appropriate background. Here, we used one of the photographs from Lady Kassie&#8217;s Oriental background set.</li>
<li>We rendered 5 different light layers in Daz Studio Iray &#8211; Key, Fill, two Back Lights, and an Environment Map. For the Environment Map, we used the Tropical Ruins HDRi from <a href="http://www.hdrlabs.com/sibl/archive.html">sIBL Archives.</a> We have <strong>Dome</strong> turned off, and saved the light layer as a PNG file.</li>
<li>We add in our light layers using the process described in <a href="http://thinkdrawart.com/how-i-combine-daz-studio-lights-in-photoshop">How I Combine Iray Lights in Photoshop.</a></li>
<li>The added gray Photo Filter layer on top of our IBL layer is used to darken our IBL image, so that it fits our background and composition. By changing the gray color, we can lighten or darken our IBL layer.</li>
<li>If we zoom in on our current image, we will notice that there are certain rendering artifacts. In particular, the Asian woman&#8217;s hair collides with her thumb-nail. In addition, there is a missing pearl on the strand around her hand.</li>
<div id='13233' class='wp-caption frame3 aligncenter' style='width:486px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:486px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork2-486x580.jpg" alt="Photoshop screenshot showing render problems such as collisions, which can be retouched in post-work." width="486" height="580" class="size-large wp-image-13233" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork2-486x580.jpg 486w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork2-280x334.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork2-768x917.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork2-385x460.jpg 385w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork2-184x220.jpg 184w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork2.jpg 772w" sizes="(max-width: 486px) 100vw, 486px" /><div class='wp-caption-text shiba-caption'>The Asian woman&#8217;s hair collides with her thumb-nail. In addition, there is a missing pearl on the strand around her hand.</div></div> <!-- End shiba-stage --></div></div>
<li>We can fix this in post by using <a href="https://helpx.adobe.com/photoshop/using/retouching-repairing-images.html#main-pars_heading_1">the Clone Stamp tool.</a> In general, however, we want to minimize the number and extent of fixes we need to make, as we will get better results by dealing with it in Daz Studio.</li>
<div id='13235' class='wp-caption frame3 aligncenter' style='width:491px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:491px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork3-491x580.jpg" alt="Fixed image after using the Photoshop Clone Stamp tool to retouch rendering artifacts." width="491" height="580" class="size-large wp-image-13235" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork3-491x580.jpg 491w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork3-280x330.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork3-390x460.jpg 390w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork3-186x220.jpg 186w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork3.jpg 766w" sizes="(max-width: 491px) 100vw, 491px" /><div class='wp-caption-text shiba-caption'>Removed collisions and added in a pearl using the Clone Stamp tool.</div></div> <!-- End shiba-stage --></div></div>
<li>Copy our completed Stage 1 image (shown below) by doing <strong>Shift + Ctrl + C</strong> (Edit > Copy Merged).</li>
<li>Create a new file by doing <strong>Ctrl + N</strong>, and then <strong>Ctrl + V</strong> to paste our Stage 1 image into the new file.</li>
</ol>
<div id='13237' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork5-446x580.jpg" alt="Asian girl with pearls pin-up image after Stage 1 post-work." width="446" height="580" class="size-large wp-image-13237" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork5-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork5-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork5-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork5-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork5-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork5.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Completed Stage 1 image.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Stage 2 &#8211; Soften, Sharpen, Glow, Color, and Contrast</h2>
<ol>
<li>Right-click on our Stage 1 layer and select <strong>Merge Down.</strong></li>
<li>Add glow to our image by using the <a href="http://thinkdrawart.com/how-to-add-glow-to-daz-studio-images-using-photoshop">process described here.</a> </li>
<div id='13239' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork7-520x430.jpg" alt="Screenshot of our Photoshop interface after running the Shiba Glow action." width="520" height="430" class="size-large wp-image-13239" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork7-520x430.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork7-280x232.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork7-768x635.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork7-460x380.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork7-220x182.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork7.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>After running the Shiba Glow action on our Stage 1 image.</div></div> <!-- End shiba-stage --></div></div>
<div id='13245' class='wp-caption frame3 alignright' style='width:310px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:310px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork8b.jpg" alt="Photoshop screenshot of the Gradient Map adjustment layer, and how we set the color range to Violet,Orange in the Adjustments menu above." width="310" height="494" class="size-full wp-image-13245" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork8b.jpg 310w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork8b-280x446.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork8b-289x460.jpg 289w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork8b-138x220.jpg 138w" sizes="(max-width: 310px) 100vw, 310px" /><div class='wp-caption-text shiba-caption'>Re-tone or recolor our image by using a Gradient Map adjustment layer, set to Violet, Orange color range.</div></div> <!-- End shiba-stage --></div></div>
<li>Turn off the <em>Tint</em> layer by clicking on the eye icon to the left of the layer.</li>
<li>Select the <em>Glow3</em> layer. <strong>Do Layer > New Adjustment Layer > Gradient Map.</strong>
<li>Select the Gradient Map layer and pick the <em>Violet,Orange</em> color range in the <strong>Adjustments menu</strong> (see right).</li>
<li>Set the blending mode of our Gradient Map layer to <em>Screen</em> and set opacity to <em>30%.</em><br />
&nbsp;<br />
We use the gradient map to retone/recolor our image. The Violet,Orange color range works well in in many cases, especially for realistic images. For fantasy pieces, I may use different colors in my gradient map.</li>
<li>Create a copy of all our layers by doing <strong>Shift + Ctrl + Alt + E</strong> (Stamp Visible).</li>
<li>Select our new layer, name it <em>Soften,</em> and set blending mode to <em>Soft Light.</em> Go to <strong>Filter > Blur > Gaussian Blur.</strong> Set the radius according to the amount of softening that you want.</li>
<li>Open our volumetric light file and paste it after our <em>Soften</em> layer.</li>
<div id='13252' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork9-520x461.jpg" alt="Asian girl with pearls pin-up image after applying Gaussian Blur and Volumetric lights softening effects." width="520" height="461" class="size-large wp-image-13252" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork9-520x461.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork9-280x248.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork9-768x681.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork9-460x408.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork9-220x195.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork9.jpg 1004w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Adding two softening operations &#8211; Gaussian Blur layer and our Volumetric light.</div></div> <!-- End shiba-stage --></div></div>
<div id='13250' class='wp-caption frame3 alignright' style='width:285px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:285px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork10-285x580.jpg" alt="Photoshop screenshot of our layer stack after adding the Levels adjustment layer for increasing contrast." width="285" height="580" class="size-large wp-image-13250" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork10-285x580.jpg 285w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork10-221x450.jpg 221w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork10-226x460.jpg 226w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork10-108x220.jpg 108w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/04/Daz_Studio_Iray_Postwork10.jpg 310w" sizes="(max-width: 285px) 100vw, 285px" /><div class='wp-caption-text shiba-caption'>Select the Levels layer and set the middle value to 0.75 in the Adjustments menu.</div></div> <!-- End shiba-stage --></div></div>
<li>Select the <em>Soften</em> layer and do <strong>Layer > New Adjustment Layer > Levels.</strong> This Levels layer will help to increase contrast in our image, so that it doesn&#8217;t look so flat. We set the middle value in the Levels adjustments settings to 0.75 (see right).</li>
<li>At this point, our image looks rather dark and a bit blurry. Therefore, we want to lighten our image and bring back some detail.</li>
<div id='13259' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork12-446x580.jpg" alt="Asian girl holding pearls pin-up after our Photoshop image softening effect." width="446" height="580" class="size-large wp-image-13259" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork12-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork12-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork12-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork12-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork12-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork12.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>After our softening effects, the image looks rather dark and a bit blurry.</div></div> <!-- End shiba-stage --></div></div>
<div id='13261' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork14-280x363.jpg" alt="Photoshop screenshot of how to duplicate a layer from one image file into another." width="280" height="363" class="size-medium wp-image-13261" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork14-280x363.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork14-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork14-170x220.jpg 170w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork14.jpg 430w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Right-click on the Environment Map layer and pick Duplicate Layer.</div></div> <!-- End shiba-stage --></div></div>
<li>Open our Environment Map (Tropical Ruins) image. Right-click on the Environment Map layer and pick <strong>Duplicate Layer</strong> (see right). In the pop-up menu, under <strong>Destination > Document,</strong> select our current working image (see below).<br />
&nbsp;<br />
This will duplicate our Environment Map layer into our working document. We name the layer <em>Lighten.</em>
</li>
<div id='13263' class='wp-caption frame3 aligncenter' style='width:454px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:454px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork13.jpg" alt="Photoshop screenshot of the Duplicate Layer pop-up, of how to copy a layer to a different file." width="454" height="204" class="size-full wp-image-13263" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork13.jpg 454w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork13-280x126.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork13-220x99.jpg 220w" sizes="(max-width: 454px) 100vw, 454px" /><div class='wp-caption-text shiba-caption'>In Destination > Document, select our current working image file.</div></div> <!-- End shiba-stage --></div></div>
<div id='13266' class='wp-caption frame3 alignright' style='width:287px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:287px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork15b.jpg" alt="Screenshot of our image layer stack after adding the lighten and sharpen layers." width="287" height="391" class="size-full wp-image-13266" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork15b.jpg 287w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork15b-280x381.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork15b-161x220.jpg 161w" sizes="(max-width: 287px) 100vw, 287px" /><div class='wp-caption-text shiba-caption'>This is what our Photoshop layer stack looks like after adding the lighten and sharpen layers.</div></div> <!-- End shiba-stage --></div></div>
<li>Set the blending mode of the Lighten layer to <em>Screen.</em> This will add the Environment Map light into our image. Adjust opacity to the level that we want. In this case I set it to 60%.</li>
<li>Duplicate our new Environment Map layer (this time into the same document, which is the default). Name this new layer <em>Sharpen.</em></li>
<li>Set the blending mode of this new layer to <em>Soft Light</em> and opacity to 100%. Go to <strong>Filter > Other > High Pass.</strong> Set the radius to 5.0 pixels.<br />
&nbsp;<br />
This creates a sharpening layer from our Environment Map to bring back some of our image details. We can further increase sharpening by setting the layer blend mode to <em>Overlay</em>. As usual, we can use the opacity dial to make more minor adjustments.</li>
<p>&nbsp;<br />
After adding our lighten and and sharpen layers, our image is now brighter and has more detail. </p>
<div id='13267' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork11-520x338.jpg" alt="Two side-by-side images of Asian girl holding pearls. The right image has been lightened and sharpened." width="520" height="338" class="size-large wp-image-13267" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork11-520x338.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork11-280x182.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork11-768x500.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork11-460x299.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork11-220x143.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork11.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Left &#8211; Before; Right &#8211; After adding the lighten and sharpen layers.</div></div> <!-- End shiba-stage --></div></div>
<div id='13273' class='wp-caption frame3 alignright' style='width:306px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:306px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork16.jpg" alt="Photoshop screenshot of our layer stack after adding tint and a vignette layer." width="306" height="342" class="size-full wp-image-13273" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork16.jpg 306w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork16-280x313.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork16-197x220.jpg 197w" sizes="(max-width: 306px) 100vw, 306px" /><div class='wp-caption-text shiba-caption'>Add warm tint and a Vignette layer.</div></div> <!-- End shiba-stage --></div></div>
<li>Turn the visibility of the Tint layer back on by clicking on the check-box to the left. This will give a warm tint to our image. We can control how warm our image is by changing the opacity of this layer.</li>
<li>Select the Tint layer and do <strong>Layer > New > Layer.</strong> This creates a new layer on top of our tint layer.</li>
<li>Select our new layer and name it <em>Vignette.</em> <strong>Ctrl-A</strong> to select the entire layer and do <strong>Edit > Fill.</strong> In the pop-up menu select <em>Black</em> as our fill color and make sure that opacity is set to 100%.</li>
<li>Set the blend mode of our Vignette layer to <em>Multiply</em> and opacity to 30%.</li>
<li>Do <strong>Layer > Layer Mask > Reveal All.</strong> Click on our mask layer to select it.</li>
<div id='13274' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork17.jpg" alt="Photoshop screenshot of selecting the Elliptical Marquee Tool." width="280" height="146" class="size-full wp-image-13274" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork17.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork17-220x115.jpg 220w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>How to select the Elliptical Marquee Tool.</div></div> <!-- End shiba-stage --></div></div>
<li>Select the Marquee tool on the left Photoshop toolbar. Right-click on it, and select <em>Elliptical Marquee Tool</em> (see right). Draw an elliptical marquee around the area of our image that we want to emphasize (e.g. her face and pearls). We can also do <strong>Edit > Free Transform</strong> to rotate and scale our elliptical marquee to get it to the right position, size, and orientation.</li>
<div id='13277' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork18-446x580.jpg" alt="Photoshop screenshot of how to select, orient, and scale the area of our image we want to emphasize." width="446" height="580" class="size-large wp-image-13277" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork18-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork18-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork18-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork18-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork18.jpg 680w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Draw an elliptical marquee in the area we want to emphasize. Edit > Free Transform to rotate, scale, and move, our selection.</div></div> <!-- End shiba-stage --></div></div>
<li>Once we have it in the position that we want, do <strong>Edit > Fill > Black.</strong> This will create a light area around the part of the image we want to highlight.</li>
<div id='13279' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork19-520x453.jpg" alt="Photoshop screenshot of how to create a vignette layer to highlight certain parts of our image." width="520" height="453" class="size-large wp-image-13279" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork19-520x453.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork19-280x244.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork19-768x669.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork19-460x400.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork19-220x192.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork19.jpg 1020w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Create a light area around the part of the image we want to highlight by using our Vignette layer.</div></div> <!-- End shiba-stage --></div></div>
<li>Click somewhere else on the screen to deselect our marquee. Do <strong>Filter > Blur > Gaussian Blur</strong> to soften out the edges of our circle.</li>
<li>Duplicate our Vignette layer and set blend mode to <em>Soft Light.</em>  This finishes our Stage 2 process.</li>
<li>As before, Copy our completed Stage 2 image (shown below) by doing <strong>Shift + Ctrl + C</strong> (Edit > Copy Merged).</li>
<li>Create a new file by doing <strong>Ctrl + N,</strong> and then <strong>Ctrl + V</strong> to paste our Stage 2 image into the new file. </li>
</ol>
<div id='13281' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork20-520x463.jpg" alt="Photoshop screenshot of our working image and layers after our stage 2 post-work process." width="520" height="463" class="size-large wp-image-13281" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork20-520x463.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork20-280x249.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork20-768x684.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork20-460x410.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork20-220x196.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork20.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Our image and layer stack after finishing the Stage 2 process.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>Stage 3 &#8211; HDR Filter</h2>
<ol>
<li>Right-click on our Stage 2 layer and select Merge Down.</li>
<li>Click on <strong>Color Efex Pro 4</strong> from the Nik Collection <a href="https://www.google.com/nikcollection/">(Download for free here).</a></li>
<li>Select Detail Extractor in the Color Efex Pro 4 interface. In this case, I use the default settings (see below) and hit ok.</li>
<div id='13283' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork23-520x418.jpg" alt="Nik Collection screenshot of the Detail Extractor." width="520" height="418" class="size-large wp-image-13283" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork23-520x418.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork23-280x225.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork23-768x618.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork23-460x370.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork23-220x177.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork23.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Use the Detail Extractor in Color Efex 4 from the Nik Collection to bring out more image details.</div></div> <!-- End shiba-stage --></div></div>
<div id='13285' class='wp-caption frame3 alignright' style='width:284px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:284px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork24b.jpg" alt="Photoshop screenshot of our Detail Extractor layer and its accompanying visibility mask. " width="284" height="150" class="size-full wp-image-13285" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork24b.jpg 284w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork24b-280x148.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork24b-220x116.jpg 220w" sizes="(max-width: 284px) 100vw, 284px" /><div class='wp-caption-text shiba-caption'>Our Detail Extractor layer with a mask for the areas we want to emphasize (e.g. face).</div></div> <!-- End shiba-stage --></div></div>
<li>This adds a new Detail Extractor layer to our image file. We can then set the opacity of that layer to control the level of detail added. In this case, I set the opacity to 30%. </li>
<li>In addition, we may only want to add detail on certain parts of the image. To do this, select our Detail Extractor layer and do <strong>Layer > Layer Mask > Hide All.</strong> Then, paint in the areas where we want more detail.</li>
<li>Also note that the Detail Extractor operation will lighten our image. To re-balance the layer so that it better matches the original Stage 2 image, we add a Levels adjustment layer (<strong>Layer > New Adjustment Layer > Levels</strong>). Make sure to check <em>Use Previous Layer to Create Clipping Mask,</em> so that the Levels adjustment only applies to our Detail Extractor layer.</li>
<div id='13288' class='wp-caption frame3 aligncenter' style='width:445px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:445px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork25.jpg" alt="Photoshop screenshot of how to limit the Levels adjustment operation to just the Detail Extractor layer." width="445" height="163" class="size-full wp-image-13288" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork25.jpg 445w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork25-280x103.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Postwork25-220x81.jpg 220w" sizes="(max-width: 445px) 100vw, 445px" /><div class='wp-caption-text shiba-caption'>Make sure to check Use Previous Layer to Create Clipping Mask.</div></div> <!-- End shiba-stage --></div></div>
<li>Set the middle number in the Levels adjustments menu to 0.9. This finishes our Stage 3 process.</li>
</ol>
<p>I do not always use the HDR filter. For this composition, I actually prefer the softer image, so I posted the finished Stage 2 image in <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/gallery/#images/119746' rel='nofollow'>my Daz Gallery.</a> In fact, this applies to all of the methods outlined above; we only apply them if they help to enhance our image. Experiment with opacity and adjustment settings to get the results that you want. </p>
<p>Hope you enjoyed this step-by-step post-work tutorial.</p>
<div id='13291' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-446x580.jpg" alt="Daz Studio Iray pin-up image of an Asian lady holding strings of pearls with her eyes closed." width="446" height="580" class="size-large wp-image-13291" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Asian_Lady_Female_Woman_Girl_Pin-up_Pearls1.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Asian woman holding pearls final image (with HDR filter).</div></div> <!-- End shiba-stage --></div></div>
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		<title>How to Add Glow to Daz Studio Images Using Photoshop</title>
		<link>https://thinkdrawart.com/how-to-add-glow-to-daz-studio-images-using-photoshop</link>
					<comments>https://thinkdrawart.com/how-to-add-glow-to-daz-studio-images-using-photoshop#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Mon, 21 Nov 2016 20:54:19 +0000</pubDate>
				<category><![CDATA[2D Art]]></category>
		<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[add glow]]></category>
		<category><![CDATA[add glow image]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio tutorial]]></category>
		<category><![CDATA[glow]]></category>
		<category><![CDATA[glow daz studio]]></category>
		<category><![CDATA[glow image]]></category>
		<category><![CDATA[glow tutorial]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[postwork]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=12250</guid>

					<description><![CDATA[Some simple steps on how I add glow to my Daz Studio images using Photoshop. ]]></description>
										<content:encoded><![CDATA[<p>Adding glow can significantly enhance <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/gallery/users/214' rel='nofollow'>a Daz Studio image.</a> Glow helps to make our images look more realistic, by softening up our lights and simulating a natural atmosphere. In this tutorial, I describe how I add glow to my Daz Studio images using Photoshop.</p>
<p>I use the Piano Bar scene (shown below) to illustrate how I do this. In this scene, there is very strong light coming in from behind the figure through the windows of the building. This light also creates interesting patterns on the table surface of the bar, which makes for a fun lighting environment.</p>
<p>The scene uses <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/bar-interior' rel='nofollow'>Bar Interior by Soulless Empathy</a> and <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/sultry-noir-bundle' rel='nofollow'>the Sultry Noir Bundle.</a></p>
<div id='12524' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/PianoBar2-520x433.jpg" alt="Woman sitting on top of a black piano in a bar. Warm light glow coming through the windows." width="520" height="433" class="size-large wp-image-12524" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/PianoBar2-520x433.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/PianoBar2-280x233.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/PianoBar2-460x383.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/PianoBar2-220x183.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/PianoBar2.jpg 1229w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>How I Add Glow to My Daz Studio Images</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>How I Add Glow to My Daz Studio Images</h2>
<ol>
<li>I start, as usual, by creating my standard light layers in Daz Studio Iray. This includes an IBL (Environment Map), Key, Fill, and two Back lights. Here is <a href="http://thinkdrawart.com/how-i-light-my-daz-studio-iray-scenes">a more detailed tutorial on my Iray lighting process.</a></li>
<li>Next, I want to create an outside glow layer using just my Environment Map light (IBL). Therefore, I open my IBL light layer in Photoshop.</li>
<li>I right-click on my IBL layer and choose Duplicate Layer. I change the name of my duplicate layer to <em>Glow Base</em>.</li>
<div id='12534' class='wp-caption frame3 alignright' style='width:284px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:284px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages3b.jpg" alt="Screenshot of my Photoshop layers after adding adjustment layers to my Glow Base layer." width="284" height="224" class="size-full wp-image-12534" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages3b.jpg 284w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages3b-280x221.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages3b-220x174.jpg 220w" sizes="(max-width: 284px) 100vw, 284px" /><div class='wp-caption-text shiba-caption'>My layer stack after adding Brightness/Contrast and Hue/Saturation adjustment layers to my Glow Base layer.</div></div> <!-- End shiba-stage --></div></div>
<li>I select my Glow Base layer and do <strong>Layer > New Adjustment Layer > Brightness/Contrast.</strong> I click on <em>Use Previous Layer to Create Clipping Mask</em> so that the adjustment only applies to my Glow Base layer.</li>
<li>I also do <strong>Layer > New Adjustment Layer > Hue/Saturation</strong> (with clipping mask).</li>
<li>Now I can control both adjustment layers to properly set my glow base. In general, I want to set <strong>Contrast</strong> very high so that I enhance the highlights in my original image. By changing <strong>Brightness</strong>, I can increase or decrease the area of glow.</li>
<blockquote>
<p>Make sure to check the <strong>Use Legacy</strong> option in the Brightness/Contrast adjustments area.</p>
</blockquote>
<p>This will allow us to make the brighter areas much brighter and the darker areas much darker, thus clearly separating out our glow spots. Note however, this is not an option we want to generally use because it causes loss of image information. <a href="http://www.photoshopessentials.com/photo-editing/brightness-contrast/">This article</a> has more a comprehensive discussion of the Use Legacy option.  </p>
<div id='12555' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages7b-520x433.jpg" alt="Screenshot of my Glow Base layer after making contrast/brightness and hue/saturation adjustments." width="520" height="433" class="size-large wp-image-12555" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages7b-520x433.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages7b-280x233.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages7b-460x383.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages7b-220x183.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages7b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>My Glow Base layer with contrast 100, brightness -60, and saturation -100.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<div id='12537' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages5.jpg" alt="Screenshot of my first glow layer (Glow1) with blend mode set to screen and opacity set to 20%." width="280" height="254" class="size-full wp-image-12537" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages5.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages5-220x200.jpg 220w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>Creating my first glow layer (Glow1)  from my Glow Base layer.</div></div> <!-- End shiba-stage --></div></div>
<li>After I am done adjusting my Glow Base layer, I duplicate the combined image by doing <strong>Ctrl+Shift+Alt+E.</strong> I name the new layer <em>Glow1</em> and turn off the visibility of the Glow Base layer.</li>
<li>I select my Glow1 layer and do <strong>Filter > Blur > Gaussian Blur.</strong> I set my Gaussian blur radius to 10 pixels. I set my Glow1 layer blend mode to Screen. I set my layer opacity to 20%.</li>
<div id='12573' class='wp-caption frame3 alignright' style='width:280px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:280px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages8b.jpg" alt="Screenshot of my three glow layers with increasing Gaussian Blur and increasing opacity." width="280" height="284" class="size-full wp-image-12573" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages8b.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages8b-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages8b-217x220.jpg 217w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages8b-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages8b-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages8b-96x96.jpg 96w" sizes="(max-width: 280px) 100vw, 280px" /><div class='wp-caption-text shiba-caption'>My Photoshop layer stack after creating all three glow layers.</div></div> <!-- End shiba-stage --></div></div>
<li>I duplicate my Glow1 layer and call it Glow2. I do <strong>Filter > Blur > Gaussian Blur</strong> and set my Gaussian blur radius to 50 pixels. I set my layer opacity to 30%.</li>
<li>I duplicate my Glow2 layer and call it Glow3. I do do <strong>Filter > Blur > Gaussian Blur</strong> and set my Gaussian blur radius to 120 pixels. I set my layer opacity to 50%.</li>
<li>Now I can control the amount of glow in my image by changing the opacity level of my three glow layers.</li>
<div id='12575' class='wp-caption frame3 alignright' style='width:283px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:283px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages12.jpg" alt="Screenshot after adding in a tint layer, with blend mode set to Overlay and opacity set to 10%." width="283" height="209" class="size-full wp-image-12575" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages12.jpg 283w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages12-280x207.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages12-220x162.jpg 220w" sizes="(max-width: 283px) 100vw, 283px" /><div class='wp-caption-text shiba-caption'>Give my glow a warm tint to simulate sunlight.</div></div> <!-- End shiba-stage --></div></div>
<li>Finally, I want to give my light a warm tint so that it simulates sunlight. To do this, I create a new layer <strong>(Layer > New > Layer).</strong> I select the new layer and fill it with an orange color <strong>(Edit > Fill).</strong> I set blend mode to Overlay, opacity to 10%, and name the new layer Tint.
</ol>
<div id='12567' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages6c-520x433.jpg" alt="Screenshot of my IBL/Environment Map with glow added in Photoshop." width="520" height="433" class="size-large wp-image-12567" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages6c-520x433.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages6c-280x233.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages6c-460x383.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages6c-220x183.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages6c.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Final image of my IBL/Environment Map light with three layers of glow applied. Glow1 = 50%, Glow2 = 60%, Glow3 = 70%.</div></div> <!-- End shiba-stage --></div></div>
<p>The reason why I added glow separately to my IBL layer is so that I can control the level of glow there separately from the rest of my other lights. However, we can also apply glow to all our lights at once. In the image below, I applied my glow technique to the full Piano Bar scene (with all lights present). </p>
<div id='12561' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages9b-520x433.jpg" alt="Screenshot of the finished image after applying glow to all the lights in my Piano Bar scene." width="520" height="433" class="size-large wp-image-12561" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages9b-520x433.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages9b-280x233.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages9b-460x383.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages9b-220x183.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages9b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Applied the above glow process to all the lights in my Piano Bar scene.</div></div> <!-- End shiba-stage --></div></div>
<p>Note that while the front glow is appropriate, the back glow is a bit weak. To add that extra punch to our composition, we want to increase the glow coming in from our IBL layer. Since we have already created a separate glow layer for this, we can simply make a merged copy and paste it into our full scene. Set the blend mode to Screen, and adjust opacity to suit our liking. In this case, I set opacity to 50%.</p>
<div id='12568' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages10b-520x433.jpg" alt="Screenshot of image after adding extra glow from our IBL layer." width="520" height="433" class="size-large wp-image-12568" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages10b-520x433.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages10b-280x233.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages10b-460x383.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages10b-220x183.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2015/12/AddGlowDazStudioImages10b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Added extra glow for the IBL light layer.</div></div> <!-- End shiba-stage --></div></div>
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		<title>Daz Studio Octane Postwork Tutorial</title>
		<link>https://thinkdrawart.com/daz-studio-octane-postwork-tutorial</link>
					<comments>https://thinkdrawart.com/daz-studio-octane-postwork-tutorial#comments</comments>
		
		<dc:creator><![CDATA[Guest Writer]]></dc:creator>
		<pubDate>Thu, 18 Aug 2016 16:33:08 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Octane]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio octane]]></category>
		<category><![CDATA[daz studio octane tutorial]]></category>
		<category><![CDATA[daz studio postwork]]></category>
		<category><![CDATA[daz studio tutorial]]></category>
		<category><![CDATA[octane]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[postwork]]></category>
		<category><![CDATA[postwork tutorial]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13892</guid>

					<description><![CDATA[How to make Daz Studio Octane skin look even better through postwork techniques in Photoshop. This tutorial is for beginners. ]]></description>
										<content:encoded><![CDATA[<p><em>This article and all of the images within were created by the very talented Brian Sains. Copyright &copy; Brian Sains. Check out his gallery <a href='https://www.anrdoezrs.net/links/3576029/type/dlg/https://www.daz3d.com/gallery/users/105592/' rel='nofollow'>here.</a><br />
</em></p>
<p>In my final tutorial of this series, I will cover the postwork steps I generally use in Photoshop when working with skin.  As with using Octane, this isn’t a recipe, and some tweaking is required depending on the render I am working on.  That being said, I do routinely use these steps as a starting place with nearly all my renders. </p>
<p>They are also quite rudimentary – I only started learning Photoshop shortly after learning <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/get_studio' rel='nofollow'>Daz Studio</a> – so less than a year.  <strong>Therefore, this will be a tutorial mainly aimed at beginners.</strong></p>
<div id='13898' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial1-520x347.jpg" alt="Two portrait shots. Left - Octane rendered image without any postwork; Right - Finished image after postwork in Photoshop." width="520" height="347" class="size-large wp-image-13898" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial1-520x347.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial1-280x187.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial1-768x512.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial1-460x307.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial1-220x147.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial1.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Daz Studio Octane Postwork Tutorial for Beginners</div></div> <!-- End shiba-stage --></div></div>
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<h2>Step by Step Photoshop Postwork Process</h2>
<p>To start off with – you can download the original 4k render <a href="https://www.dropbox.com/s/fh0et7lv473h009/Daz_Studio_Octane_Postwork_Image_Orig.jpg?dl=0">here.</a></p>
<p>You can also download the <a href="https://www.dropbox.com/s/0uaj8ybvgrvla8m/Daz_Studio_Octane_Postwork_Scene.duf?dl=0">.duf file for the Daz scene.</a> You will need to own <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/olympia-7' rel='nofollow'>Olympia 7</a> and <a href='https://www.tkqlhce.com/links/3576029/type/dlg/https://www.daz3d.com/olympia-7-hd-add-on' rel='nofollow'>Olympia 7 HD Add-On</a> (if you don’t, go buy her, she’s fantastic).  I tweak my skin textures on almost every new render, so this scene includes a newer skin texture from the one included with the <a href="http://thinkdrawart.com/how-to-create-realistic-skin-in-daz-studio-octane">previous Octane skin tutorial.</a></p>
<p>Go ahead and open the original render file in Photoshop (if you use Gimp, almost all of the following can still be applied)</p>
<ol>
<li>Duplicate the <em>Background</em> layer – <strong>right click layer > duplicate layer > OK</strong></li>
<div id='13902' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial2-520x341.jpg" alt="Photoshop screenshot of how to duplicate the background layer." width="520" height="341" class="size-large wp-image-13902" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial2-520x341.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial2-280x184.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial2-768x504.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial2-460x302.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial2-220x144.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial2.jpg 795w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Duplicate the ‘background’ layer – right click layer > duplicate layer > OK</div></div> <!-- End shiba-stage --></div></div>
<li>From the main menus select <strong>image > auto tone</strong>. Then repeat with <strong>image > auto colour</strong>.  Select <strong>Edit</strong> from the main menu and <strong>fade auto colour</strong> to 80%</li>
<div id='13904' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial3-520x208.jpg" alt="Left - image after applying auto tone and auto color. Right - original image." width="520" height="208" class="size-large wp-image-13904" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial3-520x208.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial3-280x112.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial3-768x308.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial3-460x184.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial3-220x88.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial3.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>After applying Image > Auto Tone and Image > Auto Color in Step 2.</div></div> <!-- End shiba-stage --></div></div>
<li>Create a new <em>fill/adjustment layer</em> using the circular icon underneath the layers, and select <em>colour balance</em>. With the new window that opens choose the <em>shadows</em> tone and adjust the <em>yellow/blue</em> slider towards the blue by no more than 10.  Repeat by setting the <em>midtones</em> towards <em>cyan</em> by 10, and the <em>hightlights</em> towards <em>yellow</em> by 10.</li>
<div id='13912' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial5b-520x331.jpg" alt="Screenshot showing how to create a new Color Balance adjustment layer, and how to adjust settings for that layer." width="520" height="331" class="size-large wp-image-13912" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial5b-520x331.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial5b-280x178.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial5b-768x488.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial5b-460x292.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial5b-220x140.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial5b.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>In step 3, create a new Color Balance adjustment layer. Then set Color Balance adjustments according to the image on the right.</div></div> <!-- End shiba-stage --></div></div>
<li>Create a new merged layer (<strong>shift+ctrl+alt+e</strong>) – this will copy all of the layers and merge them into a new layer, thus preserving the original layers if you need to return to them (this is called a non-destructive workflow). Your layers tab should now look like this:
<div id='13907' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-520x518.jpg" alt="Screenshot of our Photoshop layer stack after creating a new merged layer." width="520" height="518" class="size-large wp-image-13907" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-520x518.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-150x150.jpg 150w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-280x279.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-48x48.jpg 48w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-460x458.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-220x220.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-54x54.jpg 54w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-32x32.jpg 32w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7-96x96.jpg 96w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial7.jpg 550w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Our layer stack after creating a new merged layer (shift+ctrl+alt+e).</div></div> <!-- End shiba-stage --></div></div>
<p>With the newly created layer selected, select <strong>image > adjustments > brightness/contrast</strong>.  Set the brightness to -70 and the contrast to +70, then OK.  Now select <strong>image > adjustments > hue/saturation</strong> and set the saturation to -40.</p>
<p>Select <strong>filter > blur > gaussian blur</strong>, and set the radius to 8.</p>
<p>Finally select the <em>blending mode</em> (drop down menu at top of layer window) to screen, and set its <em>opacity</em> to 50%.</li>
<div id='13908' class='wp-caption frame3 aligncenter' style='width:378px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:378px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial8-378x580.jpg" alt="Screenshot showing how to set our layer Blending Mode to Screen." width="378" height="580" class="size-large wp-image-13908" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial8-378x580.jpg 378w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial8-280x429.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial8-300x460.jpg 300w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial8-144x220.jpg 144w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial8.jpg 516w" sizes="(max-width: 378px) 100vw, 378px" /><div class='wp-caption-text shiba-caption'>Setting the Blending Mode (drop down menu at top of layer window) to screen.</div></div> <!-- End shiba-stage --></div></div>
<li>Create a new <em>fill/adjustment layer</em> like in step 3 but this time select a <em>photo filter</em> layer. Set the filter to <em>cooling filter (lbb)</em> and adjust the density to 10%</li>
<div id='13909' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial9-520x411.jpg" alt="Screenshot showing the settings of our Photo Filter adjustment layer." width="520" height="411" class="size-large wp-image-13909" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial9-520x411.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial9-280x222.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial9-460x364.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial9-220x174.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial9.jpg 584w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Our new Photo Filter adjustment layer settings.</div></div> <!-- End shiba-stage --></div></div>
<li>The final step is to create a new merged layer (shift+ctrl+alt+e) like in step 4.  Perform a final auto-tone like in step 2.</li>
</ol>
<div id='13910' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial10-520x483.jpg" alt="Comparison of our postworked image with the original render. The left half of our woman&#039;s face shows the original render and the right half shows our postworked version." width="520" height="483" class="size-large wp-image-13910" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial10-520x483.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial10-280x260.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial10-768x713.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial10-460x427.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial10-220x204.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/08/Daz_Studio_Octane_Postwork_Tutorial10.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Final result of our Photoshop postwork process to the right compared to our original Octane rendered image to the left.</div></div> <!-- End shiba-stage --></div></div>
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<h2>Summary</h2>
<p>I hope you have found this series of Octane tutorials useful, and they have encouraged you to try the octane demo.  Octane is a very different <em>beast</em> compared with iRay, and it can be a daunting prospect when you first open it up and see the node based system. </p>
<p>However, you can get pretty good results by using the <em>auto-convert texture</em> tool or using pre-built shaders from the library. To get the most out of it though, you really need to overcome your fears and dive into the nodes – where with time you will be rewarded with a plethora of ways to enhance your renders.  <strong>And did I say, it is really, really fast!</strong></p>
<p><em>This article and all of the images within were created by the very talented Brian Sains. Copyright &copy; Brian Sains. Check out his gallery <a href='https://www.kqzyfj.com/links/3576029/type/dlg/https://www.daz3d.com/gallery/users/105592/' rel='nofollow'>here.</a><br />
</em></p>
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