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You are here: Home / Daz Studio / Pre and Post-Work Images – Redhead Warrior Woman Fantasy Art

Pre and Post-Work Images – Redhead Warrior Woman Fantasy Art

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by shibashake 4 Comments

There have been a fair amount of discussion on post-work of Daz Studio or Poser renders. Indeed, one big complication of post-work is that it can encompass a wide range of techniques. Some people go all the way, and paint over the entire render; only using the rendered image as reference. Others, may use filters and actions; while some only resize and add a signature.

As a result, it is not always clear which part of the finished image comes from the Daz Studio/Poser render and which part comes from the post image manipulation. I have gotten some questions about this as well, so I thought it would be fun to show how my images develop from pre to post to done.

Red head warrior woman with armor and sword looking over her shoulder. Gate and skull mountain in the backdrop.
Pre and Post-Work Images – Redhead Warrior Woman Fantasy Art

My Post-Work Process

My post-work process consists of three key steps-

  1. Combining all light layers (except for volumatric light).
  2. Add filters, actions, effects, and volumetric light.
  3. Add detail using Color Efex Pro 4 from the Nik Collection.

I do very limited paint-overs, mainly to fix collisions and poke-through. Most of my post-work involves using layer blends, filters, adjustments, and actions. For a detailed description of my post-work process, please refer to my Step-by-Step Daz Studio Post-Work Tutorial.

I will be using the Fantasy Red Head Warrior Woman image above, to show my pre and post-work progression. I used Legacie Hair, Kadis armor combined with Daemon outfit, and Terradome 3 to create the scene. Larger version in my Daz Gallery.

Pre and post-work images to a red head warrior woman with armor and sword. Fantasy Art.
Left – Pre image with only an Environment light. Right – Completed image with all lights and post-work process.

Based on what we see above, it seems that there is a very great difference between the pre and post-work pictures. However, the left image is only lighted by an Environment Map, whereas the right image has Environment Map, key, fill, two rim lights, a top light, a volumetric light, and outfit lights. Therefore, it is not a very fair comparison.

Step 1 – Combining Light Layers

I combine light layers in Photoshop because it is much faster to experiment with different light intensities and colors. In general, if I can do something better in the scene render, then I do it in the scene render. If I can do it better in post, then I do it in post. Ultimately, it doesn’t matter which is done where, as long as I can get an end result that I am happy with. This article has more on how I combine lights in Photoshop.

Below is the image with all light layers combined except for volumetric and outfit lights, which we add in Step 2. This is perhaps a better comparison because it contains close to comparable lights as the finished image.

Picture of redhead warrior girl with armor and sword with all light layers combined. Fantasy Art.
All light layers combined except for volumetric light and outfit lights.

Step 2 – Filters, Action, Effects

This is the largest step as we add all our filters, adjustments, and actions, as well as the volumetric and outfit lights. Some operations include adding glow, sharpening, softening, tone readjustments, adding effects, and more.

After doing all this, the image is very close to the completed picture.

Fantasy red head woman warrior after we add sharpening, softening, mist, glow, and other Photoshop adjustments and effects.
Red head warrior woman image after adding Photoshop adjustments, filters, actions, and effects.

Step 3 – Bringing Out Detail

In the final phase, I bring out more details using Color Efex Pro 4 from the Nik Collection. You can get the Nik Collection for free from Google. It has many useful actions for manipulating photos and images, so definitely worth a look.

I also do more light and contrast adjustments as necessary.

Red head warrior woman with armor and sword looking over her shoulder. Gate and skull mountain in the backdrop.
Completed Image – Redhead Warrior Woman Fantasy Art

To Post-Work or Not to Post-Work?

There have been some interesting discussions about this in the Daz forums and elsewhere. I am a fan of using whatever tool that will help me create the best end-result.

Before I started with Poser and Daz Studio, I did digital painting. It was a lot of fun, even though I was not very good at it. Later, I started playing with Photoshop in a limited way, to add fantasy backgrounds to photographs. Next, I tried out Poser, Carrara, then Daz Studio, which allowed me to create much better images. Now I mostly use Daz Studio, various DS plugins, Photoshop, and various PS plugins.

I am not a trained artist, so I am very excited when there are tools like Daz Studio and Photoshop that help me create images that I previously could not make.

Below are two more pre and post-work images. The left images only use an Environment Map, because I combine light layers in post.

Pre and post-work images of a red head woman in high boots, sitting on a white platform with a white background.
Pre and Post-Work Images for Red Head Woman in High Boots Pin-Up Art.
Pre and post-work images of a white haired girl sitting next to her yellow eyed wolf, who is lying down. Fantasy Art.
Pre and Post-Work images of a White Haired Girl and Her Wolf (Fantasy Art).

Let me know if there are particular images you would like to see pre-post images for, and I will try to post more of these progression image articles.

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Comments

  1. Areyna says

    September 11, 2017 at 6:14 pm

    Just glanced at your recent post. Sure brought back memories. I was about to voice the same thing Ferret and Erwin did. I, too, miss your presence on Patreon. But I totally agree with you in that our loved ones must come first.

    Reply
  2. Ferretmania says

    September 5, 2017 at 9:28 pm

    I’ve learned a lot from you and miss you on Patreon too, but totally understand your choice and how sometimes you need to choose what you want to spend your time on. You know there’s only so many hours a day to do stuff in.

    I’m sorry about your pup having arthritis. I had a German Shepard who grew so fast he got problems with his joints/bones . I gave him Hokamix 30 Gelenk which helped him a great deal. Maybe try that and see if it can at least ease the arthritis, if it’s available in the US that is 🙂

    Reply
  3. Erwin van der Minne says

    July 31, 2017 at 4:46 am

    Awwwwwwe….. I just love your work. Looks like you’ve been slowly tweaking your postwork as time has gone by.
    Come back to Patreon; I miss the inspiration (the learning kinda helped too 🙂 )…

    Reply
    • shibashake says

      July 31, 2017 at 12:20 pm

      Hey Erwin! Great to hear from you and thank you very much. Yeah, I am always tweaking – which is a lot of fun! 😀

      Probably not going to be able to do Patreon anytime soon. One of my pups has pretty bad arthritis, so I am increasing pup-time, and there is less time for everything else. Hope everything is going well with you. 🙂

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