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		<title>Light Emitting Shaders and Surfaces in Daz Studio Iray</title>
		<link>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray</link>
					<comments>https://thinkdrawart.com/light-emitting-shaders-and-surfaces-in-daz-studio-iray#comments</comments>
		
		<dc:creator><![CDATA[shibashake]]></dc:creator>
		<pubDate>Fri, 20 Jan 2017 22:05:23 +0000</pubDate>
				<category><![CDATA[Daz Studio]]></category>
		<category><![CDATA[Iray]]></category>
		<category><![CDATA[daz studio]]></category>
		<category><![CDATA[daz studio iray]]></category>
		<category><![CDATA[daz studio iray tutorial]]></category>
		<category><![CDATA[emission]]></category>
		<category><![CDATA[emission color]]></category>
		<category><![CDATA[emission shader]]></category>
		<category><![CDATA[emission surface]]></category>
		<category><![CDATA[emissive hair]]></category>
		<category><![CDATA[emissive surface]]></category>
		<category><![CDATA[iray]]></category>
		<category><![CDATA[iray emission shader]]></category>
		<category><![CDATA[iray shader]]></category>
		<category><![CDATA[light emitting hair]]></category>
		<category><![CDATA[light emitting shader]]></category>
		<category><![CDATA[light emitting surface]]></category>
		<guid isPermaLink="false">http://thinkdrawart.com/?p=13476</guid>

					<description><![CDATA[We learn emission shader settings in Daz Studio Iray by applying it to hair. Light emitting surfaces are fun, add spice to our compositions, and help create dramatic lighting effects.]]></description>
										<content:encoded><![CDATA[<p>One very interesting and useful shader parameter in Daz Studio Iray is <em>Emission Color</em>. By setting this value to something other than black, we can make any surface in our Iray scene emit light. Light emitting surfaces are fun, add spice to our compositions, and help create dramatic lighting effects. Many people also use this feature to create <a href="http://thinkdrawart.com/daz-studio-iray-tips-and-tricks#mesh-light">mesh lights.</a> </p>
<p>In this tutorial, we learn more about emissive shaders or surfaces by applying it to hair! 🙂 Of course the shader settings are general and can be applied to anything. Hair is used here, together with the Sci-fi girl image below, to provide a fun example. </p>
<div id='13510' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-446x580.jpg" alt="Sci-Fi girl in dynamic shouting pose with bright light emitting hair. Futuristic metal tentacles are around her." width="446" height="580" class="size-large wp-image-13510" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Emissive Hair in Daz Studio Iray</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>1. Picking the Right Type of Hair</h2>
<p>The first step, is to pick the right type of hair. I want something that is long and dynamic, with lots of movement morphs. The hair should be infused with energy, so much so that it emits light. A great example of this is <a href='https://www.dpbolvw.net/links/3576029/type/dlg/https://www.daz3d.com/laguna-naoko-hair-for-genesis-3-female-s-genesis-2-female-s-and-victoria-4' rel='nofollow'>SWAM&#8217;s Laguna-Naoko Hair.</a></p>
<p>It is long, with many separate strands, and some great movement morphs. It was created for a mermaid theme, so the many moving strands that make it look good in underwater scenes also make it especially suitable for light emitting hair. </p>
<p>In addition, Laguna-Naoko Hair comes with a variety of interesting and colorful textures, which make for a striking emissive surface. In our Sci-Fi girl example, we used the <em>Electric Blue</em> material setting. There are also fun colorful textures (see below) that produce very striking light effects.</p>
<div id='13514' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair1-520x572.jpg" alt="Fantasy girl in pin-up pose with colorful light emitting hair. She is wearing a black bikini set against a black background." width="520" height="572" class="size-large wp-image-13514" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair1-520x572.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair1-280x308.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair1-768x845.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair1-418x460.jpg 418w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair1-200x220.jpg 200w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair1.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Laguna-Naoko Hair comes with a variety of interesting and colorful textures, which make for a striking emissive surface.</div></div> <!-- End shiba-stage --></div></div>
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<h2>2. Iray Emissive Surface Shader Settings</h2>
<p>Now that we have settled upon a hair, comes the interesting part of playing with the Iray emissive shader settings.  </p>
<div id='13517' class='wp-caption frame3 alignright' style='width:209px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:209px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair3.jpg" alt="Surface tab interface where I pick which hair surfaces I want to make emissive." width="209" height="226" class="size-full wp-image-13517" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair3.jpg 209w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair3-203x220.jpg 203w" sizes="(max-width: 209px) 100vw, 209px" /><div class='wp-caption-text shiba-caption'>For Laguna-Naoko Hair, I pick all of the hair strand layers. The only surface I leave-out is the base cap surface.</div></div> <!-- End shiba-stage --></div></div>
<ol>
<li>Pick the hair surfaces that we want to make emissive. In this case, I pick all of the hair strand layers. The only surface I leave-out is the base cap surface.</li>
<div class="alignbreak"></div>
<div id='13521' class='wp-caption frame3 alignright' style='width:310px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:310px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair5.jpg" alt="Daz Studio Iray shader settings for our Emissive Hair." width="310" height="244" class="size-full wp-image-13521" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair5.jpg 310w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair5-280x220.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair5-220x173.jpg 220w" sizes="(max-width: 310px) 100vw, 310px" /><div class='wp-caption-text shiba-caption'>I set Emission Color to white and set the image map to the same one as my Base Color map.</div></div> <!-- End shiba-stage --></div></div>
<li>I scroll down the shader parameters until I get to <em>Emission Color.</em> I set Emission Color to white and set the image map to the same one as my Base Color map. </li>
<li>Notice that as soon as we set Emission Color to something other than black, a new set of parameters become available to us including <em>Emission Temperature, Two Sided Light, Emission Profile, Luminance, and Luminance Units</em>. <a href='https://www.dpbolvw.net/links/3576029/type/dlg/http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/panes/surfaces/shaders/iray_uber_shader/shader_general_concepts/start#emission' rel='nofollow'>Here are some short descriptions from Daz</a> as to what each of these parameters mean.</li>
<li><em>Emission Temperature</em> allows us to set <a href="http://www.atlantalightbulbs.com/color-temperature-scale/">the color temperature</a> of our light emitting surface(s). Different temperatures will tint out light differently (see below). In this example, I do not want any tinting, so I set <em>Emission Temperature</em> to 6000K.</li>
<p>&nbsp;<br />
<div id='13527' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair2-1-520x228.jpg" alt="Color Temperature Scale image from Atlanta Light Bulbs." width="520" height="228" class="size-large wp-image-13527" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair2-1-520x228.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair2-1-280x123.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair2-1-768x336.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair2-1-460x202.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair2-1-220x96.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair2-1.jpg 840w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Color Temperature Scale for our Iray emissive surface. From http://www.atlantalightbulbs.com/color-temperature-scale/</div></div> <!-- End shiba-stage --></div></div></p>
<li>We leave <em>Two Sided Light</em> to the <strong>On</strong> position because we want our hair to emit light from both sides.</li>
<li><em>Emission Profile</em> controls the shape of the light. We do not need to use it for emissive hair, but <a href='https://www.jdoqocy.com/links/3576029/type/dlg/https://www.daz3d.com/forums/viewthread/57470/P15' rel='nofollow'>this Daz forum thread</a> has a good discussion of it.</li>
<li><em>Luminance</em> controls the strength or intensity of our light. In this case, we set <em>Luminance Units</em> to <strong>kcd/m^2</strong> so that we can use smaller values in our Luminance setting.</li>
</ol>
<div class="alignspace"></div>
<h2>3. Render Emissive Surface Light Layers</h2>
<p>To get the glow and lighting effects that I want, I create three different light layers for my emissive Iray hair:</p>
<p><strong>1. Low hair emission</strong> &#8211; I set luminance to 100 and render a light layer with just the hair (below-left).</p>
<p><strong>2. Volumetric light</strong> &#8211; I leave luminance at 100, activate my volumetric container/prop, and render a volumetric light layer for my emissive hair (below-middle).</p>
<p><strong>3. Strong hair emission</strong> &#8211; I set luminance to 3000 so that my light emitting hair will have a strong effect in lighting my figure&#8217;s body. However, at such a strong luminance setting, the hair itself becomes too bright. In this case, I only want the body lighting without the overly bright hair. I achieve this by setting Cutout Opacity to 0.0001 (below-right).</p>
<div id='13531' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair6-520x225.jpg" alt="The three separate light layers I created for my emissive Iray hair." width="520" height="225" class="size-large wp-image-13531" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair6-520x225.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair6-280x121.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair6-768x333.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair6-460x199.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair6-220x95.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair6.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>To get the glow and lighting effects that I want, I create three different light layers for my emissive Iray hair.</div></div> <!-- End shiba-stage --></div></div>
<div class="alignspace"></div>
<h2>4. Putting it All Together in Photoshop</h2>
<p>Here, we follow our usual <a href="http://thinkdrawart.com/step-by-step-daz-studio-post-work-tutorial">3 stage post-work process.</a> </p>
<h4>Stage 1 &#8211; Combining Lights</h4>
<p>We combine our IBL, key, fill, and back lights in the usual way. In addition, we include the <em>Low hair emission</em> and <em>Strong hair emission</em> light layers we generated above. For the <em>Strong hair emission</em> layer, I mask out the hair cap. </p>
<p>Below, we show the image with just our usual lights (left). To the right, we have added in our two hair light layers. Now, it looks more like our hair is emitting light.</p>
<div id='13541' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair7c-520x338.jpg" alt="Image comparison of how things look after adding in our low and strong hair emission light layers." width="520" height="338" class="size-large wp-image-13541" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair7c-520x338.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair7c-280x182.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair7c-768x500.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair7c-460x299.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair7c-220x143.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair7c.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Left &#8211; Image with just our usual lights. Right &#8211;  We have added in our two hair light layers.</div></div> <!-- End shiba-stage --></div></div>
<h4>Stage 2 &#8211; Post-Work Effects (Glow, Contrast, &#038; More)</h4>
<p>In this stage, we further emphasize our Iray emissive hair by adding glow. To do this, we create a separate glow layer just for our hair. </p>
<div id='13544' class='wp-caption frame3 alignright' style='width:294px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:294px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8b.jpg" alt="Photoshop layer stack for adjusting my hair glow layer. In this case, I only enable the Glow 3 layer and set its opacity to 100%." width="294" height="264" class="size-full wp-image-13544" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8b.jpg 294w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8b-280x251.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8b-220x198.jpg 220w" sizes="(max-width: 294px) 100vw, 294px" /><div class='wp-caption-text shiba-caption'>Adjust our glow according to taste.</div></div> <!-- End shiba-stage --></div></div>
<ul>
<li>Open our <em>Low hair emission</em> file.</li>
<li>Apply <a href="http://thinkdrawart.com/how-to-add-glow-to-daz-studio-images-using-photoshop">glow effects</a> on just that layer.</li>
<li>Adjust our glow according to taste. In this case, I only enabled the Glow 3 layer, but I set it to 100% opacity.</li>
<li>Now I have a <em>Hair Glow Layer</em> that I can <strong>Copy Merged</strong> (Shift + Ctrl + C) into my Stage 2 file.</li>
</ul>
<div id='13545' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8c-446x580.jpg" alt="End result after running the Shiba Glow Action on my Low Hair Emission layer and adjusting the generated glow layers." width="446" height="580" class="size-large wp-image-13545" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8c-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8c-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8c-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8c-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8c-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair8c.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Copy Merged result of my Hair Glow Layer.</div></div> <!-- End shiba-stage --></div></div>
<p>In the left image below, we perform our usual Stage 2 operations. The right image has our <em>Hair Glow Layer</em>, the <em>Volumetric Hair Layer</em> (generated in section 3), as well as some added contrast. Note that there is more glow and atmosphere in the image to the right.</p>
<div id='13548' class='wp-caption frame3 aligncenter' style='width:520px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:520px'><img loading="lazy" src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair9c-520x338.jpg" alt="Image comparison of how things look after adding in our Hair Glow Layer and Volumetric Hair Layer." width="520" height="338" class="size-large wp-image-13548" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair9c-520x338.jpg 520w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair9c-280x182.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair9c-768x500.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair9c-460x299.jpg 460w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair9c-220x143.jpg 220w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Daz_Studio_Iray_Emissive_Surface_Hair9c.jpg 1024w" sizes="(max-width: 520px) 100vw, 520px" /><div class='wp-caption-text shiba-caption'>Left &#8211; Usual Stage 2 operations. Right &#8211; Added Hair Glow Layer, the Volumetric Hair Layer (generated in section 3), as well as some contrast.</div></div> <!-- End shiba-stage --></div></div>
<p>Finally, we perform our Stage 3 operations as usual, adding detail by running <strong>Color Efex Pro 4</strong> from the <a href="https://www.google.com/nikcollection/">Nik Collection.</a> We also make a small collision fix. The final result is shown below.</p>
<div id='13510' class='wp-caption frame3 aligncenter' style='width:446px' ><div class='shiba-outer shiba-gallery' ><div class='shiba-stage' style='width:446px'><img src="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-446x580.jpg" alt="Sci-Fi girl in dynamic shouting pose with bright light emitting hair. Futuristic metal tentacles are around her." width="446" height="580" class="size-large wp-image-13510" srcset="https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-446x580.jpg 446w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-280x364.jpg 280w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-768x998.jpg 768w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-354x460.jpg 354w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c-169x220.jpg 169w, https://cdn.thinkdrawart.com/wp-content/uploads/2016/05/Sci-Fi_Girl_Iray_Emissive_Hair1c.jpg 1024w" sizes="(max-width: 446px) 100vw, 446px" /><div class='wp-caption-text shiba-caption'>Final Result from our Daz Studio Iray Emissive Hair Tutorial</div></div> <!-- End shiba-stage --></div></div>
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