This is part 2 of the Making Skin Pop with the Daz Studio Iray Uber Shader tutorial. Here, we address tweaking a chromatic skin. Part 1 provides an introduction to Daz Studio Iray skin shaders as well as how to convert monochromatic to chromatic skin.
Have you ever been frustrated with skin that looks flat in Daz Studio? Dull and lifeless? Rubbery with a distinct likeness to that of Gumby? Or maybe it just needs a little bit of pop? Most of the time, any of these issues can be attributed to SSS, or subsurface scattering, and there are a couple easy tweaks that can be made to drastically improve the look of skin in Daz.
In this tutorial we use the Nik Collection and Photoshop to turn a 3d-art render into a fine art charcoal study. The process is simple, fun, and a great introduction to the Nik tools, which you can get for free from Google.
Becarra, a popular 3d-artist on Deviant Art, weigh in on getting views, followers, and more.
How to make Daz Studio Octane skin look even better through postwork techniques in Photoshop. This tutorial is for beginners.
We discuss more advanced settings for skin materials in Daz Studio Octane. This includes sub-surface scattering (SSS) settings, glossiness, auto-material, and more.
Beginner’s tutorial on how to set up simple lights, camera, and displacement maps in Daz Studio Octane.
One big challenge in 3d-art is to capture the complexity of human skin and make it look more organic and less synthetic. Here, we take a deep look on how to set-up realistic looking human skin in Daz Studio Octane.
The Octane renderer is fast and can produce great looking renders. Here, we give an overview of using Octane from within Daz Studio, along with the tools and settings you will need.